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Single and Three Element Control

The document discusses methods for controlling steam drum level using single element (1E) and three element (3E) control systems. 1E control uses a single PID loop for drum level, while 3E control adds feedforward of steam flow and cascades boiler feedwater flow PID output. The document provides details on setting up and tuning multiple PID loops and switching between 1E and 3E control modes.

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0% found this document useful (0 votes)
87 views9 pages

Single and Three Element Control

The document discusses methods for controlling steam drum level using single element (1E) and three element (3E) control systems. 1E control uses a single PID loop for drum level, while 3E control adds feedforward of steam flow and cascades boiler feedwater flow PID output. The document provides details on setting up and tuning multiple PID loops and switching between 1E and 3E control modes.

Uploaded by

varadu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

Single and Three Element Control

The classic example of a three-element (3E) control system is boiler drum level. Three key
process variables are measured:
 The drum level.
 The feedwater mass-flow to the drum.
 And the mass-flow of steam out of the drum.
As discussed above, the drum level is the PV for the master PID loop, the feedwater flow is
the PV for the slave PID loop (which drives the feedwater valve), and the steam flow is the
FF input to the master loop. In such a system, at low flow rates the three element control
system does not work well, so the system switches to “single element” (1E) where the OP of
the level loop runs directly to the feedwater valve.
The system should be able to automatically make bumpless switches between 1E and 3E
control. To accomplish this it is best to have two separate level PID blocks: one for 1E and
one for the 3E master. The 3E slave flow OP is always set from the 3E level master OP
regardless of mode. When in 1E, the following values should track:
 The 3E level master SP tracks the 1E loop’s SP.
 The 3E level master OP tracks the measured feedwater flow rate.
 The 3E flow slave OP tracks the 1E loop’s OP.
When in 3E, the following values should track:
 The 1E loop’s SP tracks the level master’s SP.
 The 1E loop’s OP tracks the 3E flow slave loop’s OP.
In this way, the OP going to the valve is always the same for both loops. Force the 3E slave
to always be in remote-auto (cascade), and drop the system to 1E if the 3E master level loop
is placed in manual.
The operator should have a “3E enable” switch allowing him to force the system to 1E, or
enable the system to automatically switch between modes. When enabled, the system should
switch after a delay after both flows are good quality and above a “1E maximum flow”. It
should drop back to single element immediately if either flow quality goes bad, or either
drops below a “3E minimum flow” set somewhat below the 1E maximum flow, to give the
switching logic some deadband.
Having two PID blocks for the same PV represents a challenge when opening an HMI popup
faceplate – usually I hide the touch-point for the inactive loop so that if the loop is clicked
when in 1E, the faceplate for the 1E loop appears, but if in 3E control, the faceplate for that
master appears instead.
For more details on this control scheme, please read Three Element Drum Level Control.

How can steam drum level be controlled to maximize both stability and
responsiveness? The best method is to feed forward (FF) the steam flow to the level PID
loop and cascade the output of that loop to the setpoint of a boiler feedwater (BFW) flow
loop. This arrangement is called “Three Element Drum Level Control” (3E) because the
algorithm uses level, BFW flow, and steam flow.
“Single Element” or (1E) control should be used when either flow is too low or has bad
quality . 1E is a simple PID loop with the level as process variable (PV), the output going to
the valve, and no feed forward. Take a look at our technical guide Advanced PID Loop
Tuning for PID loop definitions, tuning advice, and generic programming methods.

Level Measurement and Selection


Read our Density Compensation for Steam Drum Level Management technical guide for the
hardware and compensation programming needed to obtain a good level measurement.
Typically, drums have two level transmitters – often one at each end. Normally these should
be averaged and that average sent to the level PIDs as a process variable. However, if one has
bad quality, is being blown down (see below), or is otherwise not trustworthy, the other
should be used alone as PV for the level loops. Systems with three level transmitters should
use the median rather than the average value, or the good one if only one is good.

Level Alarms and Trips


Typically drums also have a set of level switches for alarm purposes. The use of those
switches for trip purposes vary depending on the existence, number and type of Burner
Management System (BMS), size, types of fuel, arrangement of blowdown valves and
bypass PB etc. For the Combustion Control System (CCS), two-out-of-three (2oo3) voting
is standard. This means if two out of the group of one set of switches and two transmitters
indicate a HI-HI or LO-LO condition, the system should trip. If just one indicates a trip
condition, a warning should be raised, but no trip should occur. However, BMSs typically
trip on the switches alone.

