- published: 08 Mar 2023
- views: 337
'+pages+''); $('.stream > div:odd').addClass('bgr_color'); updateHeight('#history'); }); window.activateTabArea = ensure(function(tab, areas){ var parsed = false; var parts = (areas || '').split('/'); window.fsonload = $.inArray('fs', parts) >= 0; if(fsonload){ parts.splice(parts.indexOf('fs'), 1); } var replayMode = false; if($.inArray('replay', parts)>=0){ replayMode = 'replay'; } var noSoundMode = false; if($.inArray('nosound', parts)>=0){ noSoundMode = 'nosound'; } if($.inArray('ns', parts)>=0){ noSoundMode = 'ns'; } var previewMode = null; if($.inArray('p', parts)>=0){ previewMode = 'p'; } if($.inArray('preview', parts)>=0){ previewMode = 'preview'; } if($.inArray('repeat', parts)>=0){ replayMode = 'repeat'; } if($.inArray('r', parts)>=0 || $.inArray('ro', parts)>=0){ replayMode = 'r'; } if(replayMode){ parts.splice(parts.indexOf(replayMode), 1); } if(noSoundMode){ parts.splice(parts.indexOf(noSoundMode), 1); } if(previewMode){ parts.splice(parts.indexOf(previewMode), 1); } if(previewMode){ if(!parts.length){ parts = ['1-14', '999:59']; } } var area = parts[0]; if(tab == 'history' && false){ var page = parseInt(area || '1') || 1; $.ajax({ url: 'https://login.wn.com/recent/json/?pp='+history_pp+'&skip='+history_pp*(page-1), dataType: 'jsonp', success: function(response){ $ensure(function(){ renderHistory(response, page); }); } }); return true; } if(tab == 'global_history' && false){ var page = parseInt(area || '1') || 1; globalHistory.fetchStream(page, '', function(){ updateHeight('#global_history'); }); return true; } if(tab == 'my_playlists' && false){ var page = parseInt(area || '1') || 1; myPlaylists.fetchStream(page, '', function(){ updateHeight('#my_playlists'); }); return true; } if(tab == 'my_videos' && false){ var page = parseInt(area || '1') || 1; myVideos.fetchStream(page, '', function(){ updateHeight('#my_videos'); }); return true; } if(tab == 'related_sites' && areas && matchPosition(areas)){ var seconds = parsePosition(areas); scrollRelated(seconds); return false; } if(matchPosition(area) || matchAction(area)){ parts.unshift('1'); area = parts[0]; } if(tab == 'expand' && area && area.match(/\d+/)) { var num = parseInt(area); if(num < 100){ //FIX ME. Load news page with ajax here } else if(num > 1900){ //FIX ME. Load timeline page with ajax here } } else if(tab.match(/^playlist\d+$/)){ var playerId = parseInt(tab.substring(8)); var vp = videoplayers[playerId]; window.descriptionsholder = $('.descriptionsplace'); if(!vp) return; // why? no player? if(replayMode){ $('.replaycurrent'+playerId).attr('checked', true); vp.setReplayCurrent(true); } var playQueue = []; window.playQueue = playQueue; var playQueuePosition = 0; var playShouldStart = null; var playShouldStop = null; var parseList = function(x){ var items = x.split(/;|,/g); var results = []; for (i in items){ try{ var action = parseAction(vp, items[i]); if(!action.video){ if(window.console && console.log) console.log("Warning: No video for queued entry: " + items[i]); }else{ results.push(action); } }catch(e){ if(window.console && console.log) console.log("Warning: Can''t parse queue entry: " + items[i]); } } return results; }; var scrollToPlaylistPosition = function(vp){ var ppos = vp.getPlaylistPosition(); var el = vp.playlistContainer.find('>li').eq(ppos); var par = el.closest('.playlist_scrollarea'); par.scrollTop(el.offset().top-par.height()/2); } var updateVolumeState = function(){ if(noSoundMode){ if(noSoundMode == 'turn-on'){ clog("Sound is on, vsid="+vp.vsid); vp.setVolumeUnMute(); noSoundMode = false; }else{ clog("Sound is off, vsid="+vp.vsid); vp.setVolumeMute(); noSoundMode = 'turn-on'; } } } var playQueueUpdate = function(){ var playPosition = playQueue[playQueuePosition]; vp.playFromPlaylist(playPosition.video); scrollToPlaylistPosition(vp); playShouldStart = playPosition.start; playShouldStop = playPosition.stop; }; var playQueueAdvancePosition = function(){ clog("Advancing play position..."); playQueuePosition ++; while(playQueuePosition < playQueue.length && !playQueue[playQueuePosition].video){ playQueuePosition ++; } if(playQueuePosition < playQueue.length){ playQueueUpdate(); }else if(vp.getReplayCurrent()){ playQueuePosition = 0; playQueueUpdate(); vp.seekTo(playShouldStart); vp.playVideo(); }else{ vp.pauseVideo(); playShouldStop = null; playShouldStart = null; } }; function loadMoreVideos(playerId, vp, start, finish, callback){ var playlistInfo = playlists[playerId-1]; if(playlistInfo.loading >= finish) return; playlistInfo.loading = finish; $.ajax({ url: '/api/upge/cheetah-photo-search/query_videos2', dataType: 'json', data: { query: playlistInfo.query, orderby: playlistInfo.orderby, start: start, count: finish-start }, success: function(response){ var pl = vp.getPlaylist().slice(0); pl.push.apply(pl, response); vp.setPlaylist(pl); callback(); } }); } if(parts.length == 1 && matchDash(parts[0])){ var pl = vp.getActualPlaylist(); var vids = parseDash(parts[0]); parts = []; for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': null }) } if(vids.length){ if(vids[vids.length-1]-1>=pl.length){ loadMoreVideos(playerId, vp, pl.length, vids[vids.length-1], function(){ if(fsonload){ activateTabArea(tab, parts[0]+'/fs'); }else{ activateTabArea(tab, parts[0]); } var pls = vp.getPlaylist(); vp.playFromPlaylist(pls[pls.length-1]); vp.playVideo(); scrollToPlaylistPosition(vp); }); return true; } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; playShouldStart = 0; } } if(previewMode){ var vids = []; var dur = 0; var pl = vp.getActualPlaylist(); area = parts[0]; if(parts.length == 1 && matchPosition(parts[0])){ vids = parseDash('1-'+pl.length); dur = parsePosition(parts[0]); parts = []; }else if(parts.length == 1 && matchDash(parts[0])){ vids = parseDash(parts[0]); dur = parsePosition("999:59"); parts = []; } if(parts.length == 2 && matchDash(parts[0]) && matchPosition(parts[1])){ vids = parseDash(parts[0]); dur = parsePosition(parts[1]); parts = []; } for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': dur }) } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } } if(parts.length>1){ for(var i = 0; i < parts.length; i++){ var sel = findMatchingVideo(vp, parts[i]); if(sel){ playQueue.push({ 'video': sel, 'start': 0, 'stop': null }) } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } }else if(area){ var sel = findMatchingVideo(vp, area); if(sel){ vp.playFromPlaylist(sel); playShouldStart = 0; parsed = true; } } if(fsonload || replayMode){ playShouldStart = 0; } if(document.location.search.match('at=|queue=')){ var opts = document.location.search.replace(/^\?/,'').split(/&/g); for(var o in opts){ if(opts[o].match(/^at=(\d+:)?(\d+:)?\d+$/)){ playShouldStart = parsePosition(opts[o].substr(3)) } if(opts[o].match(/^queue=/)){ playQueue = parseList(opts[o].substr(6)); if(playQueue){ playQueuePosition = 0; playQueueUpdate(); } } } } if(matchPosition(parts[1])){ playShouldStart = parsePosition(parts[1]); parsed = true; } if(matchAction(parts[1])){ var action = parseAction(vp, area+'/'+parts[1]); playShouldStart = action.start; playShouldStop = action.stop; parsed = true; } if(playShouldStart !== null && !playQueue.length){ playQueue.push({ video: vp.getCurrentVideo(), start: playShouldStart, stop: playShouldStop }); } if(playShouldStart != null){ setInterval(function(){ if(playShouldStop && vp.currentPlayer && vp.currentPlayer.getCurrentTime() > playShouldStop){ playShouldStop = null; if(vp.getCurrentVideo() == playQueue[playQueuePosition].video){ playQueueAdvancePosition(); }else{ playShouldStart = null; } } }, 500); vp.playerContainer.bind('videoplayer.player.statechange', function(e, state){ if(state == 'ended'){ // advance to the next video playQueueAdvancePosition(); } }); vp.playerContainer.bind('videoplayer.player.readychange', function(e, state){ if(state){ updateVolumeState(); if(playShouldStart !== null){ vp.seekTo(playShouldStart); playShouldStart = null; }else{ playShouldStop = null; // someone started other video, stop playing from playQueue } } if(fsonload) { triggerFullscreen(playerId); fsonload = false; } }); } } else if(tab.match(/^wiki\d+$/)){ if(firstTimeActivate){ load_wiki($('#'+tab), function(){ if(area){ var areaNode = $('#'+area); if(areaNode.length>0){ $('html, body').scrollTop(areaNode.offset().top + 10); return true; } } }); } } return parsed; }) window.activateTab = ensure(function(tab, area){ window.activeArea = null; if(tab == 'import_videos'){ if(area){ import_videos(area); }else{ start_import(); } return true; } if(tab == 'chat'){ update_chat_position($('.chat').eq(0)); window.activeArea = 'chat'; jQuery('.tabtrigger').offscreentabs('activateTab', 'chat'); return true; } if(tab in rev_names){ tab = rev_names[tab]; } if(tab.match(':')){ return false; } var sup = $('ul li a[id=#'+tab+']'); if(sup && sup.length>0){ window.activeArea = area; sup.first().click(); if(!window.activateTabArea(tab, area)){ window.activeArea = null; } window.activeArea = null; return true; }else{ var have_tabs = $('#playlist_menu li').length; if(tab.match(/^playlists?