tactics
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A tactical role-playing game demo for the Godot Engine
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Aug 26, 2024 - GDScript
The continuation of the venerable JA2-Stracciatella project.
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Nov 27, 2024 - C++
Automated Tactics Techniques & Procedures
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May 26, 2023 - Python
Purpleteam scripts simulation & Detection - trigger events for SOC detections
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Nov 10, 2024 - PowerShell
Generate chess puzzles / tactics from a pgn file
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Jun 14, 2023 - Python
GAPT: General Architecture for Proof Theory
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Nov 27, 2024 - Scala
This is early prototype code for the core game loop of Unto Deepest Depths, provided as a learning example on how I structure turn-based games in Godot 4.
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Sep 18, 2024 - GDScript
Rainbow Six Siege map quick references
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Aug 30, 2021 - JavaScript
KeYmaera X: An aXiomatic Tactical Theorem Prover for Hybrid Systems (release)
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Sep 24, 2024 - Scala
Weasel Turn Battle System
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Nov 3, 2020 - Rust
A Tactical Battle System for RPG Maker MV.
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Jan 3, 2021 - JavaScript
A TACtic library for Agda
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Sep 14, 2024 - Agda
Historical battle simulation package for Python
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Aug 19, 2020 - Python
Supporting files for the Chinese State-Sponsored Cyber Operations: Observed TTPs Cybersecurity Advisory. #nsacyber
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Jul 19, 2021
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