1E and 3E PID Blocks


It is theoretically possible to use the same PID block for both 1E and 3E level control, but
you would need to use different tuning settings for the different modes. More importantly,
bumpless transfer between 1E and 3E will be difficult.
A better approach is to have three PID blocks:
 LIC-1E: Single Element control – Level Indicating Controller.
 LIC-3E: Three Element master – Level Indicating Controller.
 FIC: Three Element slave – Flow Indicating Controller.
FIC gets its setpoint from LIC-3E. To achieve bumpless transfer, when in 1E mode, the 3E
loops should track as follows:
 FIC’s OP tracks LIC-1E’s OP.
 FIC’s SP tracks its PV (in 1E and also if FIC is in manual).
 LIC-3E’s OP tracks FIC’s SP (in 1E and also any time FIC is in manual or
local).
 LIC-3E’s SP tracks LIC-1E’s SP.
And when in 3E mode, the 1E loops should track as follows:
 LIC-1E’s SP tracks LIC-3E’s SP.
 LIC-1E’s OP tracks FIC-3E’s OP.
Normally we configure the system so the 3E loops are always in auto and FIC is always in
remote (cascade) so that operators can take manual control of the BFW valve in 1E only. This
is optional. The OP of FIC and LIC-1E will always be the same, so either can be sent to the
BFW valve.
Having multiple loops controlling the same PV via the same valve presents a challenge when
designing the HMI to display the loop faceplates. Approaches include having separate pick
points for each of the three loops always visible, or having a drum level pick open the
faceplate for LIC-1E when in 1E or LIC-3E when in 3E.

Feed Forward to 3E Flow Slave


The standard 3E level control model includes no FF to the FIC. However, we sometimes find
it useful to feed the LIC-3E’s OP forward to the FIC (along with sending it to the FIC’s SP)
with a small FF gain. This allows us to minimize the FIC’s proportional action (low gain /
high % band) so as to not excessively react to noise on the flow meter, while still being very
responsive to flow demand changes from LIC-3E.

Determining Whether To Use 1E Or


3E
The operator should have a switch to force the system to 1E. The system should also
immediately drop to 1E if:
 The steam flow quality is bad.
 The BFW flow quality is bad.
 The steam flow is below the minimum 3E flow.
 The BFW flow is below the minimum 3E flow.
If none of those conditions indicate the need to swap to 1E, a timer should count when the
steam and BFW are both above the maximum 1E flow (which should be set higher than the
minimum 3E flow). Switch to 3E when that timer completes (after 5-30 seconds). A typical
way to configure the system is to set the minimum 3E flow to around 20% of Maximum
Continuous Rating (MCR) steam flow and the maximum 1E flow to around 30%.

2E Level Control
If the BFW flow is measured using an orifice plate, it is not accurate enough below 20% to
control and 1E should be used. However, many modern flow meters have a better turn-down
ratio – good enough so that the cascade loop can be used all the time.
We sometimes set the minimum 3E BFW flow to a little below zero so it always stays in 3E
as long as the BFW flow quality is good, and then set a low clamp on the steam flow to the
FF input so that there is no FF action for very low (or zero or bad quality) steam flows. This
effectively makies it 2E control (just level and BFW flow) in that low steam flow regime.
Experiment with 1E, 2E, and 3E control in low flow conditions to see which performs the
best.
Transfer of Level Setpoint from
Manual and Auto
Whether in 1E or 3E, consider what happens to the level SP on a transition of the level PID
from manual to auto. Options include:
 Always leave the SP where the operator sets it. This has the advantage of
not having to put it back, but the disadvantage is a significant bump to the
BFW valve when switching from manual to auto when the level is not close to
the SP.
 Have the SP track the PV when in manual, and leave it when it goes back
to [Link] avoids the bump, but the operator must put the SP back to the
normal level, and that may cause a bump.
 Combine the advantages of both those schemes with a ramping SP. Have a
target SP which stays where the operator sets it, and a ramping SP which
tracks the PV when in manual, then slowly ramps to the target after switching
back to auto. This also enables operators to make large SP changes while in
auto without having to repeatedly make small step changes. It also may
simplify SP tracking between LIC-1E and LIC-3E since you can have a single
target SP station, and always send the resulting ramping SP to both level PID
loops.

