Tags: code

601

sparkline

Monday, February 17th, 2025

trot

Working on this project is great but ten minutes into it and I already miss the resilience of the web. I miss how you have to really fuck things up to make a browser yell at you or implode.

Friday, February 14th, 2025

AI is Stifling Tech Adoption | Vale.Rocks

Want to use all those great features that have been in landing in browsers over the past year or two? View transitions! Scroll-driven animations! So much more!

Well, your coding co-pilot is not going to going to be of any help.

Large language models, especially those on the scale of many of the most accessible, popular hosted options, take humongous datasets and long periods to train. By the time everything has been scraped and a dataset has been built, the set is on some level already obsolete. Then, before a model can reach the hands of consumers, time must be taken to train and evaluate it, and then even more to finally deploy it.

Once it has finally released, it usually remains stagnant in terms of having its knowledge updated. This creates an AI knowledge gap. A period between the present and AI’s training cutoff. This gap creates a time between when a new technology emerges and when AI systems can effectively support user needs regarding its adoption, meaning that models will not be able to service users requesting assistance with new technologies, thus disincentivising their use.

So we get this instead:

I’ve anecdotally noticed that many AI tools have a ‘preference’ for React and Tailwind when asked to tackle a web-based task, or even to create any app involving an interface at all.

Tuesday, January 21st, 2025

Software Folklore ― Andreas Zwinkau

Detective stories and tales of bughunting in software and hardware.

Sometimes bugs have symptoms beyond belief. This is a collection of such stories from around the web.

Moving on from React, a Year Later

Many interactions are not possible without JavaScript, but that doesn’t mean we should look to write more than we have to. The server doing something useful is a requirement for building an interesting business. The client doing something is often a nice-to-have.

There’s also this:

It’s really fast

One of the arguments for a SPA is that it provides a more reactive customer experience. I think that’s mostly debunked at this point, due to the performance creep and complexity that comes in with a more complicated client-server relationship.

Tuesday, January 7th, 2025

HTML Is Actually a Programming Language. Fight Me | WIRED

When haters deny HTML’s status as a programming language, they’re showing they don’t understand what a language really is. Language is not instructing an interlocutor what to do in a way that leaves no room for other interpretations; it is better and richer than that. Like human language, HTML is conversational. It is remarkably adept at adapting to context. It can take a different shape on any machine, from a desktop browser or an e-reader screen to a mobile app or a screen reader for the blind (so long as that device is built to present hypertext).

Hell, yeah!

Ultimately, even as HTML has become the province of professionals, it cannot be gatekept. This is what makes so many programmers so anxious about the web, and sometimes pathetically desperate to maintain the all-too-real walls they’ve erected between software engineers and web developers.

Hell, yeeeeaaaaahhh!!!

What other programmers might say dismissively is something HTML lovers embrace: Anyone can do it. Whether we’re using complex frameworks or very simple tools, HTML’s promise is that we can build, make, code, and do anything we want.

Monday, December 16th, 2024

Choosing a geocoding provider

Yesterday when I mentioned my paranoia of third-party dependencies on The Session, I said:

I’ve built in the option to switch between multiple geocoding providers. When one of them inevitably starts enshittifying their service, I can quickly move on to another. It’s like having a “go bag” for geocoding.

(Geocoding, by the way, is when you provide a human-readable address and get back latitude and longitude coordinates.)

My paranoia is well-founded. I’ve been using Google’s geocoding API, which is changing its pricing model from next March.

You wouldn’t know it from the breathlessly excited emails they’ve been sending about it, but this is not a good change for me. I don’t do that much geocoding on The Session—around 13,000 or 14,000 requests a month. With the new pricing model that’ll be around $15 to $20 a month. Currently I slip by under the radar with the free tier.

So it might be time for me to flip that switch in my code. But which geocoding provider should I use?

There are plenty of slop-like listicles out there enumerating the various providers, but they’re mostly just regurgitating the marketing blurbs from the provider websites. What I need is more like a test kitchen.

Here’s what I did…

I took a representative sample of six recent additions to the sessions section of thesession.org. These examples represent places in the USA, Ireland, England, Scotland, Northern Ireland, and Spain, so a reasonable spread.

For each one of those sessions, I’m taking:

  • the venue name,
  • the town name,
  • the area name, and
  • the country.

I’m deliberately not including the street address. Quite often people don’t bother including this information so I want to see how well the geocoding APIs cope without it.

I’ve scored the results on a simple scale of good, so-so, and just plain wrong.

