Blender初心者です FBXファイルをエクスポートしようとしたところ以下のようなエラーが出ました どんな対処をすればよさそうでしょうか Python: Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_fbx\__init__.py", line 661, in execute return export_fbx_bin.save(self, context, **keywords) File "C:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 3514, in save ret = save_single(operator, context.scene, depsgraph, filepath, **kwargs_mod) File "C:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 3397, in save_single fbx_objects_elements(root, scene_data) File "C:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 3194, in fbx_objects_elements fbx_data_mesh_elements(objects, me_obj, scene_data, done_meshes) File "C:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 1381, in fbx_data_mesh_elements raise RuntimeError("UV layer %s on %r has invalid UVs containing NaN values" % (uvlayer.name, me)) RuntimeError: UV layer map1 on bpy.data.meshes['メッシュ'] has invalid UVs containing NaN values よろしくおねがいします
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