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Genshin Impact Wiki

List of Events[]

Battle[]

Event Description Fantasia Flowers
Battle: Normal Defeat opponents +90
Battle: Elite Assault Defeat opponents +110
Battle: Defense Sequence Protect the Ley Line Monolith +90
Battle: High-Pressure Defense Protect the Ley Line Monolith +110
Battle: Climactic Showdown Defeat the Villain(s) within the time limit +125

Companion[]

Event Description Fantasia Flowers
Companion: Select Choose 1 character to join the Principal Cast from 2 random (Element) characters -80
Companion: Random Choose 1 character to join the Principal Cast from 2 random characters -80
Companion: Invite Choose 1 character to join the Principal Cast from 6 random characters -100

Brilliant Blessings[]

Event Description Fantasia Flowers
Vaporize: Origin Obtain the basic Vaporize blessing:
After triggering Vaporize against an opponent, decrease their Pyro and Hydro RES by 25%.
-60
Vaporize: Divergence Boosts your Vaporize blessing. Choose between two diverging paths:
Vaporize: Rising Tide: When triggering Vaporize on an opponent, unleash a Tidal Shock that deals Hydro DMG.
Vaporize: Fledgling Flame: When triggering Vaporize on an opponent, unleash a Blazing Explosion that deals Pyro DMG.
-60
Vaporize: Evolution Selecting this will enhance the basic effects of all Brilliant Blessings. -60
Vaporize: Supreme Sourcewater Boosts your Vaporize blessing to the highest level. Choose between 2 diverging paths.
Vaporize: Titanic Tide: Unleashes a Titanic Tide when triggering Vaporize on an opponent, dealing greater Hydro DMG to opponents in a larger AoE.
Vaporize: The Origin Refined: Characters deal 50% more Vaporize DMG to opponents.
-60
Vaporize: The Flame Paramount Boosts your Vaporize blessing to the highest level. Choose between 2 diverging paths.
Vaporize: Blazing Paramountcy: Unleashes a Chain Explosion when triggering Vaporize on an opponent: After a Blazing Explosion hits an opponent, 2 additional explosions with larger AoEs will be set off, dealing greater Pyro DMG.
Vaporize: The Origin Refined: Characters deal 50% more Vaporize DMG to opponents.
-60
Overloaded: Origin Obtain the Basic Overloaded blessing:
After triggering Overloaded on an opponent, apply the Embrittled effect to that opponent: Decrease their Pyro and Electro RES by 5.5%.
-60
Overloaded: Divergence Boosts your Overloaded blessing. Choose between two diverging paths:
Overloaded: Elementary Explosion: After dealing Electro DMG to an Embrittled opponent, launch Explosive Orbs at all Embrittled opponents on the field, dealing Pyro DMG.
Overloaded: Primary Thunderstrike: After dealing Pyro DMG to an Embrittled opponent, launch Thunderstrikes at all Embrittled opponents on the field, dealing Electro DMG.
-60
Overloaded: Evolution Selecting this will enhance the basic effects of all Brilliant Blessings. -60
Overloaded: Extreme Explosion Boosts your Overloaded blessing to the highest level. Choose between 2 diverging paths.
Overloaded: Tandem Explosives: After characters deal Electro DMG to Embrittled opponents, the number of Explosive Orbs unleashed is increased by 1.
Overloaded: Pursuing Fire: When an Embrittled opponent is defeated, 1 additional Explosive Orb will be created.
-60
Overloaded: Dire Thunderstrike Boosts your Overloaded blessing to the highest level. Choose between 2 diverging paths.
Overloaded: Dire Array: After characters deal Pyro DMG to Embrittled opponents, the number of Thunderstrikes unleashed is increased by 1.
Overloaded: Pursuing Fire: When an Embrittled opponent is defeated, 1 additional Thunderstrike will descend.
-60
Burning: Origin Obtain the Basic Burning Blessing Effect:
Characters have 70% increased Pyro RES against Burning DMG, and DMG dealt from triggering Burning reactions is increased by 500%.
-60
Burning: Divergence Boosts your Burning blessing. Choose between two diverging paths:
Burning: Newborn Conflagration: After dealing Burning DMG to opponents multiple times, unleash a Wildfire Wave that deals AoE Pyro DMG.
Burning: Starting Soundcore: After a character deals Dendro DMG to a Burning opponent, fire 1 Combustion Core at that opponent, dealing Dendro DMG.
-60
Burning: Evolution Selecting this will enhance the basic effects of all Brilliant Blessings. -60
Burning: Consuming Conflagration Boosts your Burning blessing to the highest level. Choose between 2 diverging paths.
Burning: Maximal Ferocity: Changes the attack mode of Wildfire Waves.
Burning: Thermobaric Ardor: Wildfire Wave DMG increased by 100%, and AoE is also increased.
-60
Burning: Supreme Soundcore Boosts your Burning blessing to the highest level. Choose between 2 diverging paths.
Burning: Supreme Symphony: After Combustion Cores are triggered, they will create an additional 2 Combustion Core(s).
Burning: Supreme Solo: Combustion Core DMG is increased by 50% and the interval between their creation is decreased by 3s.
-60
Electro-Charged: Origin Obtain the Basic Electro-Charged Blessing Effect:
When characters trigger the Electro-Charged reaction on opponents, create an Electrosurge effect: the DMG dealt by Electro-Charged reactions triggered by party members increases by 250%.
-60
Electro-Charged: Divergence Boosts your Electro-Charged blessing. Choose between two diverging paths:
1. Electro-Charged: Basic Driftthunder: While Electrosurge is active, create a Driftthunder Blitzcore that follows the active character, dealing Electro DMG to opponents.
2. Electro-Charged: Basic Thundercloud: While Electrosurge is active, create a Thundercloud that randomly uses one of the following attacks at intervals:
1. Thundercloud Strike: Deals Electro DMG to oppoonents within the AoE, and the active character gains 2 Elemental Energy;
2. Thundercloud Rainstorm: Deals Hydro DMG to opponents within the AoE, and the active character is healed for 5% HP. Each rainstorm can only heal characters this way once.
-60
Electro-Charged: Evolution Selecting this will enhance the basic effects of all Brilliant Blessings. -60
Electro-Charged: Ultimate Blitzcore Boosts your Electro-Charged blessing to the highest level. Choose between 2 diverging paths.
Electro-Charged: Extreme Multicore: While Electrosurge is active, create 1 extra Driftthunder Blitzcore.
Electro-Charged: Extreme Beam: Changes how Driftthunder Blitzcores attack: Instead of firing 3 Electro bullets, a Supercharged Beam will be fired, dealing greater Electro DMG in an AoE.
-60
Electro-Charged: Ultimate Thundercloud Boosts your Electro-Charged blessing to the highest level. Choose between 2 diverging paths.
Electro-Charged: Extreme Thunderstrike: Thunderclouds are guaranteed to attack with Thundercloud Strikes, and the itme between Strikes is shortened to 1s.
Electro-Charged: Extreme Rainstorm: Thunderclouds are guaranteed to attack with Thundercloud Rainstorms, and the DMG dealt by Rainstorms to opponents increases by 120% and their healing to characters increases by 40%
-60
Bloom: Origin Obtain the basic Bloom blessing:
There is a 50% chance to increase the number of Dendro Cores created by the Bloom reaction. Additionally, DMG dealt by Dendro Cores (including Burgeon and Hyperbloom DMG) is increased by 150%.
-60
Bloom: Divergence Boosts your Bloom blessing. Choose between two diverging paths:
Bloom: Budding Overgrowth: Triggering Bloom will generate 1 additional Dendro Core.
Bloom: Basic Cultivar: Creating a Dendro Core will create a Lingering Seed that will assist in combat.
-60
Bloom: Evolution Selecting this will enhance the basic effects of all Brilliant Blessings. -60
Bloom: Pervasive Overgrowth Boosts your Bloom blessing to the highest level. Choose between 2 diverging paths.
Bloom: Rampant Rupture: After a Dendro Core deals DMG (including Burgeon and Hyperbloom DMG), additional AoE Dendro DMG will be dealt.
Bloom: Core Condensation: When a Dendro Core is created, all party members gain a 18% Dendro and Hydro DMG Bonus.
-60
Bloom: Apex Cultivation Boosts your Bloom blessing to the highest level. Choose between 2 diverging paths.
Bloom: Unbridled Amalgamation: Touch opponents to consume all Lingering Seeds and create 1 instance of AoE Dendro DMG.
