注æ) ã¬ã³ããªã³ã°ã®é«éåã¨ã¯å¥ã¬ã¤ã¤ã¼ã®è©±ã«ãªãã¾ãã å»å¹´ã®è¨äºã§APIã¬ãã«ã®èå¯ã¯ãã¦ãã¾ãããä»åã¯ããå°ãè¸ã¿è¾¼ãã§èãã¦ã¿ã¾ãã get/setVector() vs get/setPixels() ãã®åã« BitmapData.getVector() 㨠BitmapData.getPixels() ã®ã·ã°ããã£ãåæ²ã 両APIã¨ããã¯ã»ã«ãã¼ã¿ãä¸æ¬¡å ã®ã³ã³ããã«è©°ãè¾¼ãã¡ã½ããã§ãã getPixels(rect:Rectangle):ByteArray ãã¯ã»ã«ãã¼ã¿ã®ç©å½¢é åãããã¤ãé åãçæãã¾ãã getVector(rect:Rectangle):Vector.<uint> ãã¯ã»ã«ãã¼ã¿ã®ç©å½¢é åãããã¯ã¿ã¼é åãçæãã¾ãã é度ãæ¯è¼ãã㨠get/setVector() ã®æ¹ãé«éã§ãã ãã éè¦ãªã®ã¯APIã®å®è¡é度ã§ã¯ãªãã ãåå¾ããã
ã¹ã¯ãã¼ã«ãã¼ãã¹ã©ã¤ãã¼ã£ã¦ãªããªã使ãã¾ãããªããã決å®çãã§ããªãã§ãããã ãã£ããã£ãè¦ãç®ãæ©è½ãå¾®å¦ã«éãããé£åããã対象ã表ç¾ãéãã¾ãã å人çã«ãä½åº¦Scrollbar.asãä½ã£ãããããã¾ããããä½åãä½ããã¨ã§æ¹åæ§ãè¦ãã¦ããé¨åãããã¾ãã å®è£ æ¹æ³ã¨ãããããã®èãããã®é¨åãæ¸ãã¦ã¿ããã¨æãã¾ãã è¦ãç®ãç¡è¦ããï¼æ°å¤åããï¼æ½è±¡åãã ã¾ãè¦ãç®ãä¸çªãããããã®ã§ãã¾ãå¿ãã¾ãã ã¤ã¾ãã¹ã¯ãã¼ã«ãã¼ã®æ¬è³ªã¯ãã³ã³ãã³ããã¹ã©ã¤ãããããã®ã§ã¯ãªãã¦ã0%ï½100%(0.0-1.0)ã®å¤ãã¹ã©ã¤ãããã¦ãããã®ã ã¨æãã¾ããããããæ°å¤ã¨ãã¦ããè¦ãªãè¦æ¹ããæ½è±¡åããã¨ããã¾ãã æ¬è³ªçã«ããããããã¨ã¯ããç¯å²ãéçãè¶ ããªãã§è¡ã£ããæ¥ããããæä½ã§ãã表ç¾ã¨ãã¦ã¹ã©ã¤ããããããããåããã¨ãã£ããã¨ã¯ããã®å ·åãå ·ä½çã«åæ ããçµæã§ã
as3ããMovieClipã®ã¡ã½ããããduplicateMovieClipããªããªã£ã¦ãã¾ãã¾ãããã æ軽ã«MovieClipã®è¤è£½ãã§ããªããªã¼ã¨æã£ã¦ãã¸ããã§ãããã§ããããã 代ããã¨ãªããããªæ¹æ³ãç´¹ä»ãã¦ã¿ã¾ãã æé ã¯ä»¥ä¸ã®ããã«ãªãã¾ãã Objectã¯ã©ã¹ã«ã¯ã¯ã©ã¹ãªãã¸ã§ã¯ãã¸ã®åç §ã§ããconstructorã¨ããããããã£ãããã¾ãã ã¯ã©ã¹ã¸ã®åç §ãã¨ããã¨ãããã¨ã¯ã»ã»ã»ã»ã ããã§newãã¡ããã°ãããããï¼ï¼ ãã£ã¦ã¿ã¾ãã //MovieClipãç¶æ¿ããCircleã¯ã©ã¹ã®ã¤ã³ã¹ã¿ã³ã¹ãçæ var circle:MovieClip = new Circle(); circle.x = stage.stageWidth / 2; circle.y = stage.stageHeight / 2; this.addChild(circle); //c
