ASSESSMENT OF THE EFFECTIVENESS OF TECHNOLOGY AS A NEW METHOD FOR
HOSPITALITY ON THE CUSTOMER’S SATISFACTION OF SELECTED HOTELS DAVAO CITY
An Undergraduate Thesis Presented to Faculty of
The College of Hospitality Education
University of Mindanao
Davao City
In Partial Fulfilment of the Requirements for the Degree of Bachelor
of Science in Hospitality Management
By:
CORLET, JULIET D.
BALANTUCAS, ALYSSA P.
ESTORCO, MAUREEN DENISE J.
November 2021
INTRODUCTION
Background of the Study
Technology is moving the globe faster than ever before, and businesses
cannot live without it. It has a tremendous influence on all sectors, including the hotel
industry. Hotels are competing in an increasingly competitive industry, and giving
good service is not enough to differentiate them. As hotel visitors become
increasingly choosy in their options, it is critical to provide something unique to
attract their attention (Kansakar and Shabani, 2019, pp. 60 - 65). In today's modern
environment, it is feasible to provide a completely individualized guest experience in
order to surpass consumers' expectations (Solnet et al., 2019).
Customers' expectations for new technologies are continuing to rise. Client
adoption is growing, and the technology's life cycles are shortening, posing a
significant issue for hotels. Previously, guestrooms gave access to a unique
technological experience that consumers could not have at home. Nowadays, this
has entirely altered, and what customers have in their homes is sometimes
significantly superior to what is provided in a hotel room (Brochado, Rita and
Margarido, 2016). It is critical to provide in-room technology that matches what is
currently available on the market and what consumers are utilizing (Ravichandran et
al., 2017, pp. 6864-6875).Hotels may gain a competitive edge by embracing the next
generation of consumer technology and investing in the technological facilities that
visitors need in order to win and keep guests. Customer satisfaction is a measure of
a customer's enjoyment as a result of their experience. It may be described as a
customer's state of mind when a product or service has met or surpassed their
requirements and expectations (Huang, Lee and Chen, 2019, pp.1449-1465).
Technology has had a significant influence on society, and its pervasiveness
has increased significantly in recent decades. As a result, hotels must keep up with
technological advancements in order to provide consumers with a unique
experience. Several studies have highlighted the importance of understanding what
visitors genuinely desire and how satisfied they are with the services and amenities
that are provided. As a result, getting consumer feedback is critical if you want to
attain a high level of customer’s satisfaction (Padma and Ahn, 2020, p.102318).
Statement of the Problem
1. What is the level of importance of technological amenities to customers in
selected hotels in Davao City?
2. What is the level satisfaction of technological amenities to customers in
selected hotels in Davao City?
3. Is there a significant difference between the demographic profile of the
customers and usage of technological amenities in selected hotels in
Davao City?
4. Is there a significant relationship between importance of technology and
customers satisfaction in selected hotels in Davao City?
Hypothesis of the Study
Ho1: there is no significant difference between the demographic profile of the
customers and usage of technological amenities in selected hotels in Davao
City.
Ho2: there is significant relationship between importance of technology and
customer’s satisfaction.
Review of Related Literature
In this section it presented a review of related literature of the technology as a
new method of hospitality. Specifically, thus review would focus on a topic which
appeared recurrently throughout the review of literature. The topics addressed in this
literature review include technology as a new method for hospitality, technology in
hotels and technology amenity guest satisfaction.
Technology as a New Method for Hospitality
Technology is described as "the transformation of the natural environment to
fulfill human goals and requirements (ITEA/ITEEA, 2000/2002/2007)" in ITEEA's
Standards for Technological Literacy, Content for the Study of Technology (STL).It is
the application of scientific findings to the manufacture of goods and services with
the goal of improving the human environment (Blinova et al., 2016, pp.10387-
10400).
