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Trofin Snezhevich (Russian: Трофим Снежевич Trofim Snezhevich) is a quest-exclusive NPC in Vimara Village, Sumeru. Before completing the Hidden Exploration Objective The Bad Guy in Vimara Village, he goes by the name Alphonso.

He plays a minor role in the first act of the Aranyaka World Quest series.

His dialogue changes with the player's progress through Aranyaka.

After completing The Bad Guy in Vimara Village, he either leaves Vimara Village permanently or dies upon the completion of the Hidden Exploration Objective.

Profile[]

Trofin Snezhevich was an orphan taken in by the House of the Hearth, raised to become an agent of the Fatui. After growing up, he was deemed as "having potential" and was sent to Vimara Village, where he was tasked by the Harbinger "Il Dottore" to capture an Aranara, which could only be seen by children.[1]

For his mission, he adopted the name "Alphonso," claiming to be an apprentice from Fontaine. He lived in Vimara Village for several years and became close to the Forest Ranger Rana and the children Iotham, Sudabeh, and Kavus. However, he grappled with the guilt of having to forsake his Vimara Village "family" for the Fatui's goals, as he was unable to forsake his duty or his ties to his House of the Hearth "family." To lure the Aranara out, Trofin helped the Fatui kidnap the children by tricking them into going into the forest alone. However, the Aranara were capable of rescuing the children from under the Fatui's noses, while wiping the children's memories of their capture and rescue to prevent them from becoming accustomed to violence.[1]

Trofin is implied to have also kidnapped Varsha, an orphaned girl who had run away from Gandharva Ville. An Aranara rescued her as well, but deposited her in a cave sealed by a Claustroflora and did not wipe her memories of the incident like Arana had with the Vimara Village children.[2]

As part of the intelligence he received from the Fatui, Trofin learned about the Traveler, including their name. This detail — which is something Rana had not mentioned in front of him — is eventually what leads the Traveler to conclude that he is the "bad guy" hiding in the village, and they can choose to confront him over his involvement in the children's disappearances. During the confrontation, the player may choose to spare or kill him.[1]

If spared, he agrees to leave; never to return to either Vimara Village or the Fatui, since he had shamed his former "family" on his failure and discovery. His Tattered Paper can be found abandoned in Old Vanarana, with two Riftwolves surrounding it, suggesting he may have died there. If the player chooses to kill him, he puts up a fight despite knowing that he would most certainly lose, and his last words are dedicated to Iotham. His Tattered Paper is automatically obtained on his death.

Appearance[]

(To be added.)

Quests and Events[]

World Quests

Hidden Exploration Objectives

Idle Quotes[]

After completing ???
Icon Dialogue Idle The quest this time..
Media:VO Alphonso 01.ogg "*sigh* What am I going to do about this assignment?"
After completing ???
Icon Dialogue Idle This place is so great...
Media:VO Alphonso 02.ogg "*sigh* Vimara Village is such a great place."
After completing The Lost Child
Icon Dialogue Idle This shouldn't have happened...
Media:VO Alphonso 03.ogg "*sigh* This shouldn't have happened."

Thoughts[]

Alphonso's thoughts can be accessed by using Nahida's Elemental Skill, All Schemes to Know.

Media:VO Alphonso All Schemes to Know 01.ogg Alphonso: (*sigh*... What am I going to do about this assignment...)

Dialogue[]

Dialogue Set #1[]

Alphonso: The mission... I don't want to deal with it... What should I do? If the kids... Rana...
Icon Dialogue Talk (Let's leave quietly.)
Alphonso: There's no other choice... It must be done...

Dialogue Set #2[]

Replaces Dialogue Set #1 after completing The Lost Child.

Alphonso: *sigh* What should I do if this goes on, Rana...
Icon Dialogue Talk Rana will be fine.
Alphonso: ...
Alphonso: I'll take your word for it.
Icon Dialogue Talk About Iotham...
Alphonso: The good news is Iotham is unharmed. But... the incident with Rana was a major blow to him.
Alphonso: But as they say, "Do not yield to the wind, or the rain. Do not yield to the winter snow, or the summer heat..."
Alphonso: It's these setbacks that help us grow stronger. I hope Iotham will learn from this experience too.
Icon Dialogue Talk See you.
Alphonso: See you.

Dialogue Set #3[]

Replaces Dialogue Set #2 after completing the Aranyaka World Quest series.

Alphonso: What should I do about my mission?
Icon Dialogue Talk (Let's uncover the "bad guy" in Vimara Village.)
(Starts The Bad Guy in Vimara Village)
Icon Dialogue Talk (Let's leave quietly.)
Alphonso: There's no other choice... It must be done...

Trivia[]

  • Fellow Fatui Pyro Agent Oleg mentions him during The Foolish Fatuus, pointing out how Trofin had failed to make any progress after staying in Sumeru for years.
  • Although he claims to be a Fontainian, he wears a Mondstadter outfit, which may hint at his deceit.

Other Languages[]

Trofin Snezhevich

LanguageOfficial Name
EnglishTrofin Snezhevich
Chinese
(Simplified)
特洛芬・雪奈茨维奇
Tèluòfēn Xuěnàicíwéiqí
Chinese
(Traditional)
特洛芬・雪奈茨維奇
Tèluòfēn Xuěnàicíwéiqí
Japaneseトロフィン・シュナイツェビッチ
Torofin Shunaitsebicchi
Korean트로핀・슈나이제비치
Teuropin Syunaijebichi
SpanishTrofin Snezhevich
FrenchTrofin Snezhevich
RussianТрофим Снежевич
Trofim Snezhevich
ThaiTrofin Snezhevich
VietnameseTrofin Snezhevich
GermanTrofin Snezhevich
IndonesianTrofin Snezhevich
PortugueseTrofin Snezhevich
TurkishTrofin Snezhevich
ItalianTrofin Snezhevich

Alphonso

LanguageOfficial Name
EnglishAlphonso
Chinese
(Simplified)
艾方索
Àifāngsuǒ
Chinese
(Traditional)
艾方索
Àifāngsuǒ
Japaneseアルフォンソ
Arufonso
Korean알폰소
Alponso
SpanishAlphonse
FrenchAlphonso
RussianАльфонсо
Al'fonso
ThaiAlphonso
VietnameseAlphonso
GermanAlphonso
IndonesianAlphonso
PortugueseAlphonso
TurkishAlphonso
ItalianAlphonso

Change History[]

References[]

  1. 1.0 1.1 1.2 Sumeru Hidden Exploration Objective, Quest-Like: The Bad Guy in Vimara Village
  2. World Quest: Giving Flowers
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