  • A good result gets a score of one. This is when the result gives back an accurate street-level result.
  • A so-so result gets a score of zero. This when it’s got the right coordinates for the town, but no more than that.
  • A wrong result gets a score of minus one. This is when the result is like something from a large language model: very confident but untethered from reality, like claiming the address is in a completely different country. Being wrong is worse than being vague, hence the difference in scoring.

Then I tot up those results for an overall score for each provider.

When I tried my six examples with twelve different geocoding providers, these were the results:

Geocoding providers
Provider USA England Ireland Spain Scotland Northern Ireland Total
Google 1111117
Mapquest 1111117
Geoapify 0110103
Here 1101003
Mapbox 11011-13
Bing 1000001
Nominatim 0000-110
OpenCage -11000-1-1
Tom Tom -1-100-11-2
Positionstack 0-10-11-1-2
Locationiq -10-100-1-3
Map Maker -10-1-1-1-1-5

Some interesting results there. I was surprised by how crap Bing is. I was also expecting better results from Mapbox.

Most interesting for me, Mapquest is right up there with Google.

So now that I’ve got a good scoring system, my next question is around pricing. If Google and Mapquest are roughly comparable in terms of accuracy, how would the pricing work out for each of them?

Let’s say I make 15,000 API requests a month. Under Google’s new pricing plan, that works out at $25. Not bad.

But if I’ve understood Mapquest’s pricing correctly, I reckon I’ll just squeek in under the free tier.

Looks like I’m flipping the switch to Mapquest.

If you’re shopping around for geocoding providers, I hope this is useful to you. But I don’t think you should just look at my results; they’re very specific to my needs. Come up with your own representative sample of tests and try putting the providers through their paces with your data.

If, for some reason, you want to see the terrible PHP code I’m using for geocoding on The Session, here it is.

Wednesday, December 4th, 2024

Tabloid: the clickbait headline programming language

Tabloid is a turing-complete programming language for writing programs in the style of clickbait news headlines.

Sunday, November 24th, 2024

Syndicating to Bluesky

Last year I described how I syndicate my posts to different social networks.

Back then my approach to syndicating to Bluesky was to piggy-back off my micro.blog account (which is really just the RSS feed of my notes):

Micro.blog can also cross-post to other services. One of those services is Bluesky. I gave permission to micro.blog to syndicate to Bluesky so now my notes show up there too.

It worked well enough, but it wasn’t real-time and I didn’t have much control over the formatting. As Bluesky is having quite a moment right now, I decided to upgrade my syndication strategy and use the Bluesky API.

Here’s how it works…

First you need to generate an app password. You’ll need this so that you can generate a token. You need the token so you can generate …just kidding; the chain of generated gobbledegook stops there.

Here’s the PHP I’m using to generate a token. You’ll need your Bluesky handle and the app password you generated.

Now that I’ve got a token, I can send a post. Here’s the PHP I’m using.

There’s something extra code in there to spot URLs and turn them into links. Bluesky has a very weird way of doing this.

It didn’t take too long to get posting working. After some more tinkering I got images working too. Now I can post straight from my website to my Bluesky profile. The Bluesky API returns an ID for the post that I’ve created there so I can link to it from the canonical post here on my website.

I’ve updated my posting interface to add a toggle for Bluesky right alongside the toggle for Mastodon. There used to be a toggle for Twitter. That’s long gone.

Now when I post a note to my website, I can choose if I want to send a copy to Mastodon or Bluesky or both.

One day Bluesky will go away. It won’t matter much to me. My website will still be here.

Thursday, November 21st, 2024

I don’t have time to learn React - Keith Cirkel

React is a non-transferable skill.

React proponents might claim that React will teach you modern UI, but from what I’ve seen it barely copes with modern UI. autofocus is broken, custom elements don’t work in all but the experimental version, using any “modern” features like dialog or popovers requires useEffect, and the synthetic event system teaches you so little about how DOM actually works. This isn’t modern UI, it’s UI from 2013 at its inception. I don’t have the time left in my career to pick up UI paradigms that haven’t evolved much beyond from when Barack Obama was in office.

When I mentor early career developers and they ask me what they should learn, I can’t say React, they don’t have time. I mean sure, pick up enough React to land you the inevitable job doing it, but it’s not going to level up your career.

Tuesday, September 10th, 2024

The State of ES5 on the Web

This is grim:

If you look at the data below on how popular websites today are actually transpiling and deploying their code to production, it turns out that most sites on the internet ship code that is transpiled to ES5, yet still doesn’t work in IE 11—meaning the transpiler and polyfill bloat is being downloaded by 100% of their users, but benefiting none of them.

Monday, September 9th, 2024

The goal isn’t to write less code | Go Make Things

The goal isn’t to write less code.

It’s to ship less code to users. Better code. Faster code. More resilient code.

