WebVR

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OC5, we announced Oculus Quest, our first all-in-one VR gaming system. Offering six degrees of freedom and Touch controllers for true hand presence, Oculus Quest will launch in Spring 2019 for $399 USD. In past years, we’ve shown you the Santa Cruz prototype, a milestone on the path to Oculus…Read…
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For the past couple of weeks, I have been working on a VR version of one of my favorite puzzle games, the Nonogram, also known as Picross or Griddlers. These are puzzles where you must figure out which cells in a grid are colored in by using column and row…Read…
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Firefox Reality is a browser built entirely for virtual reality. While you may have read about desktop Firefox or Chrome adding WebVR support, Firefox Reality is a web browser that you actually use entirely inside a VR headset. You can visit URLs, search things and otherwise browse the 2D and…Read…
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We had a 3D demo showing a representation of the Mozilla Monument as a way to demo text rasterization in 3D. What I was hoping to do was to convert this to a WebVR application that would let you view the monument by moving your head instead of using arrow…Read…
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There is a project called Retroarch that provides an emulator frontend to various emulator back ends. One of those back ends is Mupen64/Parallel N64. And retroarch and many of its cores are already compiled to WebAssembly, with a layer that binds to WebGL. When you’ve got that, anything can be…Read…
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Mozilla seeks to continually grow a robust community around A-Frame and WebVR and to support developers who build content for this ecosystem. This is why we partnered with Sketchfab to create hundreds of medieval fantasy assets for the WebVR community to use. Today we are proudly announcing the Winners of…Read…
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There is a big difference between immersion and realism. A high-end computer game with detailed models and a powerful GPU can feel realistic, but still not feel immersive. There’s more to creating a feeling of being there than polygon count. A low poly experience can feel very immersive through careful…Read…

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