In this hospitality industry, technology conveniences are often introduced to
improve the performance of hotel employees, allowing them to operate more
efficiently and to increase client pleasure (Chevers and Spencer, 2017). Many hotels
employ technology as a value-added service to help differentiate themselves,
improve visitor pleasure, and generate customer loyalty (Brochado, Rita and
Margarido, 2016). According to previous research, hotel technology installations may
improve customer happiness, increase productivity, and reduce costs, resulting in a
competitive advantage (Bilgihan and Wang, 2016). However, not all technologies
have a beneficial influence on guest satisfaction (Ling et al., 2016, pp.80-85) and a
wrong selection of technical facilities may result in client dissatisfaction (Chiang,
Chen and Hsu, 2019, pp.796-807). As a result, it is vital to comprehend what hotel
guests want and desire. This knowledge will assist hotels in determining which
products or services to provide or in adjusting existing offers to make them more
appealing to visitors while satisfying their needs and expectations (Brochado, Rita
and Maragrido, 2016).
Given the study purpose, this article focuses on hotel guest satisfaction with
technological facilities; hence, the following sections will give a review of
technologies utilized in hotels as well as studies that focused on guest satisfaction.
Technology in Hotels
The hotel business began adopting technology in the early 1970s and has
been constantly changing since then (Ristova and Dimitrov, 2019, pp. 144 – 154). In
general, the larger and more complicated a hospitality establishment (i.e., overnight
lodgings, food and beverage outlets, spa treatments, recreational activities, etc.), the
more reliant on automation it is (Alemayehu, 2020). Technology in hotels is often
applied at two levels: (1) at the managerial and operational level; and (2) for in-room
guest services.
Typically, guest-oriented technology facilities are provided to improve both
client happiness and the performance and functioning of hotel employees. Mini-bars,
electronic locks and safes, alarm clocks, desktop computers, entertainment systems,
temperature control systems, fire enunciator and security systems, and other in-room
technological amenities may be provided to give a more pleasant and safe
environment (Sharma, 2016). Table 1 shows a selection of hotel technological
amenities. As the travelling public becomes more digitally sophisticated, many
hospitality industry professionals highlight the relevance of in-room devices (Bilgihan
et al., 2016). Various in-room technologies are being used to give a more favorable
visitor experience, according to recent linked studies. Hotels are seeing better overall
guest satisfaction as a result of enhanced front office automation systems and, on
occasion, the assistance of a technology concierge (Alemayehu, 2020).
Given the literary discussion on the contribution of technology to hotel guest
satisfaction and the adoption of multiple technology amenities in hotels, the first goal
of the study is to assess the degree of guest satisfaction with various guest-oriented
technology facilities.
Technology Amenity Guest Satisfaction
Product selection is seen to be crucial in influencing consumer happiness
since it is based on need and expectation. Many studies have been conducted to
study the nature of hotel visitor satisfaction (Nobar, and Rostamzadeh, 2018, pp. 417
– 430) concluded hotel guest satisfaction is an essential component of long-term
success. The impact of hotel image on customer loyalty and the relationship
between satisfaction and congeniality, service, cleanliness, and pricing (Ntimane,
and Tichaawa, 2017). A workplace paradigm based on the notion that the most
influential elements contributing to visitor satisfaction were workers and facilities
(Laškarin Ažić, 2017, pp. 105 – 117). Several industry studies have focused on the
function and pace of adoption of hospitality technology (Law, Chan, and Wang,
2018, pp. 626 – 648). Despite some incongruent findings, research results support
the evolving importance of technology in property selection. Guest-related interface
applications (e.g., call accounting, electronic locks, energy management, in-room
entertainment, in-room vending, and information services) were shown to have no
significant influence on overall satisfaction in a survey of upmarket Korean hotels
(Ham et al., 2005). In a comparable study done in Thailand, researchers
acknowledged the overwhelming influence of technological amenities (e.g.,
television, mini-bar, telephone service, etc.) on customer satisfaction, regardless of
socio-demographic variables (Prayukvong, Sophon, Hongpukdee, & Charupas,
2007).