Bloom: Unchecked Legato: Accumulate Lingering Seeds. When the seed limit is reached, they will all shoot, dealing multiple instances of Dendro DMG.
-60
Catalyze: Origin Obtain the Basic Catalyze Blessing Effect:
When characters trigger the Quicken, Aggravate, or Spread reactions on an opponent, fire off 1 Vigorous Nexus at them that explodes upon hit, dealing AoE Dendro DMG.
-60
Catalyze: Divergence Boosts your Catalyze blessing. Choose between two diverging paths:
Catalyze: Rudimentary Resonance: Opponents in a Quickened state triggered by characters have their Electro and Dendro RES decreased by 10%.
Also, after characters deal Electro or Dendro DMG to opponents in a Quickened state, Teeming Thunder will descend upon them, dealing Electro DMG.
Catalyze: Primary Nexus: Vigorous Nexus DMG AoE is increased, and their trigger interval is decreased by 2s.
-60
Catalyze: Evolution Selecting this will enhance the basic effects of all Brilliant Blessings. -60
Catalyze: Rending Resonance Boosts your Catalyze blessing to the highest level. Choose between 2 diverging paths.
Catalyze: Supreme Shatterbolt: Using characters to deal Electro or Dendro DMG to opponents in a Quickened state during Teeming Thunder's activation interval Transcription missing
Catalyze: Supreme Storm: Changes the attack mode of Teeming Thunder, changing it to a Ravaging Storm with a larger AoE, and increasing DMG dealt by 200%.
-60
Catalyze: Boosts your Catalyze blessing to the highest level. Choose between 2 diverging paths.
Transcription missing
-60
Aquabreeze: Origin Obtain the Basic Aquabreeze Blessing Effect:
When characters trigger the Hydro Swirl reaction on an opponent, all party members receive 1 stack of Windblessing: Hydro: The DMG dealt by characters triggering the Swirl reaction increases by 80% and their Max HP increases by 8%.
-60
Aquabreeze: Divergence Boosts your Aquabreeze blessing. Choose between two diverging paths:
Aquabreeze: Basic Kin: When party members perform healing. create a Healing Hydroball: Records the amount of HP healed, and explodes when its duration ends, dealing AoE Hydro DMG to nearby opponents based on the amount of healing recorded and the number of Windblessing: Hydro stacks.
Aquabreeze: Basic Waterfall: When characters receive Windblessing: Hydro, create 1 Hydrocore. After reaching 3 Hydrocores, when characters' attacks hit opponents, consume all Hydrocores and create a Waterfall Maelstrom at the opponent's position tht pulls opponents in and deals AoE Hydro DMG based on the number of Windblessing: Hydro stacks.
-60
Aquabreeze: Evolution Selecting this will enhance the basic effects of all Brilliant Blessings. -60
Aquabreeze: Boosts your Aquabreeze blessing to the highest level. Choose between 2 diverging paths.
Transcription missing
-60
Aquabreeze: Extreme Prayer Boosts your Aquabreeze blessing to the highest level. Choose between 2 diverging paths.
Aquabreeze: Extreme Vortex: Each stack of Windblessing: Hydro will grant all party members a 15% Anemo DMG Bonus.
Aquabreeze: Extreme Cores: When entering combat, characters gain 3 Hydrocores, Waterfall Maelstroms deal 60% increased DMG and have a greater AoE
-60
Stormgale: Origin Obtain the Basic Stormgale Blessing Effect:
When characters trigger the Electro Swirl reaction on an opponent, all party members receive 1 stack of Windblessing: Electro: The DMG dealt by characters triggering the Swirl reaction increases by 80% and each time they receive Windblessing: Electro, all party members gain 1.5 Elemental Energy.
-60
Stormgale: Divergence Boosts your Stormgale blessing. Choose between two diverging paths:
Stormgale: Basic Razorflash: When characters use Elemental Bursts, gain 1 stack of Razorflash Mark. May have up to 4 stacks. When the active character's attacks hit opponents, consume 1 stack of Razorflash Mark to unleash a Razorflash Thunderblade, dealing Electro DMG to all opponents in its path based on the number of Windblessing: Electro stacks. 1 Thunderblade can be created every 4s.
Stormgale: Basic Boltleap: While Windblessing: Electro is active, the active character's Jump ability will be enhanced, and when a Plunging Attack hits an opponent, a Boltleap Thunderstrike will be unleashed, dealing AoE Electro DMG based on the number of Windblessing: Electro stacks. Can be triggered once every 2s.
-60
Stormgale: Evolution Selecting this will enhance the basic effects of all Brilliant Blessings. -60
Stormgale: Ultimate Flashburst Boosts your Stormgale blessing to the highest level. Choose between 2 diverging paths.
Stormgale: Extreme Burst: Each stack of Windblessing: Electro increases the DMG dealt by all party members' Elemental Bursts by 18%.
Stormgale: Extreme Razorflash: The DMG dealt by Razorflash Thunderblades is increased by 100% and their AoE increases.
-60
Stormgale: Ultimate Thundervault Boosts your Stormgale blessing to the highest level. Choose between 2 diverging paths.
Stormgale: Extreme Thunderfall: Each stack of Windblessing: Electro increases the active character's Plunging Attack DMG by 18%
Stormgale: Extreme Thundervault: When the active character Jumps, unleash an Extreme Thunderclap where they Jumped: Deal AoE Electro DMG based on the number of Windblessing: Electro stacks. Can be triggered once every 2s
-60
Pyro Crystal: Origin Obtain the Basic Pyro Crystal Blessing Effect:
After obtaining Elemental Shards from the Pyro Crystallize reaction, obtain the Pyro Crystal's Boon effect for 5s: All party members gain a 50% Pyro and Geo DMG Bonus. Additionally, you will obtain nearby Crystallize Shards every 4s.
-60
Pyro Crystal: Divergence Boosts your Pyro Crystal blessing. Choose between two diverging paths:
Pyro Crystal: Starting Ignition: While Pyro Crystal's Boon is active, unleash Ignition Waves that deal AoE Pyro DMG at intervals.
Pyro Crystal: Starting Shatterstone: While Pyro Crystal's Boon is active, unleash Stoneshard Strikes that deal AoE Geo DMG at intervals.
-60
Pyro Crystal: Evolution Selecting this will enhance the basic effects of all Brilliant Blessings. -60
Pyro Crystal: Radical Ignition Boosts your Pyro Crystal blessing to the highest level. Choose between 2 diverging paths.
Pyro Crystal: Radical Scatterfire: After an Ignition Wave hits an opponent, decrease that opponent's Pyro RES.
Pyro Crystal: Intense Incineration: Ignition Waves deal 2 additional DMG instance(s) after hitting an opponent.
-60
Pyro Crystal: Super Shatterstone Boosts your Pyro Crystal blessing to the highest level. Choose between 2 diverging paths.
Pyro Crystal: Supreme Shatterstone: After a Stoneshard Strike hits an opponent, decrease that opponent's Geo RES.
Pyro Crystal: Radical Deconstruction: Stoneshard Strikes deal 2 additional DMG instance(s) after hitting an opponent.
-60
Electro Crystal: Origin Obtain the Basic Electro Crystal Blessing Effect:
After obtaining Elemental Shards from the Electro Crystallize reaction, obtain the Electro Crystal's Boon effect for 5s: All party members gain a 50% Electro and Geo DMG Bonus. Additionally, you will obtain nearby Crystallize Shards every 4s.
-60
Electro Crystal: Divergence Boosts your Electro Crystal blessing. Choose between two diverging paths:
Electro Crystal: Standard Stoneblaster: While Electro Crystal's Boon is active, after characters' attacks hit opponents, a Roaring Rockbreaker will descend on the opponent's position, dealing Geo DMG.
Electro Crystal: Elementary Extension: Every 2 Elemental Shards produced by the Electro Crystallize reaction that characters pick up will cause a Roaring Rockbreaker to descend on a nearby opponent, dealing Geo DMG.
-60
Electro Crystal: Evolution Selecting this will enhance the basic effects of all Brilliant Blessings. -60
Electro Crystal: Super Stoneblaster Boosts your Electro Crystal blessing to the highest level. Choose between 2 diverging paths.
Electro Crystal: Extreme Collapse: After a Roaring Rockbreaker hits an opponent, decrease that opponent's Geo RES.
Electro Crystal: Aragonite Augmented: Roaring Rockbreakers deal 2 additional DMG instance(s) after hitting an opponent.
-60

