Android NDK development has been improved quite a lot since Android 2.3 Gingerbread, but still with many limitations. In this post I will show off a general way to render native image pixels to Android Surface from NDK. All the code below are benchmarked against a Samsung Galaxy S I9000 device, which has an 1 GHz Cortex-A8 single core CPU and 512M RAM. Java Surface JNI This method should work for
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