In-room Technologies
According to one research, hotel owners invested more on in-room
technology than any other technology for three years in a row. Networking (for
example, boosting wireless Internet access) and TV upgrades are the top two in-
room technology initiatives that will be implemented during the next 18 months
(Alemayehu, 2020). In a recent survey of lodging operators, 62.5 percent said they
had "successfully" or "very successfully" improved customer experiences using in-
room technology over the previous three years, while only 6.4 percent said in-room
technology had not improved customer experience, and 25% said in-room
technology installations had generated additional revenues, while 31.4 percent said
the installed technology had not generated additional revenues. The use of in-room
technologies did not increase income (Jung et al., 2014).
In-room technology has not only enhanced in-room services, but it has also
created new ways to entertain guests. Over the years, the guestroom experience
has evolved considerably. Hotel firms are increasingly transforming the field of in-
room entertainment, incorporating new technology into their rooms, in order to
provide service with more comfort and convenience to clients. (Brochado, Rita, and
Margarido, 2016).
Previously, there were few possibilities for amusement. Consumers now have
a plethora of entertainment alternatives because to rapid technological
advancements. They anticipate that hotels will provide at least the same level of
facilities as those found in their residences (Bilgihan et al., 2016). In their everyday
lives, guests use technology such as high-speed Internet, high-definition television,
digital entertainment devices, and VoIP. Many hotel customers consider their stay to
be a home away from home (Alemayehu, 2020).
In a survey, in-room entertainment systems came in second place behind
wireless Internet as the most important technology for hotel guests (Shukla, Verma,
and Baltoo, 2020). Because of the rising level of visitor expectations, hotels are
providing more rooms with a variety of modern entertainment equipment. According
to Microsoft, in-room entertainment is one of the fastest increasing income
generators in the hotel industry.
According to several surveys, numerous in-room technologies are being
adopted to improve the visitor experience (Bilgihan et al., 2016). In 2010, Marriott
International, for example, tried its Internet Protocol Television (IPTV) program in the
guestrooms of a trial hotel, the Courtyard Seattle Downtown/Pioneer Square in
Seattle, WA. in order to improve the level of service provided to guests According to
Neil Schubert, Vice President of Information and Technology for Marriott, the IPTV
initiative will allow hotels to provide an interactive service to guests in order to
provide them with a similar experience to what they have at home because half of
guests do not travel with their laptop electronic devices and 67 percent want to use
them with the hotel entertainment system (Alemaheyu, 2020).
At the moment, hotels, particularly upscale and luxury hotels, are trying to
give their guests with the most up-to-date technologies. However, according to a
linked study, a large proportion of customers do not value many of these
investments. Some technology entertainment options, like as game consoles,
Internet on TV, and in-room exercise amenities, are low on the priority list for
customers. Other technologies, such as Free-To-Guest TV, Guest-Device
Connectivity, and HSIA, on the other hand, are highly significant to consumers and
contribute to their high level of satisfaction. Some facilities, however, require special
attention since they were ranked as vital by visitors yet received a poor satisfaction
rating. Music, universal battery charging, and in-room desktop PCs were among
them (Šeric, Gil-Saura, and Mollá-Descals, 2016).
Peliz Nasoz (2011) conducted an online survey with 508 respondents to
examine 18 in-room technologies and discovered that the following were perceived
as the most important technologies by hotel guests: in-room movies, On Demand
services, in-room high-speed wireless Internet service, HDTV content, in-room
temperature control, in-room electronic safe, connectivity panels, and all-in-one
guestroom control units. He also discovered that they were pleased with the
functionality of these technologies and would like to employ them to enhance their
hotel stay. Alternatively, three relatively new technologies were rated as unimportant
by guests: 3D television, Internet on the TV, and mobile phone access to guestroom
locks. Finally, the following technologies were regarded as less important but with
high performance: in-room check-out system through TV, in-room video viewing of
visitor profile, and voicemail (Nasoz, 2011). According to a comparable survey,
HSIA, express check-in and check-out, and TV remote control were regarded as
having high importance and as high performance technology by visitors, who
described it as "Keep up the excellent job." Some technologies, on the other hand,
like as video conferencing capabilities, wifi access to the hotel website, business
center, and plasma screen TVs, were rated as "poor priority" for guests, with low
performance and satisfaction ratings (Brochado, Rita, and Margarida, 2016).