Others[]

Event Description Fantasia Flowers
Wondrous Boon May select 1 of 3 Wondrous Boons -60
Mystery Cache May select 1 of 2 Mystery Caches Free
Mystery Cache: Rare May select 1 of 2 Mystery Caches -40

Brilliant Blessings[]

Event Description Brief Description
Icon Imaginarium Theater Brilliant Blessing 41 Vaporize: Origin After triggering Vaporize on an opponent, decrease their Pyro and Hydro RES by 25% for 6s After triggering Vaporize on an opponent, decrease their Pyro and Hydro RES by 25%
Icon Imaginarium Theater Brilliant Blessing 42 Vaporize: Rising Tide When Vaporize is triggered on an opponent, unleash a Tidal Shock that deals Hydro DMG to opponents hit. This effect can be triggered up to once every 4s When Vaporize is triggered on an opponent, unleash a Tidal Shock that deals Hydro DMG
Icon Imaginarium Theater Brilliant Blessing 43 Vaporize: Fledgling Flame When Vaporize is triggered on an opponent, unleash a Blazing Explosion that deals Pyro DMG to opponents hit. This effect can be triggered up to once every 3s When Vaporize is triggered on an opponent, unleash a Blazing Explosion that deals Pyro DMG
Icon Imaginarium Theater Brilliant Blessing 41 Vaporize: Evolution All Brilliant Blessings are enhanced[Note 1] All Brilliant Blessings basic effects are enhanced
Icon Imaginarium Theater Brilliant Blessing 42 Vaporize: Titanic Tide When triggering Vaporize on an opponent, the Tidal Shock unleashed is upgraded to Titanic Tide: Deals greater Hydro DMG to opponents in a larger AoE Tidal Shock is upgraded to Titanic Tide: Deals greater Hydro DMG to opponents in a larger AoE
Icon Imaginarium Theater Brilliant Blessing 42 Vaporize: The Origin Refined Characters deal 50% increased Vaporize DMG when triggering it on opponents Characters deal 50% increased Vaporize DMG when triggering it on opponents
Icon Imaginarium Theater Brilliant Blessing 43 Vaporize: Blazing Paramountcy When Vaporize is triggered on an opponent, the Blazing Explosion unleashed is upgraded to Chain Explosion: After a Blazing Explosion strikes an opponent, two more explosions with larger AoEs will be unleashed, dealing greater Pyro DMG Blazing Explosions are upgraded to Chain Explosions: Two additional explosions with larger AoEs will be unleashed, dealing greater Pyro DMG
Icon Imaginarium Theater Brilliant Blessing 43 Vaporize: The Origin Refined Characters deal 50% increased Vaporize DMG when triggering it on opponents Characters deal 50% increased Vaporize DMG when triggering it on opponents
Overloaded: Origin After triggering Overloaded on an opponent, apply the Embrittled effect to that opponent, decreasing their Pyro and Electro RES by 5.5% for 12s. Max 4 stacks
Overloaded: Elementary Explosion After a character deals Electro DMG to an Embrittled opponent, launch 1 Explosive Orb at each Embrittled opponent on the field, dealing Pyro DMG. This effect can be triggered once every 4s
Overloaded: Primary Thunderstrike After a character deals Pyro DMG to an Embrittled opponent, luanch 1 Thunderstrike at each Embrittled opponent on the field, dealing Electro DMG. This effect can be triggered once every 6s
Overloaded: Evolution All Brilliant Blessings are enhanced[Note 1] All Brilliant Blessings basic effects are enhanced
Overloaded: Tandem Explosives The number of Explosive Orbs unleashed after characters deal Electro DMG to Embrittled opponents is increased by 1
Overloaded: Pursuing Fire 1 additional Explosive Orb will be unleashed when an Embrittled opponent is defeated. This effect can be triggered once every 2s
Overloaded: Dire Array The number of Thunderstrikes unleashed after characters deal Pyro DMG to Embrittled opponents is increased by 1
Overloaded: Pursuing Fire 1 additional Thunderstrike will be unleashed when an Embrittled opponent is defeated. This effect can be triggered once every 3s
Icon Imaginarium Theater Brilliant Blessing 47 Burning: Origin Characters have 70% increased Pyro RES against Burning DMG, and DMG dealt from triggering Burning reactions increases by 500% Characters have 70% increased Pyro RES against Burning DMG, and DMG dealt from triggering Burning reactions increases by 500%
Icon Imaginarium Theater Brilliant Blessing 49 Burning: Newborn Conflagration A tally will be kept on each opponent when Burning reaction DMG is inflicted on them. When any tally reaches 6, the count will be reset and a Wildfire Wave will be unleashed, dealing AoE Pyro DMG. This effect can be triggered up to once every 4s on any one opponent After dealing multiple instances of DMG against opponents through Burning DMG, unleash a Wildfire Wave that deals AoE Pyro DMG
Icon Imaginarium Theater Brilliant Blessing 48 Burning: Starting Soundcore After a character deals Dendro DMG to a Burning opponent, trigger an additional Combustion Core that deals Dendro DMG. This effect can occur once every 8s After a character deals Dendro DMG to a Burning opponent, trigger an additional Combustion Core that deals Dendro DMG
Icon Imaginarium Theater Brilliant Blessing 47 Burning: Evolution All Brilliant Blessings are enhanced[Note 1] All Brilliant Blessings basic effects are enhanced
Icon Imaginarium Theater Brilliant Blessing 49 Burning: Maximal Ferocity Changes the attack mode of Wildfire Waves: Changes it to unleash successive pillars of flame, dealing multiple instances of Pyro DMG. Each pillar deals 120% of the original Wildfire Wave's DMG. This effect can be triggered against up to once every 6s on any one opponent Changes the attack mode of Wildfire Waves: Changes it to unleash successive pillars of flame, dealing multiple instances of Pyro DMG
Icon Imaginarium Theater Brilliant Blessing 49 Burning: Thermobaric Ardor Wildfire Wave DMG increased by 100%, AoE is also increased Wildfire Wave DMG increased by 100%, AoE is also increased
Icon Imaginarium Theater Brilliant Blessing 48 Burning: Supreme Symphony After a Combustion Core is triggered, it will generate 2 additional Combustion Core(s). Combustion Cores created this way will deal 70% of the original DMG. This effect can trigger once every 8s After a Combustion Core is triggered, it will generate 2 additional Combustion Core(s), dealing 70% of the original DMG
Icon Imaginarium Theater Brilliant Blessing 48 Burning: Supreme Solo Combustion Core DMG is increased by 50%, and the interval between the creation of Combustion Cores is decreased by 3s Combustion Core DMG is increased by 50%, and the interval between the creation of Combustion Cores is decreased by 3s