\d+$/)){ var to_add = +tab.substring(8).replace(/^s/,'')-have_tabs; if(to_add>0 && have_tabs){ add_more_videos(to_add); return true; } } } return false; }); window.currentPath = ensure(function(){ return window.lastHistory.replace(basepath, '').split('?')[0]; }); window.main_tab = window.main_tab || 'videos'; window.addHistory = ensure(function(path){ if(window.console && console.log) console.log("Adding to history: "+path); if(window.history && history.replaceState && document.location.hostname.match(/^(youtube\.)?(\w{2,3}\.)?wn\.com$/)){ if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = basepath; } else if( path.match('^'+main_tab+'/') ){ path = basepath + '/' + path.replace(main_tab+'/', '').replace('--','/'); } else { path = basepath + '/' + path.replace('--','/'); } if(document.location.search){ path += document.location.search; } if(window.lastHistory) { history.pushState(null, null, path); } else if(window.lastHistory != path){ history.replaceState(null, null, path); window.lastHistory = path; } } else{ path = path.replace('--','/'); if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = ''; } if(window.lastHistory != '/'+path){ window.location.hash = path? '/'+path : ''; window.lastHistory = '/'+path; } } }); $('.tabtrigger li a').live('click', ensure(function() { var tab = $(this).attr('id'); if(tab.substring(0,1) == '#'){ var name = tab.substring(1); if(name in menu_names){ name = menu_names[name][0]; } realTab = rev_names[name]; $('#'+realTab).show(); if(window.console && console.log) console.log("Triggering tab: "+name+(window.activeArea?" activeArea="+window.activeArea:'')); var path = name; if(window.activeArea){ path = path + '/' + window.activeArea; } if(tab.match(/#playlist\d+/) || tab.match(/#details\d+/)){ $('.multiple-playlists').show(); $('.related_playlist').show(); $('.longest_videos_playlist').show(); }else { $('.multiple-playlists').hide(); $('.related_playlist').hide(); $('.longest_videos_playlist').hide(); } // start the related script only when the tab is on screen showing if (tab.match(/related_sites/)) { if (mc) { mc.startCredits(); } } window.activeTab = realTab; addHistory(path); setTimeout(ensure(function(){ if(tab.match(/language--/)){ $('.tabtrigger').offscreentabs('activateTab', 'language'); } if(tab.match(/weather/)) { $('.tabtrigger').offscreentabs('activateTab', 'weather'); loadContinent(); } updateMenus(tab); updateHeight(); }), 10); } return false; })); }); -->
Rob Hubbard (born 1955 in Kingston upon Hull,England) is a British composer best known for his composition of computer game theme music, especially for microcomputers of the 1980s such as the Commodore 64. His work showcased the potential of the Commodore 64's sound hardware and provided many examples of how appropriate music can improve the gaming experience.
He first started playing music aged 7. Whilst at school he played in bands. After leaving school he went to music college.
In the late seventies, before scoring games, he was a professional studio musician. He decided to teach himself BASIC and machine code for the Commodore 64.
Writing a few demos and some educational software for learning music, he approached Gremlin Graphics in 1985 with samples of his work, in an attempt to market his software. Gremlin was more interested in the tunes than the software, and he was asked to create the soundtrack for Thing on a Spring, a platform game.
Links: (Free Library) https://www.spitfireaudio.com/bbc-symphony-orchestra-discover (Free Sibelius Easy-install Sound Set) http://itch.io/sibelius-services So, how well does a free orchestral plug-in (Spitfire Audio's BBC Symphony Orchestra Discover) handle Rob Hubbard's beautiful "Goldrunner Adagio for Strings" when played through the brand-new Sibelius Sound Set from Sibelius Sounds? Not too shabby! The slow pace and attack on most of this piece plays to the strengths of the library's long articulations. If you have Sibelius and a computer powerful enough, why not download BBC Symphony Orchestra Discover plug-in and get the easy-install sound set? This Sibelius file is included so you can have a play! There is a live version of this recorded in Prague with the Czech Studio Orchestra...