To summarize, while hotel owners are investing in technology, not all of it is
appreciated by guests, as seen by the disparity between the significance and degree
of satisfaction with technical services. As a result, it is critical to investigate guest
opinions in order to determine which technologies are truly important to guest. This is
one of the goals of this research.
Theoretical and Conceptual Framework
Guest Empowerment Technologies
Guest Empowerment Technology (GET) is a type of self-service technology.
Developed to provide hotel guests more personal control over their stay without the
need for direct engagement from hotel workers In-room check-out systems, check-in
and check-out terminals in the lobby, in-room entertainment systems, mobile
applications, online bookings systems, and other forms of GET are examples.
(Erdem et al., 2009).
Guest Empowerment Technology (GET), according to Van Hoof, Verbeeten,
Collins, and Combrink (1995, pp. 64 - 69), strives to improve the guest experience by
providing more comfort while reducing labor expenses and facilitating hotel
operations. For example, the installation of check-in kiosks decreased the amount of
manpower necessary for reservation operations, allowing employees to devote more
time to other jobs that would improve their level of customer service and, as a result,
guest satisfaction (Erdem et al., 2009). However, according to a linked study, self-
check-in was one of the five traits with the lowest overall satisfaction (Usta,
Cobanoglu, and Berezina, 2011). Nonetheless, a recent survey of 106 respondents
found that around 80% of customers would prefer to utilize self-check-in alternatives
such as kiosks, online, or other than walk to the front desk. Guests seek to replace
long queues with more efficient and time-saving technology amenities (Margarido,
2015). Another research conducted at the Cornell University Center for Hospitality
Research discovered that one of the most popular technological applications among
visitors was self-check-out (Verma, Victorino, Karniouchina, and Feickert, 2007).
The use of the GET results in not just a decrease in labor expenses but also
an improvement in customer satisfaction. Since a result, hotel management should
think about leveraging them to gain a competitive edge and to match consumer
expectations, as customers will expect to discover GET in their rooms (Erdem et al.,
2009).
Importance- Performance (Satisfaction) Model
The Importance-Performance model is a valuable tool used by managers to
build a company's strategic plan, to assist researchers in identifying improvement
possibilities, and to assess a firm's competitive position in the market (Martilla &
James, 1977; Hawes & Rao, 1985; Myers, 2001). Martilla and James (1977, pp. 77 –
79) developed it as a basic matrix to discover which product or service traits a firm
should focus on in order to improve customer satisfaction (Matzler et al., 2004, pp.
271 - 277). The Importance-Performance Analysis (IPA) model is also known as the
Importance-Satisfaction (IS) model since satisfaction is seen as a primary indicator
of service quality (Tonge and Moore, 2007, pp. 768 - 776; Aktas et al., 2007, pp. 265
– 273; Matzler et al., 2003, pp. 112 - 129). This tool can assess two aspects of
consumer attributes: significance and satisfaction (performance). It creates a two-
dimensional matrix, making it simple to examine, extract suggestions, and
comprehend the results. The interpretation of this matrix, according to Hansen and
Bush (1999, pp. 119 - 130), is fairly simple: the methods of importance-satisfaction
(performance) split the matrix into four quadrants (Figure 2).
5.0 Quadrant A Quadrant B
4.5
High Importance High Importance
Low Satisfaction High Satisfaction
4.0
'Concentrate Here' 'Keep Up the Good Work'
3.5
3.0
Quadrant C Quadrant D
2.5 Low Importance Low Importance
Low Satisfaction High Satisfaction
2.0
'Low Priority' 'Possible Overkill'
1.5
1.0
1.0 1.5
2.0 2.5 3.0
3.5 4.0 4.5 5.0
Attribute Satisfaction
Figure 1. Importance - Satisfaction Matrix
The first quadrant (A) includes the attributes that are perceived by customers
as very important, but with a low satisfaction level. Therefore, it is the area with
highest priority and the improvement efforts should be "concentrated here". The
second quadrant (B) captures the attributes that are very important to customers and
at the same time the ones that display a high customer satisfaction level ("Keep up
the good work"). Quadrant 3 (C) is called "lower priority" because the attributes in
this area are rated as having low importance and low satisfaction. In the case where
the attributes are not perceived to be very important limited resources should be
expended. Quadrant 4 (D) includes attributes of low importance, but with high levels
of satisfaction. Although customers are satisfied with those attributes they are not
very important for them, therefore managers should consider present efforts in this
area as superfluous.
