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ãã°ãä»æ§ã解ãã¾ããããç¾ç¶ã§ã¯å¤é¨ããèªã¿è¾¼ãã ç»åã¯ã¹ã ã¼ã¸ã³ã°ãããããªãããã§ãã 対å¦æ³ã¨ãã¦ãèªã¿è¾¼ãã ç»åãBitmapDataã«ã³ãã¼ãããã®ã使ãã¨ã¹ã ã¼ã¸ã³ã°ããããã¾ãã 以ä¸åèã«ãªãã°ã import flash.display.BitmapData; _root.createEmptyMovieClip("guide_mc", 1); var listenerObj:Object = new Object(); listenerObj.onLoadInit = function(target:MovieClip):Void{ bitmapSmoothing(target); }; var mcl:MovieClipLoader = new MovieClipLoader(); mcl.addListener(listenerObj); mcl.loadClip
Flashã®ããã¥ã¡ã³ãã®è¦ã¥ããã¨ããã使ãã¥ããã«éå£ãã¦ã¦ããã¼ã«ã«ã®ãã«ããã¡ã¤ã«ãå ã«Webã¢ãã§ãã¥ã¼ã¯ä½ããã¨æã£ããã ãã©ãFlash Resource Viewerã¨ããããã¤ã¹ãªã¢ããªãçºè¦ããã Flashä»å±ã®ããã¥ã¡ã³ããéããéè¯ã¢ããªãã¿ãæ©è½ããã£ã¦æå¤ã¨ãªããªãè¯ãã ããã©ã ã¨Flash8ã ã¨ã¨ã©ã¼ã§èµ·åããªããã ãã©ãconfig\app.config ã以ä¸ã®ããã«ãããã¡ããã¨ä½¿ããã <?xml version="1.0" encoding="utf-8"?> <ApplicationSettings xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <SearchTermHighlightColo
Originally blogged by Guy Watson, the setTimeout() function is an undocumented feature in Flash 8. This function can come in really handy for things like tooltips. See the sample app below where you can enter in any number for the delay. The actionscript is also posted below. [as]tip._visible = false; var isOn:Boolean = false; butt.onRollOver = function() { setTimeout(showTip,milli.text); isOn
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Platform: All Version: Professional 8.0 and above Flash Prefessional 8ã«ã¯ãå¤å½©ãªãã£ã«ã¿ãæè¼ããã¾ããããããã®ãã£ã«ã¿ã¯ãã¹ã¯ãªããã§å¶å¾¡ãããã¨ãå¯è½ã§ããæ¬ç¨¿ã§ã¯ããã«ã¼ãããã£ã«ã¿(flash.filters.BlurFilter)ãä¾ã¨ãã¦ãã¹ã¯ãªããã«ãããã£ã«ã¿ã®åºæ¬çãªä½¿ãæ¹ã«ã¤ãã¦ã説æãããã¾ãã 1. ãã£ã«ã¿ã®ã¤ã³ã¹ã¿ã³ã¹ãä½æãã Flash 8ã«ã¯åãã£ã«ã¿ãã¨ã«ãã¯ã©ã¹ãç¨æããã¦ãã¾ãããããã£ã¦ãã¾ã(1)ãã®ãã£ã«ã¿ã¯ã©ã¹ã®ã¤ã³ã¹ã¿ã³ã¹ãä½æããªããã°ãªãã¾ãããããã¦ãæ°ããããããã£MovieClip.filtersã«ãã®ãã£ã«ã¿ãè¨å®ãã¾ãããã ãããã£ã«ã¿ã®ã¤ã³ã¹ã¿ã³ã¹ãããã®ã¾ã¾è¨å®ãã訳ã§ã¯ããã¾ããããã£ã«ã¿ã¯(2)é åã¤ã¾ãArrayã¤ã³ã¹ã¿ã³ã¹ãä½æããããã§ã(
BlurFilterã¯ã©ã¹ã®ãã«ãã¼ã ã¯ãflash.filters.BlurFilterããActionScript 2.0ãªãã¡ã¬ã³ã¹ã¬ã¤ãã(å³001)ã§ç¢ºèªããã å³001â BlurFilterã¯ã©ã¹ import宣è¨ããã°ããã®ã¹ã¯ãªãããã¤ã³(ã¦ã£ã³ãã¦)å ã¯ãã¯ã©ã¹åã ãã§ã¢ã¯ã»ã¹ã§ããã // importã§Bachã®ãã«ãã¼ã ãå®£è¨ import johann.sebastian.Bach; // 以ä¸Bach var myMusician:Bach = new Bach(); 以ä¸ã®ã¹ã¯ãªãã(ã¹ã¯ãªãã001)ã¯ãã¹ãã¼ã¸ã«é ç½®ããã¦ããMovieClipã¤ã³ã¹ã¿ã³ã¹my_mcã«ãDropShadowFilterã¨BlurFilterãé©ç¨ãã(ãµã³ãã«001)ã ãµã³ãã«001â DropShdowAndBlur ã¹ã¯ãªãã001â MovieClipã«DropShad
