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Agile

Agile is a software development methology. Popularized in the 2001 Manifesto for Agile Software Development, these values and principles were derived from and underpin a broad range of software development frameworks, including Scrum and Kanban.

The following 12 Principles are based on the Agile Manifesto:

  1. Our highest priority is to satisfy the customer through the early and continuous delivery of valuable software.
  1. Welcome changing requirements, even late in development. Agile processes harness change for the customer’s competitive advantage.
  1. Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale.
  1. Business people and developers must work together daily throughout the project.
  1. Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done.
  1. The most efficient and effective method of conveying information to and within a development team is face-to-face conversation.
  1. Working software is the primary measure of progress.
  1. Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely.
  1. Continuous attention to technical excellence and good design enhances agility.
  1. Simplicity–the art of maximizing the amount of work not done–is essential.
  1. The best architectures, requirements, and designs emerge from self-organizing teams.
  1. At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly.

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RetroMatic's used for real-time retrospectives. See how to leverage Angular and Firebase for syncing data across all the participants. Retrospective's are held at the end of sprints in Agile software development. The team reflects on what happened in the sprint and determines actions for improvement.

  • Updated Dec 29, 2019
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Created by Kent Beck, Ward Cunningham, Dave Thomas, Jeff Sutherland, Ken Schwaber, Jim Highsmith

Released 2001

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Related Topics

agile-testing extreme-programming feature-driven-development kanban kanboard okr project-management scrum tdd waterfall-model