{{'validation.required'|i18n}} {{'validation.username.minlength'|i18n}} OK
{{'validation.required'|i18n}} {{'validation.username.minlength'|i18n}} OK
ã¯ããã« é颿ºå æãããï¼ ã¬ãã«å·®ï¼ æè²ï¼ ãããã¯ã¼ã¯ï¼ æ å ±éãï¼ é ããã¨ã«ã¤ãã¦ï¼ ããã°ã©ã ã³ã³ãã¹ãï¼ ããã¥ã¡ã³ãï¼ æ¥½ããããã«ï¼ ææãã¨ä¸æã®éãï¼ éé¢ ç¬¬ï¼é¨ã夿¥ 第ï¼ç« ãæ®éã®åå¿è æåããå å®ãã(!?)ããã°ã©ã ãç»å ´ 颿°ãçãããã³ã¡ã³ããæ¹åãã 䏿ã«ãªãç§è¨£ï¼ ããã°ã©ã ã®ç´¹ä»ï¼ ä½ã ããã®ããã°ã©ã ã¯!!ï¼ çãããã«ã¯ï¼ ã³ã¡ã³ãã«ã¤ãã¦ï¼ ç¡é§ãªåªåãããããï¼ ååï¼ æ°ã«ãªãåæï¼ ä¿®æ£ããã°ã©ã ï¼ èª²é¡ï¼ ã¾ã¨ã 第ï¼ç« ãããã§ããã 売ããã®ã§ããã«ãããããããè¶ ãããªãï¼ æ§é çãªæ¬ é¥ã®ææã弿°ããã¤ã³ã¿ã®æ´»ç¨ ããã°ã©ã ã®ç´¹ä»ï¼ ãè¶ ãåºæ¬çåé¡ç¹ï¼ 颿°åè§£ï¼ æ§é çæ¬ é¥ï¼ 弿°ã使ããï¼ ãã¤ã³ã¿ï¼ ãã®ä»ï¼ ã¾ã¨ãï¼ä¿®æ£ããã°ã©ã ï¼ ç¬¬ï¼ç« ãä¸å¸ãåé¡ ã¾ãã«é©ç°çãªããã°ã©ã ã®è¦æ¬ã¨ããã¹ã å 容ã®ä¿®æ£ããã
C è¨èªã«ãã RS-232C éä¿¡ããã°ã©ãã³ã° 1. RS-232C ã¨ã¯ï¼Â [1,2] 2. PC-98 ã·ãªã¼ãºã§ã®ã·ãªã¢ã«éä¿¡Â [1,2] 3. Windows ã§ã®ã·ãªã¢ã«éä¿¡ [3-5] Windows ã§ã®ã·ãªã¢ã«éä¿¡ã®ããã®ããã°ã©ã éçºã«ã¯ããã¤ãã®æ¹æ³ãããã¾ãã éä¿¡ã½ããã®ãã¯ãæ©è½ã®å©ç¨ Win 32 APIã«ããããã°ã©ãã³ã° Visual Basic 6 ã«ããããã°ã©ãã³ã° Visual C# 2005ã«ããããã°ã©ãã³ã° LabVIEW ã«ããããã°ã©ãã³ã° ããã§ã¯ãWin 32 API ãå©ç¨ããããã°ã©ã ã®éçºç°å¢ã¨ã㦠Borland C++ Compiler ï¼ BCC ï¼ãç¨ããå ´åã«ã¤ãã¦è¿°ã¹ãã Borland C++ Compiler 5.51 ãã Win32 API ã使ç¨ãããã¨ã«ãã£ã¦ã·ãªã¢ã«éä¿¡ãè¡
çµã¿è¾¼ã¿ã®ä¸çã¨ããã®ã¯ãã®è©³ç´°ãé常ã«å¤å²ã«æ¸¡ãã®ã§ä¸è¬åãã¦èª¬æããã¨ããã®ã¯é常ã«é£ããæãããããããããæ¸ç±ãå°ãªããéè¦ã¨ä¾çµ¦ã®ãã©ã³ã¹ãæªãã¨ããã¤ã¡ã¼ã¸ãå¼·ããããã ãã«ãªã©ã¤ãªã¼ããçµã¿è¾¼ã¿ã®æ¬ãåºãã¨ãªãã°ãè²·ããããªãã¨æã£ã¦èªãã§ã¿ãã®ã ãããã¯ãèªåã®å ´åã¨ã®éãã°ãããç®ã«ä»ãã¦ãã¾ã£ã¦ãã©ããã¤ãã¤ãã ã£ããC/C++ 絡ã¿ã¨ãããããçµã¿è¾¼ã¿ OS çãªå´é¢ããã®åãå£ã®æ¹ãããã£ãã®ã§ã¯ãªããã¨æã£ãã # ããã¯ãã¦ããããã®æ¬ã¯ãªã©ã¤ãªã¼æ¬ã®ãç´æã§çãç©ã表ç´ãªã®ã§ããã # ãªãããããªãã§ãããå·»æ«ã«ã¯é£¼è²æ³ã¾ã§è¼ã£ã¦ãã¦ãåã£ã¦ããã¨ããã° # åã£ã¦ããã®ã§ããããã¼ããã¢ã¡ãªã«äººã®ã»ã³ã¹ã¯ããåããã... æé² ix/2 çµã¿è¾¼ã¿ã·ã¹ãã ã¯ãã¼ãã¦ã§ã¢ã«å¯çãã¦ããåéãéã£ã¦ç¨ãããããã¨ãå¤ããããçç·´ã¨ãªãã«ã¯æéãè¦ããé¨åããã
C/C++ã§éçºãããã³ã¼ããFlash Playerã§åä½ããããAlchemyãã¨ããããã¸ã§ã¯ããããã¬ãã¥ã¼çãã¼ã«ããããå ¬éãã¦ããã ãã¤ã³ãã¸ã£ã¼ãã«ã®è¨äºã«ããã¨ãAlchemyã¯C/C++ã³ã¼ããActionScriptä»®æ³ãã·ã³ã§åä½ããã³ã¼ãã«ã³ã³ãã¤ã«ãããã®ã§ãå æ¥/.ã§ã話é¡ã«ãªã£ãLLVMãæ´»ç¨ãããã®ã ãOSã«ä¾åãããããªã³ã¼ãã¯ãã¡ããã³ã³ãã¤ã«ã§ããªãããAlchemyã«ããçæãããã³ã¼ãã¯ActionScriptã§è¨è¿°ããããã®ãããããªãé«éã«åä½ããã¨ã®ãã¨ã LLVMã®ä»çµã¿ã使ãã°ãC/C++以å¤ã«ã対å¿è¨èªãå¢ãããã¨ã®ãã¨ã§ãå°æ¥çã«ã¯PerlãPythonãRubyãªã©ã§Flashã¢ããªãéçºãããã¨ãã§ããããã«ãªããããããªããæå¾ ãããã¨ããã ã
ãªãªã¼ã¹ãé害æ å ±ãªã©ã®ãµã¼ãã¹ã®ãç¥ãã
ææ°ã®äººæ°ã¨ã³ããªã¼ã®é ä¿¡
å¦çãå®è¡ä¸ã§ã
j次ã®ããã¯ãã¼ã¯
kåã®ããã¯ãã¼ã¯
lãã¨ã§èªã
eã³ã¡ã³ãä¸è¦§ãéã
oãã¼ã¸ãéã
{{#tags}}- {{label}}
{{/tags}}