Paul Scargill was an audio programmer at DMA Design from 1998 to 1999.
Career[]
Scargill worked for a year at DMA Design in a support role as an audio programmer assisting with the development of Grand Theft Auto 2 and Tanktics. For GTA 2, he also produced and performed on several original songs for the game's radio stations.
After leaving DMA Design in 1999, Scargill went on to work on the Worms series for Team17, then for Sony Entertainment, before reaching his current job working as an audio programmer on series like Project CARS for Slightly Mad Studios.
Employment History[]
From | To | Company | Role |
---|---|---|---|
July 1998 | August 1999 | DMA Design | Audio Programmer |
August 1999 | September 2004 | Team17 Software | Senior Games / Audio Programmer |
2004 | 2012 | SCEE | Senior Engineer |
September 2004 | October 2012 | Sony Computer Entertainment | Audio Programmer Principal Engineer (Audio Software) |
2004 | 2016 | Sony Computer Entertainment Europe | Audio Programmer |
November 2012 | November 2016 | Media Molecule | Audio Programmer |
November 2016 | Present | Slightly Mad Studios | Audio Programmer |
Video Game Credits[]
Audio Programmer[]
- Grand Theft Auto 2 (1999)
Musician[]
- Grand Theft Auto 2 (1999)
Music Producer[]
- Grand Theft Auto 2 (1999)
Songs[]
- E=MC Good Times - "Jacking In Hilltown" (with Robert DeNegro)
- Toys Are Real - "Flymutha"
- Future Loop - "Garage Acid"
- The Scrapyard Mongrels - "I Love This Feeling"