FlashãFlex,(Ajaxï¼,S2Flex2,ActionScript3,yui-frameworks,Akabanaããã¸ã§ã¯ããªã©ã®ã¡ã¢å¸³ Flash(Player)8ã®æ°æ©è½ã®ã²ã¨ã¤ã§ãããã¡ã¤ã«ã®ã¢ãããã¼ã/ãã¦ã³ãã¼ããµãã¼ããå©ç¨ããããã¡ã¤ã«ãã©ã¦ã¶ Flash 8 FileBrowserãå ¬éããã¦ãã¾ããããã¾ã¯ãã¼ã¸ã§ã³ã¢ãããã¦V1.1ã«ãªã£ã¦ãã¾ãã ã¢ãããã¼ããåãä»ãããµã¼ãå´ã¯PHPã§å®è£ ããã¦ããããã§ãã Flash8ã®æ©è½ã使ã£ããµã³ãã«ã¯ããã¾ã§ä½åº¦ãã¿ã¦ãã¾ããããã® Flash 8 FileBrowserã¯ãdemoãè¦ãã¨è¤æ°ãã¡ã¤ã«ã®ã¢ãããã¼ãããã¢ãããã¼ãããããã¡ã¤ã«ã®ãã¬ãã¥ã¼ãè¤æ°ãã¡ã¤ã«ã®ãã¦ã³ãã¼ããªã©ãã§ãããã¨æ©è½è±å¯ã§ãã ã½ã¼ã¹ã³ã¼ããå ¬éããã¦ãããã¦ã³ãã¼ãã§ãã¾ãã ãã¦ã³ãã¼ããããã¡ã¤ã«ãå±éããã¨ã
Flash8ã®ããããã·ã£ãã¼ã®éãããMCã®æ§é ã§ã¾ã£ãã代ããã®ã§ã¡ã¢ã ä¾ãã°ãã¦ã£ã³ãã¦ã®ãããªã¢ãã«ã·ã£ãã¼ããããå ´åãåç´ã«ã¦ã£ã³ãã¦ã®ã ã¼ãã¼ã¯ãªããã«ããããã·ã£ãã¼ããããã¨æ¿éã«ãªããã¦ã£ã³ãã¦å ã«MCã100åããããã£ãå ´åãããå®ç¨è«å¤ã éãä¾ windowMC(ããããã·ã£ãã¼) ããã¯ãFlashã®ãã£ã«ã¿ã¼ãç¨ããã¨ãã®MovieClipããèªåçã«ãããããããã£ãã·ã¥ããã¦ãã¾ãçºã¨æãããããã®ããã¦ã£ã³ãã¦ã®ãããªãã®ã«ãã£ã«ã¿ã¼ããããã¨ãã¦ã£ã³ãã¦å ã®è¦ç´ ãï¼ã¤å¤æ´ããã ãã§ãã¦ã£ã³ãã¦å ¨ä½ãåã¬ã³ããªã³ã°ããªããã°ãªããªããªã£ã¦ãã¾ãããã ãã®å ´åãwindowã®MCãã®ãã®ã«ãããã®ã§ã¯ãªããwindowMCå ã§ãã³ã³ãã³ããå å ããconctentMCã¨ã¦ã£ã³ãã¦ãã®ãã®ãæ±ãbackgroundMCã®ï¼ã¤ãä½æããbackgroun
Flash 8: Blotting Paper Effect Here is an astonishingly simple method to get something like a diffusion effect of wet ink on blotting paper. This can be used to get organic looking edges or to give photos a painterly effect: 1. draw the object you want to diffuse onto a BitmapData object [A] 2. create another BitmapData object [B] of the same size as a temporary storage 3. create another BitmapDat
A while back I posted a demo of shape-based hit detection in Flash 8. At the time, I wasnât allowed to post the source code, but promised I would later. So here it is. The com.gskinner.sprites.CollisionDetection class is really simple to work with, there is a single static method called checkForCollision with four parameters: movieClip1, movieClip2 â The MovieClip instances to check for collision.
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