F♯ A♯ ∞ (pronounced "F-sharp, A-sharp, Infinity") is the debut album of the Canadian post-rock band Godspeed You! Black Emperor. It was released twice, first in 1997 by Constellation Records and then again on 8 June 1998, by Kranky as an expanded edition that ran for 63:27. The album is devoid of traditional lyrics and mostly instrumental, featuring lengthy songs segmented into movements and wide dynamics.
In 1995, Mauro Pezzente moved into a loft with his then-girlfriend in the Mile End of Montreal. Pezzente used the flat as a performance venue, dubbing it the Gallery Quiva. Around 1996, fumes from the mechanic's garage below the loft forced them to vacate it. Shortly after their departure, Efrim Menuck moved into the space and established Hotel2Tango, serving both as a recording studio and practice space. There, in 1997, the original recording of F♯ A♯ ∞ took place. By this time, the band had reached an unwieldy 15 members. In preparation of the album, they trimmed their numbers to ten.
Players must take control of two of sixteen different aircraft, all of which have different firing and bombing patterns. Unlike many other vertical scrolling shooters where players have a set amount of lives (like Namco's own Xevious), both players' chosen aircraft only have one life, with an energy bar (marked "ARMOR") at the bottom of the screen, which immediately ends the game for that player if depleted. However, players can earn extra energy by reaching certain scores - and if the arcade's operator has set the "CONTINUE" setting in the game's options menu to "ON", they will be able to continue by inserting another coin within ten seconds of their energy bar becoming depleted, giving them the opportunity to select a different plane if they did not get very far with the one they had originally chosen.
Factor VIII intron 22 protein is a protein that in humans is encoded by the F8A1gene.
This gene is contained entirely within intron 22 of the factor VIII gene; spans less than 2 kb, and is transcribed in the direction opposite of factor VIII. A portion of intron 22 (int22h), containing F8A, is repeated twice extragenically closer to the Xq telomere. Although its function is unknown, the observation that this gene is conserved in the mouse implies it has some function. Unlike factor VIII, this gene is transcribed abundantly in a wide variety of cell types.
United States military aircraft designation systems
The United States Military Aircraft Designation System was first designed in 1919 when the US Army's Aeronautical Division became the United States Army Air Service. Before this aircraft were put into service under their manufacturers' designations.
History
United States Army Air Service 1919 to 1924
During this period Type Designations used by the United States Army Air Service were allotted, using two or three letters, which were an abbreviation of the aircraft's purpose. Examples include GA for Ground Attack aircraft; NO for Night Observation aircraft and NBS for Night Bombardment, Short Distance aircraft.
Army aviation 1924 to 1962
From 1924 to 1947 the Air Service, United States Army Air Corps, United States Army Air Forces and United States Air Force used a designation system based on mission category, with each model in a category numbered sequentially. In 1947, the designation system was extensively overhauled, with several categories being dispensed with, and others renamed For instance, the LockheedP-80Shooting Star (Pursuit) was redesignated as F-80 (Fighter), while the A-26 medium bomber/attack aircraft was redesignated as the B-26, reusing the designation, the Martin B-26 having retired in the meantime.
The F-35 is descended from the X-35, which was the winning design of the Joint Strike Fighter (JSF) program. It is being designed and built by an aerospace industry team led by Lockheed Martin. Other major F-35 industry partners include Northrop Grumman, Pratt & Whitney and BAE Systems. The F-35 took its first flight on 15 December 2006. The United States plans to buy 2,457 aircraft. The F-35 variants are intended to provide the bulk of the manned tactical airpower of the U.S. Air Force, Navy, Marine Corps over the coming decades. Deliveries of the F-35 for the U.S. military are scheduled to be completed in 2037.
🕹️Compre keys c/ os melhores preços - https://bit.ly/43lxuMR
🤑Sorteio de uma key - https://bit.ly/3pQqOJ5
🖱️Conheça a ECXON - http://ecxon.page.link/fagames
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Site OrigemZ - http://origemz.com
@origemz
DAYZ STANDALONE GAMEPLAY
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ATIVE O 🔔 DAS NOTIFICAÇÕES.