Electro-Charged: Origin When characters trigger the Electro-Charged reaction on opponents, create an Electrosurge effect for 3s: the DMG dealt by Electro-Charged reactions triggered by party members is increased by 250%
Electro-Charged: Basic Driftthunder When Electrosurge is active, create a Driftthunder Blitzcore that follows the active character, firing 3 Electro Bullets that deal Electro DMG at opponents hit by the character. Can be triggered once every 2s
Electro-Charged: Basic Thundercloud While Electrosurge is active, create a Thundercloud that randomly uses one of the following attacks every 2s:
1. Thundercloud Strike: Deals Electro DMG to opponents within the AoE, and the active character gains 2 Elemental Energy;
2. Thundercloud Rainstorm: Deals Hydro DMG to opponents within the AoE, and the active character is healed for 5% HP. Each rainstorm can only heal characters this way once
Electro-Charged: Evolution All Brilliant Blessings are enhanced[Note 1] All Brilliant Blessings basic effects are enhanced
Electro-Charged: Extreme Multicore While Electrosurge is active, create 1 extra Driftthunder Blitzcore
Electro-Charged: Extreme Beam Changes how Driftthunder Blitzcores attack: Instead of firing 3 Electro bullets, a Supercharged Beam will be fired, dealing greater Electro DMG in an AoE
Electro-Charged: Extreme Thunderstrike Thunderclouds are guaranteed to attack with Thundercloud Strikes, and the time between strikes is shortened to 1s
Electro-Charged: Extreme Rainstorm Thunderclouds are guaranteed to attack with Thundercloud Rainstorms, and the DMG dealt by Rainstorms to opponents increases by 120% and their healing to characters increases by 40%
Icon Imaginarium Theater Brilliant Blessing 44 Bloom: Origin When Bloom is triggered, there is a 50% chance to produce 1 extra Dendro Core. Also, Dendro Cores deal 150% increased DMG (including Burgeon and Hyperbloom DMG) There is a 50% chance to increase the number of Dendro Cores created by triggering Bloom. Also, Dendro Cores deal 150% increased DMG (including Burgeon and Hyperbloom DMG)
Icon Imaginarium Theater Brilliant Blessing 45 Bloom: Budding Overgrowth Always create an additional Dendro Core when Bloom is triggered Always create an additional Dendro Core when Bloom is triggered
Icon Imaginarium Theater Brilliant Blessing 46 Bloom: Basic Cultivar Each Dendro Core created will create 1 Lingering Seed around the current active character (Max 4 simultaneously): They are consumed after touching an opponent, dealing Dendro DMG to that opponent. This effect can occur once every 2s Each Dendro Core created will create 1 Lingering Seed around the current active character: They are consumed after touching an opponent, dealing Dendro DMG to that opponent
Icon Imaginarium Theater Brilliant Blessing 44 Bloom: Evolution All Brilliant Blessings are enhanced[Note 1] All Brilliant Blessings basic effects are enhanced
Icon Imaginarium Theater Brilliant Blessing 45 Bloom: Rampant Rupture After a Dendro Core deals DMG (including Burgeon and Hyperbloom DMG), it will unleash an additional Wildwood Burst at the opponent's position that deals AoE Dendro DMG. This effect can occur once every 3s After a Dendro Core deals DMG (including Burgeon and Hyperbloom DMG), it will unleash an additional Wildwood Burst that deals AoE Dendro DMG
Icon Imaginarium Theater Brilliant Blessing 45 Bloom: Core Condensation When a Dendro Core is created, all party members gain a 18% Dendro and Hydro DMG Bonus for 10s. Max 4 stacks When a Dendro Core is created, all party members gain a Dendro and Hydro DMG Bonus
Icon Imaginarium Theater Brilliant Blessing 46 Bloom: Unbridled Amalgamation After Lingering Seeds touch an opponent, all Lingering Seeds will be consumed immediately, dealing AoE Dendro DMG. The DMG dealt by this attack is based on the number of Seeds consumed. This effect can occur once every 4s After Lingering Seeds touch an opponent, all Lingering Seeds will be consumed, dealing AoE Dendro DMG based on the number of Seeds consumed
Icon Imaginarium Theater Brilliant Blessing 46 Bloom: Unchecked Legato Lingering Seeds will no longer be consumed or deal DMG to opponents after touching them. Instead, when they reach the Seed limit, they will all shoot at once toward opponents, dealing multiple instances of Dendro DMG. This effect can be triggered once every 3s When Lingering Seeds reach the limit, they will all shoot at once toward opponents, dealing multiple instances of Dendro DMG
Catalyze: Origin When characters trigger the Quicken, Aggravate, or Spread reactions on an opponent, fire off 1 Vigorous Nexus at them that explodes upon hit, dealing AoE Dendro DMG. This effect can trigger once every 6s
Catalyze: Rudimentary Resonance Opponents affected by Quicken triggered by characters have their Electro and Dendro RES decreased by 10% for 8s.
After characters deal Electro or Dendro DMG to opponents in a Quickened state, Teeming Thunder will descend upon them, dealing Electro DMG. This effect can be triggered once every 6s
Catalyze: Primary Nexus Vigorous Nexus DMG AoE is increased, and their trigger interval is decreased by 2s
Catalyze: Evolution All Brilliant Blessings are enhanced[Note 1] All Brilliant Blessings basic effects are enhanced
Catalyze: Supreme Shatterbolt A tally will be started after characters deal Electro or Dendro DMG to opponents in a Quickened state during Teeming Thunder's activation interval. Each tally stack increases the next Teeming Thunder's DMG by 30%. Max 10 stacks. Once Teeming Thunder descends, all tally stacks will be cleared
Catalyze: Supreme Storm Changes the attack mode of Teeming Thunder, changing it to a Ravaging Storm with a larger AoE, and increasing DMG dealt by 200%
Catalyze: Sundering Nexus Increases Vigorous Nexus DMG based on the Elemental Mastery of the party member with the highest Elemental Mastery. DMG is increased by 25 for every 1 Elemental Mastery
Catalyze: Apex Abundance After Vigorous Nexus hits an opponent, a Lush Field that lasts for 9s will be created at the character's position. This effect can occur once every 7.5s. When a character is within a Lush Field, they will gain a 50% Electro and Dendro DMG Bonus. 1 such Lush Field can exist at once