ã¡ãã£ã¨ããã³ã³ãã³ããå ¬éããã®ã«ãPreLoaderã¾ã§ä½ãã®ãããã©ããã ã£ã¦æç¨ã«ä½ã£ã¦ã¿ãã â»ããã§ãããPreLoaderã¯èªã¿è¾¼ã¿å¦çä¸ã®å¾ ã¡æé表示ã®ã¢ãã¡ã¼ã·ã§ã³ã®ãã¨ãæãã¦ã¾ãã (flash.net.URLLoader,flash.display.Loaderçãªãã¨ã¯èªåã§æ¸ãå¿ è¦ãããã¾ãã) åºæ¬ã 1.newãã¦ã 2.addChildãã¦ã 3.PROGRESSã¤ãã³ãæã«percent渡ãã°ã ã¢ãã¡ã¼ã·ã§ã³ãã¦ãããããã«ãªã£ã¦ã¾ãã //---------------- // swfãèªã¿è¾¼ã¿ãåèã« //----------------- var preLoader = new BarPreLoader(); //new ãããããã®ã¯ã©ã¹ã«å¤æ´ããã ã addChild(preLoader); var loader:Loader
Paulo Caroli ThoughtWorks* Henrik Lindahl Google* ç®æ¬¡ ã¯ããã« ã½ãªã¥ã¼ã·ã§ã³æ¦è¦ FlashSeleniumã³ã³ãã¼ãã³ã Selenium RCã¯ã©ã¤ã¢ã³ã å°å·ç¨ã«è¡¨ç¤º ä½ææ¥:2008å¹´ï¼æ23æ¥ æ´æ°æ¥:2008å¹´ï¼æï¼æ¥ ã¦ã¼ã¶ã¬ãã«:ä¸ç´ 製å:Flash Flex æ©è½ãã¹ãã§ã¯ãã·ã¹ãã ãå ¨ä½ã¨ãã¦æå¾ ã©ããã«æ©è½ãããã¨ãæ¤è¨¼ãã¾ãããã¹ã¦ãæ£ããæ¥ç¶ããã¦ãããã¨ã確èªãã¾ããSelenium*ã¯ãWebã¢ããªã±ã¼ã·ã§ã³ç¨ã®ãªã¼ãã³ã½ã¼ã¹ãã¹ããã¼ã«ã§ããSeleniumã¯ãWebãã©ã¦ã¶èªä½å ã§ç´æ¥å®è¡ããå®éã®ã¦ã¼ã¶ã®æä½ãã·ãã¥ã¬ã¼ããã¾ããSeleniumã¯ãæ§ã ãªãã©ã¦ã¶ã¨ãã©ãããã©ã¼ã ããµãã¼ããã¦ãã¾ããç¹ã«ãWebã¢ããªã±ã¼ã·ã§ã³ã®æ©è½ãã¦ã¼ã¶ã¢ã¯ã»ãã¿ã³ã¹ã®æ¤è¨¼ãã¹ããå®è¡ããã¨ãã«å½¹ç«ã¡ã¾ãã
Chris Doubleæ°ã¯27æ¥(ç±³å½æé)ãåæ°ã®ããã°ã«ããã¦Building the ActionScript compiler for Tamarinã®ã¿ã¤ãã«ã®ãã¨Tamarin Tracingãæ´»ç¨ããActionScriptã³ã³ãã¤ã©ã®ãã«ãæ¹æ³ãç´¹ä»ãã¦ããã Adobe Systemsã¯Flex SDKããªã¼ãã³ã½ã¼ã¹ã¨ãã¦å ¬éãã¦ãããå ¬éããã¦ããã³ã¼ãã«ã¯ActionScriptã³ã³ãã¤ã©ã¨Tamarin Tracingã§ä½¿ãããã³ã¼ããçæããããã®GlobalOptimizerã³ã³ãã¼ãã³ããå«ã¾ãã¦ããã次ã®ããã«asc.jarãã¡ã¤ã«ãçæãTamarin Tracingã®utilsãã£ã¬ã¯ããªã«ã³ãã¼ãã¦ããã°Tamarin Tracingãæ´»ç¨ã§ããããã«ãªãã¨ããã # svn checkout http://opensource.adobe.com
