Online Games Research Paper Autosaved 5 1
Online Games Research Paper Autosaved 5 1
This study would not been possible without the kind support
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DEDICATION
need in order for all to complete the tasks needed. Most of all,
the researchers dedicate this study to their families for all the
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ABSTRACT
Grade 11 Ruizians
RESEARCHERS:
Maldecir, Jemmarie
Serante, Crissent
YEAR: 2017
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effects of online games to the study habits of Grade 11 Ruizians. The
positive and negative effects to their study habits. It also shows that
Grade 11 Ruizians
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Chapter I
Introduction
Online games refer to games that are played over some forms
and virtual worlds populated by many players. Online games are also
this online world because of the modern gadgets that are invented.
than one billion individuals played computer games which fueled the
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dates back to 1983, when the first report emerged suggesting that
Online gaming is the addictive hobby that can affect the performance
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Online games are pretty challenging especially a game with different
rises. And this may affect the social life and the behavior of the
she wants and makes more time in playing online games. Our
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SIGNIFICANCE OF THE STUDY
games to their study habits. It will also show the ways on how to
what affects the students’ study habits. Teachers will know how to
to online games. It will help them set some limitations to both the
the research. This study will give them additional information about
the topic and will help them in constructing a conclusion about the
given topic.
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CONCEPTUAL FRAMEWORK
Online Games
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STATEMENT OF THE PROBLEM
2. What are the positive and negative effects of online games to their
academic performance?
online games?
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OPERATIONAL DEFINITION OF VARIABLES
other causes.
their studies and how they cope with or accomplish different tasks
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SCOPE AND DELIMITATION
from all the sections of Grade 11 students. The researchers chose the
The participants are selected based on the online games they played
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Chapter II
about the effects of online games to the students. These data are
online games, and how to balance academic performance and the use
of online games.
to limit his daily preoccupation with online gaming (Oggins & Jeffrey,
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thus opt for the virtual world instead of the real one (Jeong & Kim,
2011).
students are into playing online games. Pew Research Center (2015)
players think that online games help good problem solving skills and
strategic thinking skill. Their research also stated that gamers play
hours to it. The reason on online gaming addiction can also be found
academic performance
of males report playing four hours a day or more (Bailey, West, &
popular press regularly pulses out urgent warnings against the perils
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majority of psychological research on the effects of “gaming” has
more balanced perspective is needed, one that considers not only the
social in nature (Ferguson & Olson, 2013). When you play online
games you are solving puzzles to move to the next level and that
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reading and science that you have been taught during the day
higher in math, reading, and science tests than their peers who did
not. When you play online games you are solving puzzles to move to
the next level and that involves using some of the general knowledge
and skills in math, reading, and science that you have been taught
game compulsions may lie to hide the time spent in gaming. A gamer
with gaming time. During time away from gaming, a person may feel
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Preventing online game addiction is beneficial to avoid the
and limits on the time children spend playing video games to prevent
talk about the fact that the action in online games can go on for a
long time, but the games can always wait for the next playing
Therapy can help the compulsive person refocus thoughts and energy
community, spending time with other people who are also playing
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online games, it may be necessary to change the physical
compulsions.
and negative effects in our time, school grades, and in life. The
subjects like math, reading, and science because when you play
online games, you are challenging yourself to the next level so when
you have problems on the said subjects you can easily solve it
negative effect of online games is that when you are consuming more
time in playing online games than doing your chores and homework,
you will become an irresponsible student in the future. When you are
time playing it that is where the negative effect will affect your life
because you might forget to sleep and eat because you are too
your time to your friends and family because you can learn more
from them. Some parents should pay attention and observe their
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children if they are playing online games because it might come to
the point that their son is not eating, sleeping and becoming an
not a beneficial hobby to start when you are bored. There are many
advantages that could befall you and others around, for instance your
family. Online gaming can ruin your future and education. There are
many more hobbies which could benefit you in terms of physical and
Online gamers would have less time to communicate with friends and
family members. Online games can alter the way people spend their
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Chapter III
Grade 11 Ruizians”
problem and was presented to the advisers for some suggestion for
for help in validating the tool that was used in this study. The
revisions and approval from the research adviser. Lastly, the tools
DATA PROCESSING
Frequency Count
The statistical techniques were used to compute the data obtained from
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Chapter IV
Identify the students’ reason in playing online games. 2.) Identify the
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Table 1
The table 1 showed the survey results gathered from the Grade
online games than doing their assignments and help them to gain
academic performance
solving skills that can also help them in their schoolwork. We were
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Table 2.1
FREQUENCY PERCENTAGE
Affected you 28 93.33%
positively
Affected you 18 60%
negatively
Affects your study 17 56.67%
habits
Hinder your studies 18 60%
Table 2.2
thoughts
It improves hand-eye coordination 6
It improves responsiveness 5
It develops problem solving skills and quick in 14
thinking
It brings happiness and satisfaction P a5g e 1 | 48
Table 2.2 presents the positive and negative effects in which
responsiveness.
