Experiments with variations of minimax algorithm, MTD(f), MCTS in Gomoku
-
Updated
Feb 28, 2023 - JavaScript
Experiments with variations of minimax algorithm, MTD(f), MCTS in Gomoku
A multi-algorithm chess game that aims to teach AI concepts through experimentation. Users can select from four algorithms to compete against, as well set the search depth.
Boo's Chess Engine
Ai Game Engine, used in a competition against other AIs by playing the Tafl Games
Minimalistic chess engine and game with CLI interface written in C++
An AI playing Gomoku 15x15 using Negamax algorithm, NegaScout algorithm, Zobrist Hashing, Null Window written in C++
AI agent to play Yinsh
AI project done in Unity. Typical game of 4 inline that has an AI that can be switched to different algorithms such as: Minimax, Negamax AB, NegaScout or Aspirational.
Add a description, image, and links to the negascout topic page so that developers can more easily learn about it.
To associate your repository with the negascout topic, visit your repo's landing page and select "manage topics."