サクサク読めて、アプリ限定の機能も多数!
> Many interactive objects in Second Life (for example, a wristwatch with moving hands that tells the correct time) are built on small chunks of scripted code that can easily be passed among builders.
walkinglint のブックマーク 2008/03/26 14:01
Alter Egos - Forbes.com[SecondLife][プログラミング] > Many interactive objects in Second Life (for example, a wristwatch with moving hands that tells the correct time) are built on small chunks of scripted code that can easily be passed among builders.2008/03/26 14:01
> Many interactive objects in Second Life (for example, a wristwatch with moving hands that tells the correct time) are built on small chunks of scripted code that can easily be passed among builders.
このブックマークにはスターがありません。 最初のスターをつけてみよう!
www.forbes.com2008/03/26
1 人がブックマーク・1 件のコメント
\ コメントが サクサク読める アプリです /
> Many interactive objects in Second Life (for example, a wristwatch with moving hands that tells the correct time) are built on small chunks of scripted code that can easily be passed among builders.
このブックマークにはスターがありません。
最初のスターをつけてみよう!