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Samurai Jack: The Shadow of Aku is an action-adventure video game released in 2004 by Adrenium Games and published by Sega and based on the Samurai Jack animated television series on Cartoon Network. The game was released for the Nintendo GameCube.
Gameplay[]
The game features an original story interconnected throughout 18 levels in 4 worlds (1st world: 5 levels, 2nd world: 4 levels, 3rd world: 4 levels, and 4th world: 5 levels). The player takes control of Jack, the series' protagonist and main character, as he rescues villagers, battles Aku's minions, and ultimately searches for the time portal to take him back to his own time. Jack's move set contains 25 moves and combo attacks, and his weapons include four elemental swords, shurikens, and a bow and arrow. The player can also fill Jack's "Zen meter", which allows him to enter a special slow-motion attack mode called "Sakai mode", among other things. The game ends in a final battle with Jack's nemesis, Aku. Other bosses include Mad Jack and the Scotsman.
Plot[]
Reception[]
Samurai Jack: The Shadow of Aku received mixed reviews from critics. Mary Jane Irwin of IGN criticized the game for its annoying combat system, "uninteresting" story, and lack of challenge in boss battles. She also heavily criticized the game's visuals, saying, "Everything is incredibly angular and the only way to describe it is awful.
Development[]
External links[]
- Samurai Jack: The Shadow of Aku at Wikipedia, the free encyclopedia
- Samurai Jack: The Shadow of Aku at GameFAQs