Concept of Demography
In this study, respondents' demographic variables are classified based on
their age, gender, marital status, and employment status. According to Yeoman,
Hsu, Smith, and Watson (2010), demography is a classification of individuals that
marketers use to analyze and segment markets. Many marketers and consumer
behavior researchers segment their markets by categorizing consumers based on
demographic factors." "Furthermore, marketers have typically used demographic
analysis to segment their markets in order to develop trustworthy and valid features
of their target audiences (Yeoman et al., 2010)." "Hotel operators use demographic
profiles to improve their knowledge or understanding of client demographic
disparities in terms of happiness and loyalty" (Tsiotsou and Vasioti, 2006, pp. 69 -
82). "It is therefore critical for the sustainability of the hospitality business that hotel
management understands the impact of their customers' demographics on the
complete service marketing factors" (Yeoman et al., 2010). "However, the outcomes
of the majority of these investigations have been inconsistent (Sasikala, 2013, pp.
103 - 116; Serin, Balkan, and Doan, 2013, pp. 1 -7; Tsiotsou and Vasioti, 2006, pp.
103 -116; Kniatt, 1995)." "In most research, the most commonly utilized variables
describing demographics are gender, age, income, education, and occupation" (Lee,
Bai, and Murphy, 2012, pp. 569 - 588).
Independent Variable Dependent Variable
New Method of Hospitality Importance and Satisfaction with
Technological Amenities Technologies
Moderating Variable
Demographic Profile
Figure 2. Conceptual Framework
Significance of the Study
This study will be conducted to assess or evaluate the effectiveness of
technological amenities on the customer’s satisfaction is selected hotels in Davao
City. Additionally, this study also aims to assess the significant relationship and
difference between the technological amenities and customer’s satisfaction in
selected hotels in Davao City.
This research contributes to the body of knowledge about the technological
amenities affecting customer’s satisfaction. Consequently, the result of this study is
significant because this will benefit the readers and future researchers who will be
conducting similar study as they explore different variables that have a relevant
factor to the study. Furthermore, this study will be also beneficial for this will serve as
the basis for technological innovation in the field of hospitality management. Also,
this study benefits the selected hotels in Davao City to improve their methods of
hospitality to satisfy the customer’s.
Definitions of Terms
Technology. An application of scientific knowledge to the practical aims of
human life or, as it is sometimes phrased, to the change and manipulation of the
human environment.
Customer Satisfaction. It is an internal feeling of every individual which may
be satisfaction or dissatisfaction resulting from the assessment of services provided
to an individual in context
Hospitality Industry. It is a broad category of fields within the service
industry that includes lodging, food and drink service, event planning, theme parks,
travel and tourism. It includes hotels, tourism agencies, restaurants and bars.
METHOD
Research Design
This study aims to assess the effectiveness of technology as one of the new
method of hospitality to its importance and satisfaction to customers. The
researchers will look upon the application of the technology how important that
certain technology and to satisfy the customers of the certain organization from one
point in time. Thus, this study will utilize descriptive quantitative method in cross-
sectional research design that entails gathering of information about prevailing
situations, subjected to interpretations (Cummings, 2018). It utilized the process of
disciplined inquiry by analyzing empirical and numerical data. A cross-sectional
research design, as defined by Setia (2016) is a quantitative non-experimental
design that measures outcomes and exposures from one point in time. Additionally,
as stated above, the researchers will also utilize a non-experimental quantitative
design for they will not dwell into the cause and effect but rather on the relationships
between the variables.
Research Subject
Davao City consists of 218 best hotels according to the statistics. Thus, the
researchers have chosen selected hotels in Davao City to which they will conduct
the study.