Table 2.3
Skipped class 1 4 25
Forget responsibilities 3 17 10
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Neglecting schoolwork 5 17 4
The table 2.3 showed the survey result gathered from the grade 11
Ruizians explain that the nineteen (19) respondents answer sometimes when
playing online games in the statement losing sleep. In the statement skipped
class the twenty-five (25) respondents answer never when playing online
statement affect your grades the fifteen (15) respondents answer sometimes
when playing online games, and in the statement neglecting school works
games.
play for 3-4 hours. 10 students answered that they spend 3-4 days in
Table 3
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Half hour 4
1-2 hours 6
3-4 hours 14
5 hours or over 6
Daily 8
3-4 days 10
Once a week 5
Twice a week 7
Chapter V
RECOMMENDATIONS
discovered, what the result mean and what actions should be taken
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in the result of the findings based on the gathered data that were
the goal of this research, the researchers had to look into the
SUMMARY OF FINDINGS
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Effects of Online Games to Grade 11 Students’ Academic
Performance.
games?
Furthermore, the time that they spent in online games affects their
The students who play online games affect not only their
they did not do their school works because they spent their time in
online games only. Online games clearly shows that it can affect both
learn to do first their school works. Students’ who play online games
CONCLUSION
performance of the students. Based from the data obtained from the
them to gain friends, to relieve stress, they like playing online games
performance of the students’. It can get low grades because they did
not do their school works and they are not listening to the lessons of
their teachers’ because they are too lazy because of online games.
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However, based on the research, they have difficulty in getting high
the students’ that they have limitations, this will help to lessen the
the students to let them fully understand what would happen if they
RECOMMENDATIONS
FOR STUDENTS
This study shows that playing online games has both positive
and negative effects. Thus, students should balance the time spent
FOR TEACHERS
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Teachers helps the students to attain their academic success
and one of the reasons that will affect their academic performance is
playing online games. They will be inform on what is its effect to their
teach effective ways on how they will balance their time effectively.
computer shops near the school premises to lessen students who are
games.
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BIBLIOGRAPHY
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3905489/
https://prezi.com/
https://thoughtcatalog.com/justin-wright/2015/02/10-
facts-about-online-gaming/
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http://www.techaddiction.ca/gaming-addiction-
statistics.html
http://www.techaddiction.ca/video_game_addiction_statistic
s.html
https://newzoo.com/insights/articles/the-global-games-
market-will-reach-108-9-billion-in-2017-with-mobile-taking-
42/
https://venturebeat.com/2016/12/21/worldwide-game-
industry-hits-91-billion-in-revenues-in-2016-with-mobile-the-
clear-leader/
https://www.eteknix.com/5-shocking-facts-about-the-
growth-of-online-gaming/
http://www.rubinbrown.com/Gaming_Stats.pdf
https://assets.kpmg.com/content/dam/kpmg/in/pdf/2017/
05/online-gaming.pdfg
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APPENDICES
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Letters
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Questionnaire
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Section: _________________________________
a. Yes b. No
a. Yes b. No
3. Does playing online games affect your study habits? Explain your
answer.
a. Yes b. No
4. Do you think playing online games too often will hinder your
studies?
a. Yes b. No
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5. How long do you play online games in a day?
7. Which of the following bad effect of playing online games that have
happened to you?
b. Blurred vision
Others:
b. It improves responsiveness
1 2 3 4 5 6 7 8 9 10
3. Do you forget
responsibilities or deadlines
in school when gaming?
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_____________________________________________________
_____________________________________________________
_____________________________________________________
Curriculum
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Vitae
Contact #: 09177039886
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E-mail Address: cmarcchester@yahoo
Personal Background
Christian
2005-2011
2011-2014
Maldecir, Jemmarie
Contact #: 09507345815
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E-mail Address: [email protected]
Personal Background
Educational Background
2006-2012
Metro Manila
2012-2016
City
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Contact #: 09166531549
Personal Background
Educational Background
2006-2012
2012 - 2016
Serante, Crissent B.
Contact #: 09274666080
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E-mail Address: [email protected]
Personal Background
Educational Background
2007-2008
2008-2013
2013-2017
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