Aquabreeze: Origin When characters trigger the Hydro Swirl reaction on an opponent, all party members receive 1 stack of Windblessing: Hydro for 6s: The DMG dealt by characters triggering the Swirl reaction increases by 80% and their Max HP increases by 8%
All Windblessings share a stack count, and can stack up to 3 times
Aquabreeze: Basic Kin When party members perform healing, create a Healing Hydroball that follows the active character and lasts 4.5s. It will record the amount of HP healed and will explode when its duration ends, dealing AoE Hydro DMG to nearby opponents based on the amount of healing recorded and the number of Windblessing: Hydro stacks. Up to 1 can be created every 5s
Aquabreeze: Basic Waterfall When characters receive Windblessing: Hydro, create 1 Hydrocore. After reaching 3 Hydrocores, when characters' attacks hit opponents, consume all Hydrocores and create a Waterfall Maelstrom at the opponent's position that lasts for 3.5s and pulls opponents in and deals AoE Hydro DMG based on the number of Windblessing: Hydro stacks. Up to 1 can be created every 8s
Aquabreeze: Evolution All Brilliant Blessings are enhanced[Note 1] All Brilliant Blessings basic effects are enhanced
Aquabreeze: Extreme Waterburst The explosion DMG from Healing Hydroballs is increased by 60%, the explosion DMG AoE is increased, and each stack of Windblessing: Hydro grants all party members a 10% Healing Bonus
Aquabreeze: Extreme Healing When receiving Windblessing: Hydro, the active character regains 15% HP. Can be triggered once every 3s
Aquabreeze: Extreme Vortex Each Windblessing: Hydro stack will grant all party members a 15% Anemo DMG Bonus
Aquabreeze: Extreme Cores When entering combat, characters gain 3 Hydrocores, Waterfall Maelstroms deal 60% increased DMG and have a greater AoE
Stormgale: Origin When characters trigger the Electro Swirl reaction on an opponent, all party members receive 1 stack of Windblessing: Electro for 6s: The DMG dealt by characters triggering the Swirl reaction increases by 80% and each time they receive Windblessing: Electro, all party members gain 1.5 Elemental Energy. Can be triggered once every 3s.
All Windblessings share a stack count, and can stack up to 3 times
Stormgale: Basic Razorflash When characters use an Elemental Burst, gain 1 stack of Razorflash Mark. May have up to 4 stacks. When the active character's attacks hit opponents, consume 1 stack of Razorflash Mark to unleash a Razorflash Thunderblade, dealing Electro DMG to all opponents in its path based on the number of Windblessing: Electro stacks. 1 Thunderblade can be created every 4s
Stormgale: Basic Boltleap While Windblessing: Electro is active, the active character's Jump ability will be enhanced, and when a Plunging Attack hits an opponent, a Boltleap Thunderstrike will be unleashed, dealing AoE Electro DMG based on the number of Windblessing: Electro stacks. Can be triggered once every 2s
Stormgale: Evolution All Brilliant Blessings are enhanced[Note 1] All Brilliant Blessings basic effects are enhanced
Stormgale: Extreme Burst Each stack of Windblessing: Electro increases the DMG dealt by all party members' Elemental Bursts by 18%
Stormgale: Extreme Razorflash The DMG dealt by Razorflash Thunderblades increases by 100% and their AoE increases
Stormgale: Extreme Thunderfall Each stack of Windblessing: Electro increases the active character's Plunging Attack DMG by 18%
Stormgale: Extreme Thundervault When the active character Jumps, unleash an Extreme Thunderclap where they Jumped: Deal AoE Electro DMG based on the number of Windblessing: Electro stacks. Can be triggered once every 2s
Pyro Crystal: Origin After obtaining Elemental Shards from the Pyro Crystallize reaction, obtain the Pyro Crystal's Boon effect for 5s: All party members gain a 50% Pyro and Geo DMG Bonus. Additionally, you will obtain nearby Crystallize Shards every 4s
Pyro Crystal: Starting Ignition While Pyro Crystal's Boon is active, unleash Ignition Waves at the character's position that deal AoE Pyro DMG every 6s
Pyro Crystal: Starting Shatterstone While Pyro Crystal's Boon is active, unleash Stoneshard Strikes at the character's position that deal AoE Geo DMG every 4s
Pyro Crystal: Evolution All Brilliant Blessings are enhanced[Note 1] All Brilliant Blessings basic effects are enhanced
Pyro Crystal: Radical Scatterfire For 8s after a Ignition Wave hits an opponent, that opponent's Pyro RES is decreased by 20%
Pyro Crystal: Intense Incineration After Ignition Wave is triggered, an additional 2 instance(s) of Pyro DMG will be dealt. This effect can be triggered once every 6s
Pyro Crystal: Supreme Shatterstone For 8s after a Stoneshard Strike hits an opponent, that opponent's Geo RES is decreased by 20%
Pyro Crystal: Radical Deconstruction After Stoneshard Strike is triggered, an additional 2 instance(s) of Geo DMG will be dealt. This effect can be triggered once every 4s
Electro Crystal: Origin After obtaining Elemental Shards from the Electro Crystallize reaction, obtain the Electro Crystal's Boon effect for 5s: All party members gain a 50% Electro and Geo DMG Bonus. Additionally, you will obtain nearby Crystallize Shards every 4s
Electro Crystal: Standard Stoneblaster While Electro Crystal's Boon is active, after characters hit an opponent with an attack, a Roaring Rockbreaker will descend on the opponent's position, dealing Geo DMG. This effect can be triggered once every 4s
Electro Crystal: Elementary Extension Every 2 Elemental Shards produced by the Electro Crystallize reaction that characters pick up will cause a Roaring Rockbreaker to descend on a nearby opponent, dealing Geo DMG. This effect can be triggered once every 4s
Electro Crystal: Evolution All Brilliant Blessings are enhanced[Note 1] All Brilliant Blessings basic effects are enhanced
Electro Crystal: Extreme Collapse For 8s after a Roaring Rockbreaker hits an opponent, that opponent's Geo RES is decreased by 20%
Electro Crystal: Aragonite Augmented After Roaring Rockbreaker is triggered, an additional 2 instance(s) of Geo DMG will be dealt. This effect can be triggered once every 4s
Electro Crystal: Extreme Collapse For 8s after a Roaring Rockbreaker hits an opponent, that opponent's Geo RES is decreased by 20%
Electro Crystal: Aragonite Augmented After Roaring Rockbreaker is triggered, an additional 2 instance(s) of Geo DMG will be dealt. This effect can be triggered once every 4s

