Mounts are creatures or objects that act as vehicles that a player can use for transportation or dealing damage. When a mount-summoning item is used, it applies an unlimited buff to the player, spawns the mount, and places the player on or in it. Mount movement can be controlled using the player's usual movement keys. Like pets and minions, mounts can be used limitlessly, and their summoning items are not consumed. Only one mount can be in effect at a time. Mounts will unequip automatically when the player dies.
Weapons and tools (as well as any other item, except hooks) can be used while riding a mount, except for the Drill Mount.
All mount items can be placed in the mount slot and then summoned with Lua error: Module:GameText/loaddata-en returned boolean, table expected., and can be dyed. Equipping a mount provides a short burst of light (except Bee and Scutlix).
There are currently 26 mounts, each with varying abilities and movement statistics. All mount-summoning items have the rarity, except for the Shrimpy Truffle and Witch's Broom, which have the
rarity, and Master Mode-exclusive mounts, which have the
rarity.
All mounts that do damage (e.g Slime Mount) will do Summon damage.
Mount-summoning items do not have modifiers and therefore cannot be reforged.
Pre-Hardmode[]
Mount | Item | Description | Height (ft) | Speed (mph) | Source |
---|---|---|---|---|---|
![]() Internal Mount ID: 3 |
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|
42 | 21 | ![]() |
![]() Internal Mount ID: 5 |
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|
654 | 10 (walk) 31 (fly) |
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![]() Internal Mount ID: 4 |
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|
4 | 10 (walk) 36 (swim) |
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![]() Internal Mount ID: 1 |
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|
12 | 39 | ![]() |
![]() Internal Mount ID: 43 |
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|
4 (normal) 20 (high) |
29 | ![]() |
![]() Internal Mount ID: 17 |
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|
28 | 41 | ![]() and achieving a golf score of 2000) |
![]() Internal Mount ID: 37 |
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|
15 | 31 | ![]() |
![]() Internal Mount ID: 40 |
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|
12 | 46 | ![]() |
![]() Internal Mount ID: 41 |
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|
12 | 46 | ![]() |
![]() Internal Mount ID: 42 |
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|
12 | 46 | ![]() |
![]() Internal Mount ID: 49 |
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|
2 | 10 (walk) 73 (swim) |
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Hardmode[]
Mount | Item | Description | Height (ft) | Speed (mph) | Source |
---|---|---|---|---|---|
![]() Internal Mount ID: 14 |
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|
28 | 41 | ![]() |
![]() Internal Mount ID: 10 |
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|
39 (normal) 48 (Double-jump) |
61 | ![]() All enemies from The Hallow ( |
![]() Internal Mount ID: 2 |
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|
218 | 46 | Fishing in Underground Hallowed/Corrupt/Crimson-Snow |
![]() Internal Mount ID: 50 |
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146 | 33 (Ground) 56 (Ascent Vertical) 102 (Falling) 34 (Hovering vertical) 58 (Aerial Horizontal) |
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![]() Internal Mount ID: 0 |
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|
194~582 | 61 | ![]() |
![]() Internal Mount ID: 9 |
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|
40 | 41 | ![]() |
![]() Internal Mount ID: 7 |
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|
∞
|
41 (horizontal/vertical) 58 (diagonal) |
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![]() Internal Mount ID: 23 |
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|
∞
|
46 (horizontal) 41 (vertical) 62 (diagonal) |
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![]() Internal Mount ID: 12 |
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|
∞
|
33 (horizontal) 53 (diagonal) 41 (vertical) 82 (submerged in liquid) 67 (if health <50%, or 6 sec after liquid) 5 (if touching blocks) |
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![]() Internal Mount ID: 8 |
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|
∞
|
31 (horizontal) 41 (vertical) 51 (diagonal) |
Crafted |
Master Mode only[]
Pre-Hardmode[]
Mount | Item | Description | Height (ft) | Speed (mph) | Source |
---|---|---|---|---|---|
![]() Internal Mount ID: 48 |
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|
41 | ![]() |
Hardmode[]
Mount | Item | Description | Height (ft) | Speed (mph) | Source |
---|---|---|---|---|---|
![]() Internal Mount ID: 47 |
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|
39 | 61 | ![]() |
![]() Internal Mount ID: 44 |
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|
∞
|
36 41 (vertical) 54 |
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![]() Internal Mount ID: 45 |
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|
81 | ![]() | |
![]() Internal Mount ID: 46 |
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|
12 | 41 | ![]() |
Notes[]
- While mounts will not change the player's width, riding a mount can increase the player's height. The Pirate Ship Mount and Unicorn Mount, for example, increase the player's height to 5 tiles, and most mounts, such as the Slimy Saddle and Ancient Horn will increase the player's height to 4 tiles.
Mounts with infinite flight (namely the Drill Mount, Cute Fishron, and UFO Mount) will cause the player's mana to regenerate as though they were moving, even if stationary. As such, mages who rely on mana regeneration may find such mounts unfavorable in some situations, although the Shiny Stone still activates when being stationary on any mount. This is because mounts with infinite flight are actually ascending constantly at an almost unnoticeable rate rather than hovering in place.- Mounts are affected by the set bonus effects of armor sets. For example, if riding a Unicorn Mount with full Hallowed armor, the Unicorn will have a pulsing outline (however, some dyes such as the Hades Dyes can make this hard to spot).
- Mounting while flying with the Spectre Boots or any of its upgrades may temporarily revert their particle effects to that of the Rocket Boots.
Achievement[]
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Tips[]
- Mount-compatible doorways can be implemented using mechanisms or hoiks to allow a player into or out of areas while still riding their mounts. Using a Tall Gate also works.
- The Cosmic Car Key, Witch's Broom, Shrimpy Truffle, Drill Containment Unit, and The Black Spot all grant infinite flight to the player.
Trivia[]
- Rudolph was the first mount introduced to Terraria, and is the only mount available in all platforms of the game.
- The Mourning Wood is the only enemy that can drop two mount-summoning items at once.
- The Unicorn Mount is the only mount that has its own achievement, which is unlocked when firing a Rainbow Gun while riding it.
History[]
- Desktop 1.4.0.3: Fixed a bug where mounts were still usable after dying in Mediumcore.
- Desktop 1.4.0.1: Added 14 new mounts.
- Desktop 1.3.3: Added the Ancient Horn.
- Desktop 1.3.0.6: Fixed the "allow mounting" check not taking player's velocity into account, fixing the mounting into ceiling exploit.
- Desktop 1.3.0.1: Added Brain Scrambler (item), Drill Containment Unit, Cosmic Car Key, Blessed Apple and Shrimpy Truffle. Added the ability to use weapons and items while on a mount.
- Desktop 1.2.4: Added 5 new mounts. They are summoned using the Slimy Saddle, Honeyed Goggles, Fuzzy Carrot, Scaly Truffle and Hardy Saddle respectively. The Minecart was also added; while it is not technically a mount by itself, it can be ridden by right-clicking Minecart Tracks.
- Desktop 1.2.3.1: Fixed bug where players would fall into tiles when walking into a ceiling with a mount. Fixed bug where capes did not show properly when mounted.
- Desktop 1.2.3: Fixed bug where wings appear too high when on a mount, made hoverboard not appear on a mount.
- Desktop 1.2.2: Introduced Reindeer Bells.
- Console 1.17: Added the Ancient Horn.
- Console 1.07: Introduced Bunny Mount, Pigron Mount, Turtle Mount, and Rudolph Mount.