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Professional Experience: 4 Years in Technical Art, Design & Instruction Engines: Unity3D, Unreal Engine, id Tech 4, Flash Software: Photoshop, Maya, 3DSMax, Modo, ZBrush, CrazyBump, Flash Programming: JavaScript, Python, Objective-C, ActionScript 3.0 Compelling water in real time is always difficult. Fortunately, with current game engines we can achieve more advanced visual effects. To start off,
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