Cloud Game Development

Increase developer velocity and achieve globally distributed collaboration with the broadest set of services and solutions from AWS and partners

Enable your teams and accelerate your development

Build your game with flexibility in mind with AWS global infrastructure. Allow your team to create content, build and test, wherever they are located.
AWS for Games provides easy access to procure and use popular software and cloud services from industry partners that game developers are already comfortable with.
Scale dynamically with a cost-effective build peipeline with proven experience and key capabilities such as Amazon FSx, EFS, EC2 Spot, Autoscaling to improve build times and number of releases.

section-1","metadata":{}}]}},{"fields":{"customSortOrder":"10","bodyContent":"Game development teams need highly scalable and highly available pipelines to meet their growing production demands. With Build and Render Pipeline solutions on AWS, development teams can build, test, and publish game versions that leverage managed elastic resources to scale on-demand as builds are initiated. By implementing these solutions, organizations can reduce time spent on game build processes.","id":"relevant-content-posts#solutions-10-prod-overview-cloud-game-development","ctaLink":"https://aws.amazon.com/solutions/gametech/build-pipelines/","title":"Build and Render Pipelines","ctaLabel":"Learn more","patternDark":"0"},"metadata":{"tags":[{"id":"relevant-content-posts#badges#solutions","name":"Solutions","namespaceId":"relevant-content-posts#badges","description":"

Solutions","metadata":{}},{"id":"relevant-content-posts#page-sections#section-1","name":"section-1","namespaceId":"relevant-content-posts#page-sections","description":"

section-1","metadata":{}}]}},{"fields":{"customSortOrder":"11","bodyContent":"Game code bases are increasingly complex, continuously changing, and combine many distinct competencies, presenting challenges for game developers. Code Assistance for Game Development solutions on AWS help integrate AI in various aspects of game and game engine development workflows, such as semantic inventory/search, debugging and optimization suggestions, documentation, and unit test and test case creation. This accelerates game feature development, keeps long-term code bases clean and efficient, de-risks game releases, and accelerates time-to-market.","id":"relevant-content-posts#solutions-11-prod-overview-cloud-game-development","ctaLink":"https://aws.amazon.com/solutions/games/?nc=sn&loc=1&dn=ga&solutions-all.sort-by=item.additionalFields.date&solutions-all.sort-order=desc&awsf.solution-type=*all&awsf.solution-area-1=solutions-use-case%23uc-gam-gam-10040&awsf.solution-area-2=*all&awsf.solution-area-3=*all&awsf.solution-area-4=*all&awsf.solution-area-5=*all&awsf.solution-area-6=*all&awsf.solution-area-7=*all&awsf.solution-area-8=*all","title":"Code Assistance for Game Development","ctaLabel":"Learn more","patternDark":"0"},"metadata":{"tags":[{"id":"relevant-content-posts#badges#solutions","name":"Solutions","namespaceId":"relevant-content-posts#badges","description":"

Solutions","metadata":{}}]}},{"fields":{"customSortOrder":"12","bodyContent":"Quality assurance and playtesting are critical parts of game development that ensure your game is playable, balanced, and bug-free. Studios face challenges securely distributing pre-release builds and scaling QA testing efforts. Using Game QA and Playtesting solutions on AWS, game studios can securely scale global, cross-platform game testing environments in the cloud, and automate game balancing with AI and reinforcement learning. With these solutions, game studios can improve testing quality and efficiency, develop and publish games faster, reduce development costs, and improve player experience through optimized game level design.","id":"relevant-content-posts#solutions-12-prod-overview-cloud-game-development","ctaLink":"https://aws.amazon.com/solutions/games/?nc=sn&loc=1&dn=ga&solutions-all.sort-by=item.additionalFields.date&solutions-all.sort-order=desc&awsf.solution-type=*all&awsf.solution-area-1=solutions-use-case%23uc-gam-gam-10013&awsf.solution-area-2=*all&awsf.solution-area-3=*all&awsf.solution-area-4=*all&awsf.solution-area-5=*all&awsf.solution-area-6=*all&awsf.solution-area-7=*all&awsf.solution-area-8=*all","title":"Game QA and Playtesting","ctaLabel":"Learn more","patternDark":"0"},"metadata":{"tags":[{"id":"relevant-content-posts#badges#solutions","name":"Solutions","namespaceId":"relevant-content-posts#badges","description":"

Solutions","metadata":{}},{"id":"relevant-content-posts#page-sections#section-1","name":"section-1","namespaceId":"relevant-content-posts#page-sections","description":"

section-1","metadata":{}}]}},{"fields":{"customSortOrder":"13","bodyContent":"Globally distributed game development teams need effective ways to coordinate, review code, and communicate across time zones and geographies. Team Collaboration solutions on AWS enable near real-time communication, synchronized review processes, and seamless project coordination. These solutions enable studios to maintain creative momentum, streamline feedback cycles, and foster team collaboration while supporting remote and hybrid work environments.","id":"relevant-content-posts#solutions-13-prod-overview-cloud-game-development","ctaLink":"https://aws.amazon.com/solutions/games/?nc=sn&loc=1&dn=ga&solutions-all.sort-by=item.additionalFields.date&solutions-all.sort-order=desc&awsf.solution-type=*all&awsf.solution-area-1=solutions-use-case%23uc-gam-gam-10022&awsf.solution-area-2=*all&awsf.solution-area-3=*all&awsf.solution-area-4=*all&awsf.solution-area-5=*all&awsf.solution-area-6=*all&awsf.solution-area-7=*all&awsf.solution-area-8=*all","title":"Team Collaboration","ctaLabel":"Learn more","patternDark":"0"},"metadata":{"tags":[{"id":"relevant-content-posts#badges#solutions","name":"Solutions","namespaceId":"relevant-content-posts#badges","description":"