This study accommodated 402 customers from selected hotels in Davao City,
ages 18 years old and above. This age group has been chosen, since they have
peak participation in public activities, making them more committed and voluntarily
involved (Verbrugge et al., 1996). Moreover, the researchers will utilize a random
sampling method, specifically a simple random sampling technique in gathering the
respondents for the study. Each and every member of a population will have the
chance of being included in the sample using this method (Taherdoost, 2016).
Research Instrument
Quantitative data will be collected in order to attain better outcomes and to
follow the recommendations of past studies. An examination of website content will
be conducted in order to determine which technological amenities are most
significant to clients and satisfy their hotel preferences in Davao City. The
researchers will utilize an adapted, modified questionnaire from the study entitled,
The Impact of Technological Amenities on Customer Experience in Upscale Hotels
(Margarido, 2015). The questionnaire for hotel guests was completed after a review
of the literature and using all of the information gathered from website research. The
questionnaire is broken down into three sections. The first section includes five
questions centered on demographic characteristics, allowing respondents to be
categorized: age, gender, marital status, nationality, and current employment status.
In the second section, it also asks guests for their opinion regarding the importance
and satisfaction with technological amenities in the hotel.
To measure the importance of the in-room entertainment technological
amenities, the following five-point Likert-type scale response format was used.
Further, mean and standard deviation were employed to analyze the answers of the
respondents, where:
Value Descriptive Equivalent Interpretation
4.21- 5.0 Not Important Very Low
3.41- 4.20 Less Important Low
2.61- 3.40 Neutral Moderate
1.81- 2.60 Important High
1.00- 1.80 Very Important Very High
To measure satisfaction with in-room entertainment technological amenities,
the following five-point Likert-type scale response format was used. Further, mean
and standard deviation were employed to analyze the answers of the respondents,
where:
Value Descriptive Equivalent Interpretation
4.21- 5.0 Very Dissatisfied Very Low
3.41- 4.20 Dissatisfied Low
2.61- 3.40 Neutral Moderate
1.81- 2.60 Satisfied High
1.00- 1.80 Very Satisfied Very High
They were instructed to rate the importance of technological amenities first,
followed by their satisfaction with them. These items were gathered based on the
technologies found on the websites as well as a review of the literature. The list
contains the following nineteen technologies (15 in the room and two in the lobby):
LCD Television, CD/DVD player, cable/satellite TV, video gaming On Demand,
movie On Demand, mini bar, alarm clock, air conditioning, wireless Internet, fixed &
portable telephones, voicemail, in-room electronic safe, TV-speakers /music in WC,
hair dryer, coffee/tea making facilities, Wi-Fi access in public areas and a 24 hour
Net center (business center). In the third section, customers are polled to gauge their
level of satisfaction with the available technological amenities. This questionnaire
was created using questionnaires from previous studies (Bhangu, 2013; Nasoz,
2011).
Data Gathering Procedure
The researchers have observed the following steps in conducting the study:
Permission to Conduct the Study. The researchers will ask consent to the
Dean of the College of Hospitality Education of the University of Mindanao through a
formal letter noted by the research adviser in handling the study. Also the
researchers will ask consent to the chosen hotel to conduct the study.
Administration of Research Instrument. After getting the necessary
authorization, the researchers will disseminate the adapted questionnaires to the
respondents through online survey forms. Pilot testing of the survey questionnaire
will be done to ensure the reliability and validity of the data to be obtained. Giving of
the letter of consent explaining the procedure of the study is the first task of the
researchers. The researchers will explain that their identity will be kept confidential.
After the respondents will agree to the terms and agreements of the study, the
survey questionnaire will be given to them via an online platform, the Google Forms.
Enough time was given to the respondents in answering the inquiries. Lastly,
observing research ethics throughout the process is a mandatory requirement for the
researchers. However, if the research gathering through online platform will not be
feasible, enumerator will be hired by the researchers to gather the data needed.
