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Paul Scargill was an audio programmer at DMA Design from 1998 to 1999.

Career[]

Scargill worked for a year at DMA Design in a support role as an audio programmer assisting with the development of Grand Theft Auto 2 and Tanktics. For GTA 2, he also produced and performed on several original songs for the game's radio stations.

After leaving DMA Design in 1999, Scargill went on to work on the Worms series for Team17, then for Sony Entertainment, before reaching his current job working as an audio programmer on series like Project CARS for Slightly Mad Studios.

Employment History[]

FromToCompanyRole
July 1998August 1999DMA DesignAudio Programmer
August 1999September 2004Team17 SoftwareSenior Games / Audio Programmer
20042012SCEESenior Engineer
September 2004October 2012Sony Computer EntertainmentAudio Programmer
Principal Engineer (Audio Software)
20042016Sony Computer Entertainment EuropeAudio Programmer
November 2012November 2016Media MoleculeAudio Programmer
November 2016PresentSlightly Mad StudiosAudio Programmer

Video Game Credits[]

Audio Programmer[]

Musician[]

Music Producer[]

Songs[]

External Link[]

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