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Adventure Time: Explore the Dungeon Because I Don't Know! is a dungeon crawler for the Wii U and 3DS developed by WayForward Technologies with the help of Pendleton Ward. The game was first announced of May 14, 2013 on many gaming websites. The Wii U version includes a four-player cooperative multiplayer.
Gameplay[]
The players can choose one of the following characters; Finn the Human, Jake the Dog, Marceline, Cinnamon Bun, Ice King, Flame Princess, Lumpy Space Princess, and Lemongrab. Each character has a special attack with different effects. The game is an isometric hack and slash dungeon crawler with the goal of exploring the dungeon and collecting treasure. Treasure can be used to upgrade stats, interact with various side characters and purchase items. The players have these stats, Thumps, Rowdiness, Focus, and Imagination
Plot[]
The game begins with Princess Bubblegum having Finn and Jake investigate the large Secret Royal Dungeon that lies below the Land of Ooo. A string of various crimes have plagued her kingdom and she thinks they may have escaped from the dungeon. As the game progresses several characters are unlocked and become playable characters through various situations like the Ice King.
Reception[]
Adventure Time: Explore the Dungeon Because I Don't Know! received "unfavorable" reviews on all platforms besides the PC according to the review aggregation website Metacritic. The most common criticism centers upon the repetitive gameplay, the lackluster story, the poor graphics, and an overall lack of depth. Destructoid panned the game, writing that the 3DS version's "presentation is lazy, lackluster, and shameful" and that it was overall "a disaster". Carolyn Petit of GameSpot was also highly critical of the game, calling it "dungeon-crawling at its dullest and most rudimentary" and stating that "the much bigger I DON'T KNOW here is why anyone would play this game." GamesRadar criticized the game's map layout system, as they felt that it was "very easy to lose track of where you've already been" and that it made the game more tedious due to players having to retread the same area in order to discover the level's exit. Hardcore Gamer was impressed by the game's initial charm but disappointed in most other aspects criticizing the "barebones plot, veritable lack of [overall] charm and frustrating hit detection" Eurogamer expressed disappointment over the game's treatment of the "surprisingly deep lore that has grown around [Adventure Time]", as it "simply drapes an Adventure Time skin over established gameplay tropes, reflecting the source material without truly adapting it."
External links[]
- Adventure Time: Explore the Dungeon Because I DON'T KNOW! at Wikipedia, the free encyclopedia
- Adventure Time: Explore the Dungeon Because I DON'T KNOW! at GameFAQs