Mystery Cache[]

Event Description
Icon Imaginarium Theater Mystery Cache 04 Companion: A Thousand Encounters When future Events are drawn, one of the selectable events is guaranteed to be a Companion Event
Icon Imaginarium Theater Mystery Cache 04 Surprise: Reroll! Gain 2 chances to reroll selectable events
Icon Imaginarium Theater Mystery Cache 04 Boon: A Thousand Wonders Selectable events are increased by 1 when choosing a Wondrous Boon Event
Icon Imaginarium Theater Mystery Cache 04 Surprise: A Thousand Mysteries Selectable events increase by 1 when choosing a Mystery Cache Event
Icon Imaginarium Theater Mystery Cache 04 Boon: Ingenious Choice When choosing a Wondrous Boon Event, you can reset selectable events 1 times
Icon Imaginarium Theater Mystery Cache 04 Surprise: Keen Choice When choosing a Mystery Cache Event, you can reset selectable events 1 times
Icon Imaginarium Theater Mystery Cache 03 Boon: Trump Card Consume all Fantasia Flowers in your possession and gain 1 random Wondrous Boons
Icon Imaginarium Theater Mystery Cache 01 Boon: Consecutive Countermeasures Gain 1 random Wondrous Boons, but after completing this Act's Combat Event, no more Alternate Cast members will join the Principal Cast
Icon Imaginarium Theater Mystery Cache 03 Companion: Congenial Comeback Restores 1 Vigor to 1 random characters, but in this Act's Combat Event, the active character loses 5% of their Max HP each time they deal a CRIT Hit, triggering up to once every 1s
Icon Imaginarium Theater Mystery Cache 01 Companion: Overtime Performance Restore 1 Vigor to 1 random Principal Cast members, but gain 30 fewer Fantasia Flowers after completing this Act's Combat Event
Icon Imaginarium Theater Mystery Cache 03 Companion: Impromptu Encore 1 random characters with 0 Vigor rejoin the Alternate Cast, but all characters in the Performance Cast will begin this Act's Combat Event with 50% HP
Icon Imaginarium Theater Mystery Cache 01 Companion: Role Reprisal 1 random characters with 0 Vigor return to the Alternate Cast, but you gain 20 fewer Fantasia Flowers after completing this Act's Combat Event
Icon Imaginarium Theater Mystery Cache 03 Companion: Star-Studded Cast Consume all Fantasia Flowers in your possession, and 1 random Alternate Cast members join the Principal Cast
Icon Imaginarium Theater Mystery Cache 01 Companion: Variable Cast 1 random Alternate Cast members join the Principal Cast, but after completing this Act's Combat Event, no more Alternate Cast members will join the Principal Cast
Icon Imaginarium Theater Mystery Cache 04 Surprise: Prearranged Program 1 additional selectable event options
Icon Imaginarium Theater Mystery Cache 04 Boon: Passionate Support You are guaranteed to trigger support enhancement effects the next 2 times you choose Companion or Wondrous Boon Events
Icon Imaginarium Theater Mystery Cache 02 Surprise: Intermission Award Have an equal chance to obtain each of the following: 20/60/90 Fantasia Flowers
Icon Imaginarium Theater Mystery Cache 02 Prize: Try Your Luck 67% chance to obtain 90 Fantasia Flowers
Icon Imaginarium Theater Mystery Cache 02 Boon: Wondrous Gift Box Gain 1 random Wondrous Boons
Icon Imaginarium Theater Mystery Cache 04 Companion: Rotating Cast May reset the selectable characters 1 times when choosing Alternate Cast members to join the Principal Cast after completing a Combat Event
Icon Imaginarium Theater Mystery Cache 04 Companion: A Thousand Thespians Selectable characters increased by 1 when choosing Alternate Cast members to join the Principal Cast after completing a Combat Event
Icon Imaginarium Theater Mystery Cache 04 Surprise: A Thousand Benefits Obtain 15 more Fantasia Flowers after completing a Combat Event
Icon Imaginarium Theater Mystery Cache 02 Companion: Spontaneous Encore Randomly restore 1 Vigor to 1 or 2 characters
Icon Imaginarium Theater Mystery Cache 02 Companion: Raring to Go 2 random characters with 0 Vigor rejoin the Alternate Cast
Icon Imaginarium Theater Mystery Cache 02 Companion: Cool Color Combo 4 characters with 0 Vigor from 1 randomly selected Elemental Type that meets the performance requirements rejoin the Alternate Cast