Retrieval, Collation, and Tabulation of Data. The researchers will gather
the data once the expected number of respondents were all done. The researchers
will then tally the data using Microsoft Excel. After which, the raw data will be sent to
the statistician for the interpretation and analyzation of the data, for the researchers.
The results will be analyzed using Statistical Package for the Social Sciences
(SPSS) software. The discussion of the output from the data processing is through
the presentation, analysis, and interpretation of the results. Providing the complete
breakdown of the results in achieving the study's objectives and recommendations
will be use to formulate reasons and a conclusion that would benefit the study.
Permission to Conduct the Study
Administration of Research Instrument
Retrieval, Collation, and Tabulation of Data
Figure 3. Data Gathering Procedure of the Study
Statistical Treatment of Data
An exploratory factor analysis with VARIMAX rotation was employed on the
data from the perceived importance of the in-room entertainment-technology
amenities of the survey respondents. The primary objectives of using a factor
analysis were: (1) to create correlated variable composites from the original in-room
entertainment-technology amenities so as to identify a smaller set of dimensions or
factors that explained most of the variances among the attributes; and, (2) to apply
the derived factors in the subsequent importance performance analysis (IPA). The
survey responses were analyzed for data, and the results were coded and reported.
Version 22 of the Statistical Packages for Social Science will be used to analyze the
data (SPSS) in order to investigate demographic characteristics.
The main analysis of the current study involved the importance performance
analysis (IPA). This tool allowed us to create a two-by-two matrix of the relative
positioning of the in-room entertainment technology amenities, based on high or low
importance and high or low performance (satisfaction). Importance-performance
analysis yields important insights into which aspects of the marketing mix a firm
should devote more attention to, and it identifies areas that may be consuming too
many resources (Martilla & James, 1977).
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Research Questionnaire
The goal of this study is to determine the importance and satisfaction of
technological amenities to customers. The target participants of this questionnaire
are customers, with more than 17 years old. All answers are anonymous and
confidential; the data collected will be used just for academic purposes.
Thank you in advance in your cooperation.
Part I – Demographic Characteristics
1. How old are you?
18 – 25 55 – 64
26 – 34 65 or over
35 – 54
2. Gender?
Female Male
3. Marital status?
Single Married/live together
Divorced Widowed
4. What is your current employment situation?
Employed
Unemployed
Studying
Retired
Studying and working
Part II - Last hotel stay in Davao
1. What was the last hotel where you stayed in Davao? (Name of the hotel
please): ______________________________
2. Why did you choose this hotel?
Location
Technological Amenities (ex: Wi-Fi)
Service and Facilities
Price/Quality
Recommendations
Website Reviews
Other: _____________
3. In your last hotel stay, in Davao, did you travel:
Alone
With friends
As a couple
With family
Other: _____________
Importance and satisfaction with technologies according your last hotel stay
in Davao.
Please rate the technologies below according an importance scale from 1 to 5.
Point Equivalent: 1 – Not Important 4 – Important
2 – Less Important 5 – Very Important
3 – Neutral
In-room Technologies: 1 2 3 4 5
LCD Television
CD/DVD Player
Cable/satellite TV
Video gaming on demand
Movie on demand
Mini Bar
Alarm Clock
Air Conditioning
Wireless Internet
Fixed & portable telephones
Voice Mail
In-Room Electronic Safe
TV-Speakers /Music in WC
Hair dryer
Coffee/Tea making facilities
LOBBY:
Wi-Fi access in public areas
Net center 24 hours
Please rate the technologies below according your satisfaction scale from 1 to 5.
Point Equivalent: 1 – Very Dissatisfied 4 – Satisfied
2 – Dissatisfied 5 – Very Satisfied
3 – Neutral
In-room Technologies: 1 2 3 4 5
LCD Television
CD/DVD Player
Cable/satellite TV
Video gaming on demand
Movie on demand
Mini Bar
Alarm Clock
Air Conditioning
Wireless Internet
Fixed & portable telephones
Voice Mail
In-Room Electronic Safe
TV-Speakers /Music in WC
Hair dryer
Coffee/Tea making facilities
LOBBY:
Wi-Fi access in public areas
Net center 24 hours