æä½æ¹æ³ l ãã¼: 次ã®ãã¼ã¸ã¸ h ãã¼: åã®ãã¼ã¸ã¸ j ãã¼: ç®æ¬¡ãã¼ã¸ã¸ k ãã¼: ç®æ¬¡ãã¼ã¸ããæ»ã ç®æ¬¡ãã¼ã¸ã§ã¯ j k ãã¼ã§ä¸è¦§ã移åããã¯ãªãã¯ã§é¸æãã¾ã
æä½æ¹æ³ l ãã¼: 次ã®ãã¼ã¸ã¸ h ãã¼: åã®ãã¼ã¸ã¸ j ãã¼: ç®æ¬¡ãã¼ã¸ã¸ k ãã¼: ç®æ¬¡ãã¼ã¸ããæ»ã ç®æ¬¡ãã¼ã¸ã§ã¯ j k ãã¼ã§ä¸è¦§ã移åããã¯ãªãã¯ã§é¸æãã¾ã
èªå·±ç´¹ä» åå å°æ 篤 ID:nekokak(ãã³ã«ã¯) DBIx::Skinny continued...
The document discusses different ways that a software development team shuffled who reviewed each other's code each week. Season 1 had no rules for shuffling. Season 2 prohibited random number functions. Approaches included shuffling based on microseconds or using an MD5 hash of system stats. Season 3 aimed to generate all possible combinations rather than just rearranging elements. Languages disc
ãªãªã¼ã¹ãé害æ å ±ãªã©ã®ãµã¼ãã¹ã®ãç¥ãã
ææ°ã®äººæ°ã¨ã³ããªã¼ã®é ä¿¡
å¦çãå®è¡ä¸ã§ã
j次ã®ããã¯ãã¼ã¯
kåã®ããã¯ãã¼ã¯
lãã¨ã§èªã
eã³ã¡ã³ãä¸è¦§ãéã
oãã¼ã¸ãéã
{{#tags}}- {{label}}
{{/tags}}