Wondrous Boon[]

Removed in Version 5.0.

Event Description/Brief Description Enhanced Description
Icon Imaginarium Theater Wondrous Boon 01 Performing Straight Through, with Gusto After a character defeats an opponent, they gain a 10% All Elemental and Physical DMG Bonus for 15s. This effect can stack up to 3 times, each stack is independent
Characters gain an All Elemental and Physical DMG Bonus after defeating an opponent
Icon Imaginarium Theater Wondrous Boon 02 Unbroken Dance After defeating an opponent, all party members regain 30% of their max HP. This effect can be triggered up to once every 20s
After characters defeat opponents, all party members will regain HP
Icon Imaginarium Theater Wondrous Boon 03 Myriad Multicolored Decorations When an opponent is defeated, there is a 50% chance to unleash an Elemental shockwave at the opponent's location, randomly dealing AoE Pyro/Hydro/Electro/Cryo/Dendro/Geo/Anemo DMG. This effect can be triggered up to once every 10s.
When a character defeats an opponent, there is a chance to unleash a shockwave that randomly deals AoE Pyro/Hydro/Electro/Cryo/Dendro/Geo/Anemo DMG
When an opponent is defeated, there is a 50% chance to unleash an enhanced Elemental shockwave at the opponent's location, randomly dealing AoE Pyro/Hydro/Electro/Cryo/Dendro/Geo/Anemo DMG. This effect can be triggered up to once every 10s.
When a character defeats an opponent, there is a chance to unleash an enhanced shockwave that randomly deals AoE Pyro/Hydro/Electro/Cryo/Dendro/Geo/Anemo DMG
Icon Imaginarium Theater Wondrous Boon 04 High Spirits DMG dealt by all party members is increased by 3%. For each point of Vigor characters in the party have, DMG dealt is further increased by 3%, up to a maximum of 27%
All party members deal increased DMG, and Vigor possessed grants bonus DMG
Icon Imaginarium Theater Wondrous Boon 05 Tit-for-Tat Counterplay (Only takes effect in Battle: Climactic Showdowns) For 30s after characters take the field, their Normal Attacks, Charged Attacks, and Plunging Attacks gain 30% increased CRIT Rate and 60% increased CRIT DMG, but they take 30% more DMG
(Only takes effect in Climactic Showdowns) For 30s after characters take the field, their Normal Attacks, Charged Attacks, and Plunging Attacks gain increased CRIT Rate and Crit DMG, but they take more DMG
Icon Imaginarium Theater Wondrous Boon 07 Falling Action A teamwide tally will be kept after Elemental Bursts are used. When the tally reaches 4, the count will be reset and all party members will regain 10 Elemental Energy
After enough Elemental Bursts are used, all party members will regain Elemental Energy
Icon Imaginarium Theater Wondrous Boon 08 Rising Action Character's ATK is increased by 20% for 3s after receiving healing
Character ATK increases after receiving healing
Icon Imaginarium Theater Wondrous Boon 06 Wind Visual Effects After the active character triggers a Swirl reaction on an opponent, CRIT DMG increases by 10% for 6s. This effect can stack up to 3 times. Each stack is independent, and this effect is removed when the character leaves the field
After the active character triggers a Swirl reaction on an opponent, CRIT DMG increases
Icon Imaginarium Theater Wondrous Boon 09 Whirlwind Lighting Effects A tally will be kept after triggering a Swirl reaction on an opponent. When the tally reaches 3, the count will be reset and a Vortex Shockwave will be unleashed at the opponent's position, dealing AoE Anemo DMG. This effect can be triggered up to once every 6s
After characters trigger enough Swirl reactions on opponents, a Vortex Shockwave will be unleashed, dealing AoE Anemo DMG
A tally will be kept after triggering a Swirl reaction on an opponent. When the tally reaches 3, the count will be reset and an enhanced Vortex Shockwave will be unleashed at the opponent's position, dealing AoE Anemo DMG. This effect can be triggered up to once every 6s
After characters trigger enough Swirl reactions on opponents, an enhanced Vortex Shockwave will be unleashed, dealing AoE Anemo DMG
Icon Imaginarium Theater Wondrous Boon 10 Pyrotechnic Special Effects A tally will be kept for the active character when they use Normal, Charged, or Plunging Attacks to deal Pyro DMG to an opponent. When the tally reaches 4, the count will be reset and an Infernal Shockwave will be unleashed at the opponent's position, dealing AoE Pyro DMG. This effect can be triggered up to once every 3s, and the count will be cleared when the character leaves the field
After the active character deals Pyro DMG to opponents using Normal, Charged, or Plunging Attacks enough times, an Infernal Shockwave will be unleashed, dealing AoE Pyro DMG
A tally will be kept for the active character when they use Normal, Charged, or Plunging Attacks to deal Pyro DMG to an opponent. When the tally reaches 4, the count will be reset and an enhanced Infernal Shockwave will be unleashed at the opponent's position, dealing AoE Pyro DMG. This effect can be triggered up to once every 3s, and the count will be cleared when the character leaves the field
After the active character deals Pyro DMG to opponents using Normal, Charged, or Plunging Attacks enough times, an enhanced infernal shockwave will be unleashed, dealing AoE Pyro DMG
Icon Imaginarium Theater Wondrous Boon 11 Lightning Lighting Effects The active character receives 15% more DMG; when they receive healing, call down Thunderstrikes on up to 5 nearby opponents, dealing Electro DMG. This effect can be triggered up to once every 3s.
The active character receives more DMG; when they receive healing, call down Thunderstrikes on nearby opponents that deal Electro DMG
The active character receives 15% more DMG; when they receive healing, call down enhanced Thunderstrikes on up to 5 nearby opponents, dealing Electro DMG. This effect can be triggered up to once every 3s.
When the active character receives healing, call down enhanced Thunderstrikes on nearby opponents, but the active character also takes increased DMG
Icon Imaginarium Theater Wondrous Boon 12 Sword of Damocles Decoration Mark opponents hit by the Elemental Skills of off-field characters for 6s. When active characters hit marked opponents with attacks of the same Elemental Type, a Radiant Blade descends on them, dealing Physical DMG. This effect can be triggered up to once every 2s. When an off-field character takes the field, any marks they applied to opponents are removed
Mark opponents hit by the Elemental Skills of off-field characters. When active characters hit marked opponents with attacks of the same Elemental Type, a Radiant Blade descends on them, dealing Physical DMG
Mark opponents hit by the Elemental Skills of off-field characters for 6s. When active characters hit marked opponents with attacks of the same Elemental Type, an enhanced Radiant Blade descends on them, dealing Physical DMG. This effect can be triggered up to once every 2s. When an off-field character takes the field, any marks they applied to opponents are removed
Mark opponents hit by the Elemental Skills of off-field characters. When active characters hit marked opponents with attacks of the same Elemental Type, an enhanced Radiant Blade descends on them, dealing Physical DMG
Icon Imaginarium Theater Wondrous Boon 13 Lightning Focus When the attacks of the active character hit an opponent and they have more than 70% Elemental Energy, unleash a Boltburst Shockwave at the opponent's position that deals AoE Electro DMG. This effect can be triggered up to once every 6s
When the active character has enough Elemental Energy unleash a Boltburst Shockwave that deals AoE Electro DMG at the opponent's position when their attacks hit
When the attacks of the active character hit an opponent and they have more than 70% Elemental Energy, unleash an enhanced Boltburst Shockwave at the opponent's position that deals AoE Electro DMG. This effect can be triggered up to once every 6s
When the active character's Elemental Energy is greater than 70% and their attacks hit an opponent, unleash an enhanced Boltburst Shockwave at the opponent's position that deals AoE Electro DMG
Icon Imaginarium Theater Wondrous Boon 14 Stunning Stage Lighting A tally will be kept for the active character when they deal a CRIT Hit to an opponent. When the tally reaches 4, the count will be reset and an elemental shockwave will be unleashed at the opponent's position, randomly dealing AoE Pyro, Hydro, Electro, or Cryo DMG. This effect can be triggered up to once every 3s, and the count will be cleared when the character leaves the field
After the active character deals enough CRIT Hits to opponents, unleash a shockwave that randomly deals AoE Pyro/Hydro/Electro/Cryo DMG
A tally will be kept for the active character when they deal a CRIT Hit to an opponent. When the tally reaches 4, the count will be reset and an enhanced elemental shockwave will be unleashed at the opponent's position, randomly dealing AoE Pyro, Hydro, Electro, or Cryo DMG. This effect can be triggered up to once every 3s, and the count will be cleared when the character leaves the field
After the active character deals enough CRIT Hits to opponents, unleash an enhanced shockwave that randomly deals AoE Pyro/Hydro/Electro/Cryo DMG
Icon Imaginarium Theater Wondrous Boon 15 Flickering Shock When Overloaded is triggered on an opponent, a shockwave will be unleashed at the opponent's position, dealing Physical DMG. This effect can be triggered up to once every 4s
When a character triggers Overloaded on an opponent, unleash a shockwave that deals Physical DMG
When Overloaded is triggered on an opponent, an enhanced shockwave will be unleashed at the opponent's position, dealing Physical DMG. This effect can be triggered up to once every 4s
When a character triggers Overloaded on an opponent, unleash an enhanced shockwave that deals Physical DMG
Icon Imaginarium Theater Wondrous Boon 22 Revenge Sequence After the value of their Bond of Life increases or decreases, that character's ATK increases by 12% for 8s. Max 4 stacks, each stack is independent
When a character's Bond of Life increases or decreases, their ATK increases
Icon Imaginarium Theater Wondrous Boon 23 Moment to Shine Characters gain a 18% All Elemental and Physical DMG Bonus for 5s after triggering an Overloaded reaction on opponents
Characters gain an All Elemental and Physical DMG Bonus after triggering Overloaded on opponents
Icon Imaginarium Theater Wondrous Boon 24 Burning Passion When a character triggers Vaporize, Melt, Overloaded, Burning, Burgeon, Pyro Swirl, or Pyro Crystallize reactions on an opponent, the affected opponents' All Elemental and Physical RES is reduced by 10% for 3s
When a character triggers a Pyro-related reaction on an opponent, the All Elemental and Physical RES of affected opponents is decreased
Icon Imaginarium Theater Wondrous Boon 25 Tightly Plotted For 8s after the active character uses an Elemental Skill, the CRIT Rate for that character's Normal Attacks increases by 10% and CRIT DMG increases by 20%
After the active character uses an Elemental Skill, the CRIT Rate and Crit DMG of Normal Attacks increases
Icon Imaginarium Theater Wondrous Boon 26 Pivotal Moment After this character receives healing, the DMG their Elemental Skill deals is increased by 8% for 8s. Up to 3 stacks, each stack is independent
DMG dealt by Elemental Skills increases after Character receives healing