THIS!

Sooooo many front-end developers don’t grasp this fundamental principle: it’s not about you!

Thursday, July 18th, 2024

Lessons learned in 35 years of making software – Jim Grey

Number one:

Do things in the most straightforward way possible. It’s easy to fall into the trap of clever solutions, or clever applications of technology, or overbuilding something because you’re anticipating the future. Don’t do it. You will hate yourself for it later when you have to maintain it.

Thursday, July 4th, 2024

Teaching and learning

Looking back on ten years of codebar Brighton, I’m remembering how much I got out of being a coach.

Something that I realised very quickly is that there is no one-size-fits-all approach to coaching. Every student is different so every session should adapt to that.

Broadly speaking I saw two kinds of students: those that wanted to get results on screen as soon as possible without worrying about the specifics, and those who wanted to know why something was happening and how it worked. In the first instance, you get to a result as quickly as possible and then try to work backwards to figure out what’s going on. In the second instance, you build up the groundwork of knowledge and then apply it to get results.

Both are equally valid approaches. The only “wrong” approach as a coach is to try to apply one method to someone who’d rather learn the other way.

Personally, I always enjoyed the groundwork-laying of the second approach. But it comes with challenges. Because the results aren’t yet visible, you have to do extra work to convey why the theory matters. As a coach, you need to express infectious enthusiasm.

Think about the best teachers you had in school. I’m betting they displayed infectious enthusiasm for the subject matter.

The other evergreen piece of advice is to show, don’t tell. Or at the very least, intersperse your telling with plenty of showing.

Bret Viktor demonstrates this when he demonstrates scientific communication as sequential art:

This page presents a scientific paper that has been redesigned as a sequence of illustrations with captions. This comic-like format, with tightly-coupled pictures and prose, allows the author to depict and describe simultaneously — show and tell.

It works remarkably well. I remember how well it worked when Google first launched their Chrome web browser. They released a 40 page comic book illustrated by Scott McCloud. There is no way I would’ve read a document that long about how browser engines work, but I read that comic cover to cover.

This visual introduction to machine learning is another great example of simultaneous showing and telling.

So showing augments telling. But interactivity can augment showing.

Here are some great examples of interactive explainers:

Lea describes what can happen when too much theory comes before practice:

Observing my daughter’s second ever piano lesson today made me realize how this principle extends to education and most other kinds of knowledge transfer (writing, presentations, etc.). Her (generally wonderful) teacher spent 40 minutes teaching her notation, longer and shorter notes, practicing drawing clefs, etc. Despite his playful demeanor and her general interest in the subject, she was clearly distracted by the end of it.

It’s easy to dismiss this as a 5 year old’s short attention span, but I could tell what was going on: she did not understand why these were useful, nor how they connect to her end goal, which is to play music.

The codebar website has some excellent advice for coaches, like:

  • Do not take over the keyboard! This can be off-putting and scary.
  • Encourage the students to type and not copy paste.
  • Explain that there are no bad questions.
  • Explain to students that it’s OK to make mistakes.
  • Assume that anyone you’re teaching has no knowledge but infinite intelligence.

Notice how so much of the advice focuses on getting the students to do things, rather than have them passively sit and absorb what the coach has to say.

Lea also gives some great advice:

  1. Always explain why something is useful. Yes, even when it’s obvious to you.
  2. Minimize the amount of knowledge you convey before the next opportunity to practice it. For non-interactive forms of knowledge transfer (e.g. a book), this may mean showing an example, whereas for interactive ones it could mean giving the student a small exercise or task.
  3. Prefer explaining in context rather than explaining upfront.

It’s interesting that Lea highlights the advantage of interactive media like websites over inert media like books. The canonical fictional example of an interactive explainer is the Young Lady’s Illustrated Primer in Neal Stephenson’s novel The Diamond Age. Andy Matuschak describes its appeal:

When it wants to introduce a conceptual topic, it begins with concrete hands-on projects: Turing machines, microeconomics, and mitosis are presented through binary-coding iron chains, the cipher’s market, and Nell’s carrot garden. Then the Primer introduces extra explanation just-in-time, as necessary.

That’s not how learning usually works in these domains. Abstract topics often demand that we start with some necessary theoretical background; only then can we deeply engage with examples and applications. With the Primer, though, Nell consistently begins each concept by exploring concrete instances with real meaning to her. Then, once she’s built a personal connection and some intuition, she moves into abstraction, developing a fuller theoretical grasp through the Primer’s embedded books.

(Andy goes on to warn of the dangers of copying the Primer too closely. Its tricks verge on gamification, and its ultimate purpose isn’t purely to educate. There’s a cautionary tale there about the power dynamics in any teacher/student relationship.)

