GLUT|ES is a port of freeglut implementation for WinCE and Win32 systems based on OpenGL|ES. Most of GLUT functionnalities are present: window creation, callbacks, menus, etc. Only functions that cannot exist with OpenGL|ES have not been ported.
OpenGL ES - The Standard for Embedded 3D Graphics Acceleration OpenGL ES is a royalty-free, cross-platform API for rendering advanced 2D and 3D graphics on embedded and mobile systems. OpenGL ES (Open Graphics Library for Embedded Systems) is a streamlined version of the OpenGL API designed for mobile and embedded devices. It consists of a well-defined subset of desktop OpenGL suitable for low-pow
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