Notes[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 3 of the following enhancements take effect depending on the current Brilliant Blessings:
    For Vaporize Blessings, the Pyro and Hydro RES decrease caused to opponents by the Vaporize reaction is increased by 5%.
    For Overloaded Blessings, the Pyro and Electro RES decrease effect on Embrittled opponents is increased by 1.5%.
    For Burning Blessings, Burning reaction DMG is increased by 100%.
    For Electro-Charged Blessings, the increase in all DMG dealt by Electro-Charged reactions triggered by party members is increased by ?%.
    For Bloom Blessings, DMG dealt by Dendro Cores (including Burgeon and Hyperbloom DMG) is increased by 50%.
    For Catalyze Blessings, Vigorous Nexus DMG is increased.
    For Aquabreeze Blessings, each stack of Windblessing: Hydro increases the increase in DMG dealt by Swirl reactions triggered by all party members by ?% and their Max HP increase by ?%.
    For Stormgale Blessings, each stack of Windblessing: Electro increases the increase in DMG dealt by Swirl reactions triggered by characters by ?%, and increases the Elemental Energy gained by all party members by ?.
    For Pyro Crystal Blessings, the Pyro and Geo DMG Bonuses gained by characters increase by 10%.
    For Electro Crystal Blessings, the Electro and Geo DMG Bonuses gained by characters increase by 10%.
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