32. <!doctype html> <html> //é ç¹ <head> var vertices = new Float32Array([ <meta charset="utf-8"> 0.0, 0.5, 0.0, <title>webgl demo</title> -0.5, -0.5, 0.0, <script> 0.5, -0.5, 0.0 document.addEventListener('DOMContentLoaded', function(){ var canvas = document.querySelector('#glcanvas'); ]); var gl = canvas.getContext('experimental-webgl'); // é ç¹ã®æ° var verticesLength = 3; var vShaderSource = [ // gl_
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