“ | Home of the sacred flame of Okran...
Word has it, the flame’s been burning for five thousand years… I mean, that’s gotta be the work of a god, right? |
” |
–Human Male Player Characters |
Okran's Pride is the symbolic region and home to the capital of The Holy Nation. Like many other territories which HN control, it is named after their God Okran.
It is characterized by it's fertile grasslands, beautiful plant life, docile climate, plentiful water and the ever-annoying swarms of River Raptors that are the parasites of the paradise. Because it's one of the most fertile and stable regions in Kenshi, taking over this zone is the ambition of many warlords from other major factions.
Many Holy Farms can be found in Okran's Pride, with Holy Farmers working the farms and killing the ever present River Raptors. It is also regularly patrolled by a fairly large amount of Holy armies, who will attempt to cull any River Nests alongside any other undesirables (Skeletons and unaccompanied non-humans) that the Holy armies see.
Okran's Pride surrounds the same river which flows through Wend to the north and through the Border Zone to the south, and likely is the major provider for the water and precipitation of the environment. There are small bridges around on top of the river that allows walking over.
Inhabitants[]
There are no Ancient Locations in Okran's Pride. This zone does not spawn Camps.
Major Towns[]
Minor Outposts[]
These locations are typically small towns, villages, or faction bases.
- Holy Farm x4
Nests[]
Nests are temporary locations which can spawn randomly and typically belong to Animals. This zone has a maximum number of 12 nests. The numbers in closed brackets are the weight of nests.
- River Nest {100}
- Wolf Den {15}
Homeless Spawns[]
These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood. This zone has a homeless spawn rate multiplier of 1. The numbers in closed brackets are the weight of homeless spawns.
- The Holy Nation
- Holy Army Patrol (1 High Paladin, 4 ~ 6 Paladins, 6 ~ 10 Holy Servants) if Holy Lord Phoenix is alive and free. {26}
- Holy Army Patrol (1 High Paladin, 4 ~ 6 Paladins, 6 ~ 10 Holy Servants) if High Inquisitor Seta is alive and free. {7}
- Inquisitor Roam (1 Inquisitor, 4 High Paladins, 4 Paladins) if Holy Lord Phoenix is alive and free. {5}
- Holy Prisoner Caravan (1 Paladin, 6 ~ 8 Holy Sentinels) if Holy Lord Phoenix is alive and free {5}
- N W Caravan (1 Caravan Trader Boss, 5 ~ 10 Caravan Guards, 1 ~ 3 Pack Bulls with the base age of 100. There is an animal age randomization of 0.1) {5}
- Starving Bandits
- Starving Bandit Mob (1 Hungry Bandit Leader, 5 ~ 9 Hungry Bandits) {10}
- Holy Nation Outlaws
- Escaped Holy Servants (1 ~ 8 Escaped Servants) {10}
- Wolves
- Lone Wolf (1 Bonedog with the base age of 70. There is an animal age randomization of 0.1) {10}
- Mercenary Guild
- Mercenary Guild Human (4 ~ 7 Human Mercenaries) {5}
- River Raptor
- River Ducks Small Mob (3 ~ 12 River Raptors with the base age of 60. There is an animal age randomization of 0.2) {1}
- Drifters
- Traveller (1 Traveller) {1}
- No Faction
- Lost Drone (1 Lost Drone) {1}
These squads can potentially spawn in this zone if certain World States have been reached.
- Shek Kingdom
- Shek Patrol (1 ~ 2 Hundred Guardians, 4 ~ 8 Shek Warriors) if Esata is alive and free and Seta is dead/imprisoned. {15}
- Shek Patrol (1 ~ 2 Hundred Guardians, 4 ~ 8 Shek Warriors) if Esata is alive and free and Phoenix is dead/imprisoned. {10}
- Shek Kamikaze (5 ~ 10 Kamikazes) if Esata the Stone Golem is dead/imprisoned. {10}
- Shek Revenge Patrol (3 ~ 4 Hundred Guardians, 3 ~ 6 Shek Warriors) if Esata is alive and free and Seto is dead/imprisoned. {7}
- Kral's Chosen
- Kral's Chosen Squad (6 ~ 14 Kral's Chosen) if Flying Bull is alive and free and Seta is dead/imprisoned. {8}
- Kral's Chosen Squad (6 ~ 14 Kral's Chosen) if Flying Bull is alive and free and both Seta and Phoenix are dead/imprisoned. {8}
- The Holy Nation
- Holy Army Bandits (4 ~ 10 Strayed Paladins) if Seta, Valtena and Phoenix are all killed/imprisoned. {5}
- Western Hive
- Hive Bandits (1 Hive Bandit Leader, 4 ~ 8 Hive Bandits) if The Queen is dead/imprisoned. {1}
- Hive Lost Prince (1 ~ 3 Lost Princes) if The Queen is dead/imprisoned. {1}
- Southern Hive
- South Hive Invasion (4 ~ 8 Droneguards) if The Queen is dead/imprisoned and Queen of the South is alive and free. {1}
Environment[]
Okran's Pride | ||||
These are the modifiers which are linked to this zone on FCS.
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Water | 100% | Fertility | 60% | |
| ||||
Environment | Resources | |||
Arid | 0% | Stone | 100 | |
Green | 100% | Iron | 100 | |
Swamp | 0% | Copper | 20 | |
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Before building an outpost, players should find information about specific areas through Prospecting. |
Weather[]
This zone has the 'fertile green, occasional rain' season. Seasons may cause harmful Weather Effects or be purely aesthetic.
- Light rain
- Clear nothing
Gallery[]
Tips[]
Trivia[]
- Given that this region has a large river flowing through it and that Holy Bars and Bakeries sells Dried Fishes, it's possible that this river contains some fish and some of the peasants catch them for their living.
- This region is often times referred to as "grasslands" by characters outside of HN for its vegetation that is rarely found in Kenshi outside of this region.