Solutions","metadata":{}},{"id":"relevant-content-posts#page-sections#section-1","name":"section-1","namespaceId":"relevant-content-posts#page-sections","description":"

section-1","metadata":{}}]}},{"fields":{"customSortOrder":"14","bodyContent":"In the game industry, project complexity and game sizes continue to increase leaving development teams in need of version control systems that provide high performance and availability. Using Version Control & Digital Asset Management solutions on AWS enables development teams to deploy hybrid and cloud-native version control systems while also helping to ensure assets remain secure and available.","id":"relevant-content-posts#solutions-14-prod-overview-cloud-game-development","ctaLink":"https://aws.amazon.com/solutions/gametech/version-control/","title":"Version Control and Digital Asset Management","ctaLabel":"Learn more","patternDark":"0"},"metadata":{"tags":[{"id":"relevant-content-posts#badges#solutions","name":"Solutions","namespaceId":"relevant-content-posts#badges","description":"

Solutions","metadata":{}},{"id":"relevant-content-posts#page-sections#section-1","name":"section-1","namespaceId":"relevant-content-posts#page-sections","description":"

section-1","metadata":{}}]}},{"fields":{"customSortOrder":"15","bodyContent":"Today's game studios need flexible, secure, low-latency infrastructure to support remote and distributed development teams. Using Virtual Workstations solutions on AWS, studios can set up workstations that are tailored to the development tools and workflows required to develop a game, while providing a safe and robust experience for content producers and developers, wherever they may be.","id":"relevant-content-posts#solutions-15-prod-overview-cloud-game-development","ctaLink":"https://aws.amazon.com/solutions/gametech/workstations/","title":"Virtual Workstations","ctaLabel":"Learn more","patternDark":"0"},"metadata":{"tags":[{"id":"relevant-content-posts#badges#solutions","name":"Solutions","namespaceId":"relevant-content-posts#badges","description":"

Solutions","metadata":{}},{"id":"relevant-content-posts#page-sections#section-1","name":"section-1","namespaceId":"relevant-content-posts#page-sections","description":"

section-1","metadata":{}}]}}]},"metadata":{"auth":{},"pagination":{"empty":false,"present":true},"testAttributes":{}},"context":{"page":{"pageUrl":"https://aws.amazon.com/gametech/remote-game-production/"},"contentType":"page","environment":{"stage":"prod","region":"us-east-1"},"sdkVersion":"2.0.8"},"refMap":{"manifest.js":"3d09872535","rt-relevant-content-collection.js":"2e3356652c","rt-relevant-content-collection.rtl.css":"2f01f07af5","rt-relevant-content-collection.css":"57b59427c7","rt-relevant-content-collection.css.js":"a00e9a1a66","rt-relevant-content-collection.rtl.css.js":"6ec6989c2e"},"settings":{"templateMappings":{"title":"title","body":"bodyContent","ctaLabel":"ctaLabel","ctaLink":"ctaLink","patternTheme":"patternTheme","patternDark":"patternDark","patternTitle":"patternTitle","patternSubheading":"patternSubheading","patternCTALabel":"patternCtaLabel","patternCTALink":"patternCTALink","patternFilterByLabel":"patternFilterByLabel","patternSearchForLabel":"patternSearchForLabel"}}}

Explore solutions by use case

How Sony Interactive Entertainment renders with AWS

Sony Interactive Entertainment is modernizing its existing infrastructure to remotely render visual images and effects using AWS.

Watch the presentation 

Customer stories

Read what our customers are saying about why they build their remote game production on AWS.

  • Gearbox Entertainment goes remote with AWS and Perforce

    Gearbox turned to AWS and AWS Partner Perforce to help keep its business running effectively with employees working from home by moving game production to the cloud.

    Read the blog

  • How Epic Games develops Fortnite faster with a build farm on AWS

    Epic Games migrated its internal build farm from on-premises to AWS services, including Amazon EC2 and Amazon S3, Epic drastically improved development iteration times and its rapid release cycle to continually deliver fresh content to players.

    Watch the presentation

  • Star Stable Reduces Build Times by 50% Using Amazon EC2 Mac Instances

    Star Stable Entertainment implemented EC2 Mac Instances and reduced build times, using on-demand scaling to adjust the power of its build environment as needed to deploy changes faster.

    Read the case study

  • Vela Games Cuts Game Build Times by 60% Using Infrastructure on AWS

    Vela Games is using the power of the cloud to develop its first game faster using Amazon FSx for OpenZFS reducing build times by 60 percent, freeing up time and resources to focus on creating a fantastic gaming experience for players. 

    Read the blog

     

Cloud Game Development Learning Plan

Did you know we offer 5 learning plans for AWS for Games? Visit our AWS for Games training center for free, public training for Cloud Game Development, Game Servers, Game Analytics, AI & Machine Learning, and Database solutions.

Cloud Game Development Learning Plan