Live retro console/computing game dev most evenings on Twitch: www.twitch.tv/retrocodertv Load 'n' Play C64 Mega Music by Rob Hubbard Game Music HQ Chiptune
Spellbound, composed by Rob Hubbard in 1986, performed on the Chipophone. http://www.linusakesson.net/chipophone/spellbound.php
NOTE: Watch Episode 2 here: https://youtu.be/3aOKhWJrnXw - To some, they are heroes, while others called them outlaws. Even their name - the Fellagha - had different meanings for different people. While the word literally translates to "bandits", in 20th century Tunisia, they were known as those who resisted the French presence in North Africa's smallest country. In Tunisia, they were the separatist resistance fighters who launched a campaign against French colonial rule which, together with political negotiations, culminated in independence in 1956. Drawn mainly from the mountainous rural south of the country, the Fellagha drew inspiration from their ancestors - rebels who had opposed the French immediately after colonial rule began in the 1880s. By the 1920s, resistance to the Fren...
In this video, I take you back to the 80s, when I spent hours downloading PAL games on my NTSC Commodore 64, completely unaware of the technical quirks. From flickering screens to blistering fast gameplay, playing these PAL games was a unique experience I didn't fully understand back then. With the VIC-II Kawari chip, I’m revisiting classics like Ghosts 'n Goblins, Commando, and Paperboy, comparing how they play today in both formats. Join me as I relive these retro gaming moments and discover how PAL vs. NTSC truly impacted our childhood games!
If there is a god, what would you ask if you could speak with them? Would you ask about the meaning of life, or what happens after we die, or maybe about the ancient mythical powers contained within religious books? Think about it. If you could hold a conversation with God, what secrets of the universe might be revealed? For as long as humans have existed, this is something they have wondered about. But in fact, there are some who have gone beyond merely wondering, some who have pursued just such a conversation. What did they learn when they did, and what can their work tell us about humanity’s existence, about our past, and our future? The answer starts with a man named John Dee … Get Our E-Book For Free - https://bit.ly/3mVvckL Check our articles - https://universe-inside-you.com/ Narra...
A Commodore 64 music by Lords of Sonics, released 1989. Credits: Music .... Jens Blidon
Strangest Deaths That All Have Links To Scientology. Join us as we look Inside Scientology and see what has Scientology got to hide 1. Shawn Lonsdale was a long time enemy of Scientology; the church moved into his hometown and he wasn't pleased. He often picketed and demonstrated outside their offices and always felt the brunt of their sheer numbers. The church dug deep into Lonsdale's past and found he had two convictions, both misdemeanors related to having sex with men in public. Using the information, the church plastered fliers around town with Lonsdale’s mug shot and also called his landlord and his employer and told them that he was a religious bigot who was possibly dangerous. Shawn lonsdale would always mention to friends what has Scientology got to hide after going to great l...
Analyzing and discussing CULT money extortion, how the SCN cult is a rigged casino where they get your money NO MATTER WHAT. You’re tied up into signing away your life with bunches of contracts, so you can never sue them when it all goes wrong. The SCN cult reeks with malfeasance and corrupt activities - explained with examples in this video. bookmarks: 0:45 John explains his black eye (a fall). 1:26 SCN cult of HARD SELLING. Hubbard says: "it’s a "MUST". 5:00 Outing "tag team" techniques. 8:00 Threatening Clears that they are now at risk if they don't pay $40,000 immediately for their next levels (exorcism) is written in policy. 10:45 Scientology, Inc is sitting with $3 billion in cash, but will extort every last dime without revealing they are Billionaires with ~ $4 billion stashed a...
Rob Hubbard (born 1955 in Kingston upon Hull,England) is a British composer best known for his composition of computer game theme music, especially for microcomputers of the 1980s such as the Commodore 64. His work showcased the potential of the Commodore 64's sound hardware and provided many examples of how appropriate music can improve the gaming experience.
He first started playing music aged 7. Whilst at school he played in bands. After leaving school he went to music college.
In the late seventies, before scoring games, he was a professional studio musician. He decided to teach himself BASIC and machine code for the Commodore 64.
Writing a few demos and some educational software for learning music, he approached Gremlin Graphics in 1985 with samples of his work, in an attempt to market his software. Gremlin was more interested in the tunes than the software, and he was asked to create the soundtrack for Thing on a Spring, a platform game.
Oh nuit vient apporter à la terre
Le calme enchantement de ton mystÃre
L'ombre qui t'escorte est si douce
Si doux est le concert de tes doigts
Chantant l'espÃrance
Si grand est ton pouvoir transformant tout en rÃve heureux
Oh nuit, oh laisses encore à la terre
Le calme enchantement de ton mystÃre
L'ombre qui t'escorte est si douce
Est-il une beautà aussi belle que le rÃve