ä»æï½å¤ã¾ã§ã®èªåãã¼ãã«ãFlex2ãã¬ã¼ã ã¯ã¼ã¯ä¸ã§åºåç³»ã£ã½ãã³ã³ãã³ããä½ãããã©ãããè¦å®ãããã¨ããã®ããã£ã¦ãè²ã 調ã¹ãã¨ããé¢ç½ãã¯ã©ã¹ãè¦ã¤ããã®ã§ã¡ã¢ã ããã辺ã®ã¯ã©ã¹ã¯åå¼·ä¼ã¨ãã使ãæ¹ã®ãã¦ãã¦ãçºè¡¨ããã£ãããããé¢ç½ããã ã»BindingUtils ãã¼ã¿ãã¤ã³ãã£ã³ã°ãASä¸ã§ç´æ¥çµã³ã¤ããã¯ã©ã¹ã ã»ChangeWatcher ç¹å®ã®å¤æ°ãè¦å¼µã£ã¦ãå¤æ´ããããã¤ãã³ããçºè¡ããã¯ã©ã¹ã ã»ClassFactory ããªã»ããããåæåå¤æ°ã§ã¯ã©ã¹ãã¤ã³ã¹ã¿ã³ã¹åï½åæåããã¯ã©ã¹ã ã»DateBase, DateFormatter, DateValidator æ¥ä»ç·¨éãæ´å½¢ãå¤æå種ã ã»NameUtil ãªãã¸ã§ã¯ãæ¯ã«ã¦ãã¼ã¯ãªååãã¤ãã¦ããããããã·ã¥ãã¼ç¨ãï¼ ã»NumberBase æ°åæ´å½¢ç·¨éç¨ ã»ObjectProxy Proxyã«ä¾¿
æ¨æ¥ã® Shibuya.js Technical Talk #3 - Shibuya.es 㧠LT ããã¦ãã¾ãããé¢ä¿è ãæ¥å ´è ã®ã¿ãªããããç²ãæ§ã§ããã ã©ã®çºè¡¨ãé¢ç½ãã£ãã§ããæè¡çãªé¢ã§ã¯ omo ããã®ã¯ããã¦ã®ABCã§ã®ãAVM2/JIT ã®è©±ã大å¤é¢ç½ãã£ãã§ãããªãã§åãå®ç¾©ããã¨éããªãã®ããªã©ããã¸ã¼ããå®è¡ããããããªã®ãã¼ãã¨è§£ããããã£ãã§ãã ã¾ãä¼å ´ã§ã¯ä¸æã風é¡ããã§ããããkushigahamaã¡ã½ãããçã¾ãã¾ããããã®ã¤ã³ãã¯ãã¯æ£ç´é«æ©ã¡ã½ãããåãã¦è¦ãã¨ã以ä¸ã§ãããä»å¹´ã¯é«æ©ã¡ã½ãã以ä¸ã«kushigahamaã¡ã½ãããæµè¡ãäºæâ¦ã ã¾ããfcwrap ã®ãã¢ãæ®ã£ãã®ã§ç½®ãã¦ããã¾ãã http://rails2u.com/misc/fcwrap_demo/fcwrap.htm ãã®ããã«ä¿åããã ãã§å³åº§ã«çµæã表示/ãªãã¼ããã¤ã¤
ã¯ããã¦ã®ActionScript3.0ããã°ã©ãã³ã°ããã³ãã³åç»ã¿ãããªãã®ãä½ã£ã¦ã¿ããã¹ãã¨åé¡ç¹ãéãã¦ããFlex2,ActionScript3.0ãåªãã¦ãããã¨æããé¨åãããã¦ã¿ã¾ãã ä»ã¾ã§ãFlashãã¨èãã¨ã ãéãããé ãããã¦ã¶ããã¨è¨ã£ãå°è±¡ãæãã¾ããã§ããããFlex2,ActionScript3.0ã«é²åãããã¨ã«ãããä»ã¾ã§ã®Flashã®ã¤ã¡ã¼ã¸ãããã¯ããã«è¯ããã®ã¨ãªã£ã¦ãã¾ããã Flash8ã«æ¯ã¹ãå®è¡é度ã10åãæ©ã ãä»ã¾ã§ãã10åæ©ãï¼ãã¨è¨ãããã°ãããã°ã©ãã¼ãªã誰ããèå³ãæã£ã¦ãã¾ããããã§ããAS2ããAS3ã«é²åãããã¨ã«ããã10åéãå®ç¾ããã¾ããã æ¬æ ¼çãªãªãã¸ã§ã¯ãæåè¨èªã§ãã ãªãã¸ã§ã¯ãæåéçºã«ãããããããããåå©ç¨å¯è½ãªå½¢ã§éçºãããããªã£ã¦ãã¾ããJavaã¨ãä¼¼ã¦ãããããã±ã¼ã¿ã¤åãJavaã¢ã
ãªãªã¼ã¹ãé害æ å ±ãªã©ã®ãµã¼ãã¹ã®ãç¥ãã
ææ°ã®äººæ°ã¨ã³ããªã¼ã®é ä¿¡
å¦çãå®è¡ä¸ã§ã
j次ã®ããã¯ãã¼ã¯
kåã®ããã¯ãã¼ã¯
lãã¨ã§èªã
eã³ã¡ã³ãä¸è¦§ãéã
oãã¼ã¸ãéã
{{#tags}}- {{label}}
{{/tags}}