2014-06-01から1ヶ月間の記事一覧

WebSocket adoption to the game.

Introduction As I wrote in the previous article, I began some experiments of the network use on the web browser game.First of all, I evaluated WebSocket performance which could be the easiest to use, to know what I can do with it.WebSocket…

Porting the 2D shooter game to WebGL.

Introduction In the previous article http://d.hatena.ne.jp/takahirox/20140518/1400388214 I found that WebGL can much improve the drawing performance.So I ported the 2D shooter game which I've been developing to WebGL, not only background b…