There’s kind of a priority of constituencies when it comes to teaching:

Consider interactivity over showing over telling.

Thinking back on all the talks I’ve given, I start to wonder if I’ve been doing too much telling and showing, but not nearly enough interacting.

Then again, I think that talks aren’t quite the same as hands-on workshops. I think of giving a talk as being more like a documentarian. You need to craft a compelling narrative, and illustrate what you’re saying as much as possible, but it’s not necessarily the right arena for interactivity.

That’s partly a matter of scale. It’s hard to be interactive with every person in a large audience. Marcin managed to do it but that’s very much the exception.

Workshops are a different matter though. When I’m recruiting hosts for UX London workshops I always encourage them to be as hands-on as possible. A workshop should not be an extended talk. There should be more exercises than talking. And wherever possible those exercises should be tactile, ideally not sitting in front of a computer.

My own approach to workshops has changed over the years. I used to prepare a book’s worth of material to have on hand, either as one giant slide deck or multiple decks. But I began to realise that the best workshops are the ones where the attendees guide the flow, not me.

So now I show up to a full-day workshop with no slides. But I’m not unprepared. I’ve got decades of experience (and links) to apply during the course of the day. It’s just that instead of trying to anticipate which bits of knowledge I’m going to need to convey, I apply them in a just-in-time manner as and when they’re needed. It’s kind of scary, but as long as there’s a whiteboard to hand, or some other way to illustrate what I’m telling, it works out great.

Wednesday, July 3rd, 2024

Codebar Brighton

I went to codebar Brighton yesterday evening. I hadn’t been in quite a while, but this was a special occasion: a celebration of codebar Brighton’s tenth anniversary!

The Brighton chapter of codebar was the second one ever, founded six months after the initial London chapter. There are now 33 chapters all around the world.

Clearleft played host to that first ever codebar in Brighton. We had already been hosting local meetups like Async in our downstairs event space, so we were up for it when Rosa, Dot, and Ryan asked about having codebar happen there.

In fact, the first three Brighton codebars were all at 68 Middle Street. Then other places agreed to play host and it moved to a rota system, with the Clearleft HQ as just one of the many Brighton venues.

With ten years of perspective, it’s quite amazing to see how many people went from learning to code in the evenings, to getting jobs in web development, and becoming codebar coaches themselves. It’s a really wonderful community.

Over the years the baton of organising codebar has been passed on to a succession of fantastic people. These people are my heroes.

It worked out well for Clearleft too. Thanks to codebar, we hired Charlotte. Later we hired Cassie. And it was thanks to codebar that I first met Amber.

Codebar Brighton has been very, very good to me. Here’s to the next ten years!

Tuesday, July 2nd, 2024

Popover API Sliding Nav

Here’s a nifty demo of popover but it’s not for what we’d traditionally consider a modal dialog.

New Web Development. Or, why Copilots and chatbots are particularly bad for modern web dev – Baldur Bjarnason

The paradigm shift that web development is entering hinges on the fact that while React was a key enabler of the Single-Page-App and Component era of the web, in practice it normally tends to result in extremely poor products. Built-in browser APIs are now much more capable than they were when React was first invented.

Wednesday, June 12th, 2024

Generative AI Is Not Going To Build Your Engineering Team For You - Stack Overflow

People act like writing code is the hard part of software. It is not. It never has been, it never will be. Writing code is the easiest part of software engineering, and it’s getting easier by the day. The hard parts are what you do with that code—operating it, understanding it, extending it, and governing it over its entire lifecycle.

The present wave of generative AI tools has done a lot to help us generate lots of code, very fast. The easy parts are becoming even easier, at a truly remarkable pace. But it has not done a thing to aid in the work of managing, understanding, or operating that code. If anything, it has only made the hard jobs harder.

Wednesday, June 5th, 2024

Home-Cooked Software and Barefoot Developers

A very thought-provoking presentation from Maggie on how software development might be democratised.

“Just” One Line - Jim Nielsen’s Blog

There’s a big difference between the interface to a thing being one line of code, and the cost of a thing being one line of code.

A more acute rendering of this sales pitch is probaly: “It’s just one line of code to add many more lines of code.”

And as Chris puts it:

Every dependency is a potential vulnerability

Tuesday, May 21st, 2024

Futuristic Progressive Enhancement - Jim Nielsen’s Blog

We’re all tired of: write some code, come back to it in six months, try to make it do more, and find the whole project is broken until you upgrade everything.

Progressive enhancement allows you to do the opposite: write some code, come back to it in six months, and it’s doing more than the day you wrote it!