Shrink / Swell
Shrink / Swell refers to a phenomenon similar to the mess created by opening a shaken-up
soda bottle: when the drum pressure drops, some water down in the tubes flashes, and those
steam bubbles push water in the tubes above them up into the drum, raising the drum level
even as the total mass of water in the drum and tubes falls.
This can include a temporary reversal in the normal convective flow of water down the
“downcomer” tubes. Then when the system stabilizes and those steam bubbles either
collapse or reach the drum, the tubes rapidly refill with water from the drum, dropping its
level. The effect is asymmetrical – when drum pressure rises due to falling steam demand, it
temporarily suppresses the production of steam in the tubes, but the effect is more subtle, and
convective flow in the tubes is not upset.
There are several schemes to deal with this effect. The one we most often use is to
aggressively tune the loops, sacrificing steady-state stability for responsiveness, and let the
controller work. However, sometimes this is insufficient and a “relay” on the feed-forward
can be helpful. In this scheme, the steam flow feed forward signal goes through a delay queue
so that when the flow rises, the level control does not see that feed forward for a minute or so
– it only raises the OP after the swell event has passed and the drum needs to rapidly re-fill.
Problems with this approach include needing to characterize the delay needed for the drum
(and it will be different for different loads), and that you only want a delay when the flow
increases – decreasing steam flow is optimally passed to the FF input immediately. It is
possible to overcome these with piece-wise linear blocks and by programming the queue to
immediately update all its values where the new flow is lower than that value.
Ramping or filtering the feed-forward signal has a similar effect to a delay queue, and has the
advantage of making the asymmetry easier. Many ramp blocks can be configured with
different rates for rising (should be slow) and falling (should be fast).
Note that “Shrink / Swell” does not refer to the expansion of water when heated. Water
at room temperature weighs about 62 pounds per cubic foot. As water warms, its density falls
to 40 pounds per cubic foot at 2000 PSI, so the water expands, which reduces the need for
BFW (or even requiring blowdown to prevent overfilling) during warmup.

Raise Inhibit
One important feature for any cascade control scheme that is especially important for 3E
level control is to inhibit LIC-3E OP raises when the FIC’s OP is at its maximum. DO NOT
depend on a fixed upper OP limit to LIC-3E to handle this, because the maximum BFW
flow rate can vary widely for different situations (varying drum pressure, deaerator storage
pressure, number of BFW pumps running, varying valve line-ups, etc). Using a raise-inhibit
will allow the system to get the maximum BFW flow for any situation.
If LIC-3E OP is allowed to demand more BFW flow than the valve will pass at 100%, LIC-
3E OP will rapidly run all the way to its maximum without seeing any further increase. Then,
when the drum level recovers, LIC-3E OP will have to decrease all the way back to the
maximum BFW flow before the flow rate begins to reduce, and this will cause a major drum
level overshoot.
Ideally there is a raise-inhibit input on the LIC-3E block. If so, just turn it on when FIC’s OP
reaches its maximum. No delay or deadband is necessary. If there is no raise-inhibit input,
you can program one by setting the LIC-3E OP high limit to the maximum flow scale
normally, then switch it to LIC-3E’s OP during a raise-inhibit condition.
Make sure to raise an alarm when the OP of the FIC or LIC-1E reaches its limit – the raise
inhibit will limit the overshoot when conditions recover, but it will not prevent a LO-LO
drum level trip. If the flow shortfall is sustained (rather than cyclical), it will drain the drum
unless the operator acts to reduce load.
Another good logic link is to also raise-inhibit the boiler master when the level goes under a
raise-inhibit. This will result in a small slump in steam pressure rather than a LO-LO drum
level trip followed by a large slump in steam pressure.
Note that there are two ways a system can run out of BFW. If there is not enough pump
capacity, the pump discharge pressure will rapidly fall to close to the drum pressure just
before the BFW valve goes fully open. To resolve that, the load must be dropped, more
pumps must be started (or installed), or pumps refurbished to improve their performance.
The other way is if there are excessive obstructions in the piping between the BFW pumps
and the drum, including valves not opening sufficiently. If the BFW pump discharge pressure
remains close to its peak when the BFW valve is commanded full open, it may be that it did
not fully open or that there are other obstructions in the line.

LIC-3E Feed Forward and Output


Scaling
Ideally, the LIC-3E OP will be in BFW mass flow units (k#/H, kg/s, etc.) so that it directly
sets the SP of FIC, and the steam flow feed forward needs no scaling. However, some PID
blocks require outputs to be in percentages. In that case, you must perform the following
scaling:
 Scale the steam flow to % to use as a feed forward to LIC-3E.
 Scale LIC-3E’s OP from % to mass flow units for FIC’s SP.
 Scale FIC’s PV from mass flow units to % for LIC-3E’s OP to track when in
1E.

Flow Units
Pick flow units that will result in three or four digits at full load. For most boilers, this will
mean k#/H (thousands of pounds per hour) or kg/s (kilograms per second). Avoid using #/H
or kg/minute as the flow will be six or seven digits – that is not good engineering
practice. Also, use mass flow so that steam flow and BFW flow are equivalent – do not use
volumetric flow (gpm, Lpm, etc).

Blowdown
Drums always have a blowdown valve, and some level measurement columns also have a
separate blowdown valve. If the blowdown valve comes off in a place that does not affect the
drum level measurement (such as a separate steam drum tap or mud drum, etc), this does not
significantly affect drum level control and can be ignored.
However, blowdown valves on a tap shared by a level measurement transmitter or column
should be handled. The typical way this is done is to install a physical push button (PB) next
to the valve actuator so that the operator holds the button while blowing down, then releases
it after complete. If present, this PB input normally goes to the BMS. If the blowdown also
affects transmitters, or the CCS is looking at level switches along with the BMS, the PB
should be sent to the CCS as an input as well. Sending it via communication link from the
BMS is fine.

