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Filipe Gonçalves presented his version of a rain material in Unreal inspired by Koolaâs amazing project weâve mentioned before. Filipe Gonçalves presented his version of a rain material in Unreal inspired by Koolaâs amazing project weâve mentioned before. There is no photogrammetry, just a complex vertex paintable floor material with some particles that let Filipe set up a nice-looking street in t
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Dzung Phung Dinh provides full breakdown of his amazing Exparia project. Shaders, textures, materials â itâs all here. Incredibly happy to showcase a detailed breakdown from Dzung Phung Dinh. In this blog post, he provides full breakdown of his amazing Exparia project. IntroductionMy name is Dzung Phung Dinh. I got the 1st place winner in modeling demo reel contest of the very first year of Autode
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