Soot Blowers
Blowing soot often causes a major upset to drum level because they usually take steam right
off the drum, and open suddenly – these exacerbate the shrink/swell effect. It is therefore
vital to include soot blow steam demand in the feed forward signal. If flow is not measured,
use either the valve position multiplied by a constant, or just a constant adder when a soot
blower is active.

Alternate Control Schemes


The scheme described above is the optimal 3E control scheme. However, if your controller
does not have a feed forward input, you can still have the slave loop control the flow, where
the SP from the level master OP is the desired difference between steam and BFW flow.
Nominally this acts the same as standard 3E, but it becomes more tricky to do things like
have a feed-forward gain other than 1, ramp the feed-forward for shrink/swell compensation,
and you don’t have a straightforward loop controlling a simple flow rate.

BFW Valve Characterization - Don't!


Characterizing CCS analog outputs to valves and dampers is a common practice. However,
we believe it should be avoided as much as possible because the characterizations:
 Must be maintained.
 Can be variable for different conditions.
 Confuse the operator (% OP on the PID loop is not % valve / damper
position).
For dampers and other devices which are consistent in their non-linearity We prefer adaptive
gain to make the loop more reactive at higher OPs (where an OP change results in less PV
change). BFW valves are inconsistent in their non-linearity due to highly variable DP
(differential pressure) across the valve and variable numbers of BFW pumps running.
Fortunately characterization is not needed!
The primary purpose of the slave flow loop in 3-element control is to linearize the level
master loop’s OP. It is so much more responsive than the level loop that it can be adequately
tuned through the whole range of positions and DPs.

Multiple BFW Valves


There is one exception to my “no-characterization” recommendation: Some systems have a
small startup BFW valve and a large BFW valve for normal use. We recommend running the
OP from LIC-1E and FIC through a pair of characterization blocks to perform split-range
control. There are two general types of characterization – one with the startup valve fully
open at high loads, and one with the startup valve closed at high loads. It is easier to tune the
system if the startup valve stays open at high loads. Here are some typical values for the
characterization tables:

Notice that the valves’ control bands overlap – this is necessary because most valves don’t
unseat until the command is several % above 0, and have little effect on flow above 60-80%.

Oversized BFW Valves


Some BFW valves are oversized, meaning they jump to a significant fraction of MCR flow at
a very low OP %. The best ways to address this are to either install a startup valve in parallel
(see above) or to install a different valve trim which allows a controllable low flow even at
very high DPs, up to at least 20% more flow than the 100% MCR steam flow.
There are short term solutions which will allow the level to be controllable, but they aren’t
pretty. Generally what happens – without taking any special action – is the system stays in 1E
and “slug feeds” (the valve opens, more than the desirable flow goes through, raising the
level above set point, then the valve fully closes until the level falls below SP).
This is probably the best-case scenario short of actually fixing the problem. We have also
installed “chopper” logic to rapidly cycle the valve between 0% and 3% in the case of a valve
which jumped the flow from 0 to 25% MCR at around 2% – but that ended up causing
physical damage to various components from surging pressure.
See our technical bulletin “The Basics of Tuning PID Loops” for other valve problems such
as excessive deadband and hysteresis.

Conclusion
Three element drum control allows the level PID loop to have a linear OP and to anticipate &
minimize upsets from changing steam demand. Proper mechanical installation and density
compensation are essential on all three inputs.
Trip alarms should be raised on 2oo3 voting or on level switches, but the PV for the level
loops should be the average of the drum level transmitters. Use three PID blocks, which track
each other when not active, for bumpless transfer. Instantly drop back to 1E if conditions
require it, but have a delay once 3E conditions have been regained before switching back.
Some systems control better at low flows in 1E but others do better in 3E – or 2E if low BFW
flows are reliable, but low steam flows are not. Ramp the level setpoint to an operator-
selected target to minimize bumps on manual-auto transition or SP changes.
The drum level will rise, even as total water mass falls, after a drop in drum pressure – some
systems can be tuned aggressively enough to respond well to shrink/swell events, while
others need special programming on the FF signal to help anticipate and mitigate the upset.
Make sure you prevent the master level loop OP from continuing to rise once the slave flow
loop has reached its maximum.
Scale the master level OP in the same mass flow units as the BFW and steam flows if
possible, otherwise you will have to scale FF and SP signals. If your system does not support
FF inputs to PID blocks, you can control the difference between the BFW and steam flows
rather than the BFW flow directly. BFW valves do not need characterization unless there are
two of them (startup and main), in which case you should use characterization blocks to
achieve split-range control.

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