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▬▬▬▬▬▬▬▬CONFIGURAÇÃO DO MEU PC▬▬▬▬▬▬▬▬
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Muito obrigado, grande abraço e falou!
#dayz #fa...
published: 29 Aug 2023
ရော်ရွက် - FA (Official MV)
Song - FA
Artist - Yaw Yazt (ရော်ရွက်)
Composer - Yaw Yazt (ရော်ရွက်)
#YaeYazt #ရော်ရွက် #FA
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👇🏻My Profile Link 👇🏻
🧒🏻Facebook - https://www.facebook.com/yawyaztvocalist
🧒🏻Spotify - https://open.spotify.com/artist/6V68FagG3UDgzHXP3VHS0y
🧒🏻Apple Music - https://music.apple.com/au/artist/yaw-yazt/1216344727
🧒🏻Amazon - https://music.amazon.com/artists/B06XPP64T7/yaw-yazt
🧒🏻Tidal - https://listen.tidal.com/artist/8609250
🧒🏻Naspter - https://us.napster.com/artist/yaw-yazt
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published: 06 Jun 2022
GA IK DE MOOISTE DAME VINDEN IN ROTTERDAM?😳😍 // FA FESTIVAL VLOG'S!☀️
Als je de video leuk vond, en hebt gelachen vergeet dan zeker niet te ABONNEREN en te LIKEN!❤️ @FemiAleje
KLIK OM TE ABBONEREN - https://rb.gy/wh6eql
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Laten we samen groeien naar de 5000 abbonnees! 🔥
-
Volg mij ook op andere social media platformen!🔽
Instagram: https://www.instagram.com/femialeje/
Tiktok: https://www.tiktok.com/@femialeje_
Email: [email protected]
published: 18 Aug 2023
Gundogan double seals FA Cup victory for Man City | FA Cup highlights
Ilkay Gundogan scores twice to fire Manchester City to a 2-1 FA Cup final victory against Manchester United at Wembley.
=============
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Gundogan double seals FA Cup victory for Man City | FA Cup highlights
published: 03 Jun 2023
Jake & Curren, FA 2023
Aidan Mackey
Sean Pablo
Kevin Bradley
Louie Lopez
Sage Elsesser
Elijah Berle
Vincent Touzery
Curren Caples
Jake Anderson
Filmed by:
Johnathan Flechas
Cody Green
Ryan Lee
Ant Travis
Benny Maglinao
Edit by:
Benny Maglinao
published: 23 Aug 2023
No podrás - Santiago Motorizado (con Mex Urtizberea) | Sesiones ¡FA!
Santiago Motorizado pasó por el ¡FA! #10, dedicado a Internet para tocar en vivo una versión de No podrás.
Mira este ¡FA! completo acá https://youtu.be/Z7ZC7eUos-Y
Idea, dirección, guión y producción general:
Mex Urtizberea – Nicolás Tolcachier – Fabiana Segovia - Pedro Saborido
¡FA! son reuniones en lo de Mex Urtizberea.
¡FA! es conversación, pensamientos y música.
¡FA! es un saltito del espíritu ante lo que conmueve.
Músicos:
Hernán Segret (dirección musical / bajo)
Paco Leiva (guitarra)
Lulo Isod (batería)
Leonel De Francisco (trompeta)
Mex Urtizberea (teclados)
Lito Vitale (teclados)
Dirección audiovisual
Nicolás Tolcachier
Realización - cámara:
Ignacio Tabares – Sebastián Pianezzi - Diego Grillo – Martín Iamundo.
Edición:
Ignacio Tabares – Sebastián Pianezzi – Nicolás Tolcachi...
published: 30 May 2023
FULL PENALTY SHOOTOUT | Brighton v Manchester United | Semi-Final | Emirates FA Cup 2022-23
Follow @EmiratesFACup on Twitter for in-game highlights and match updates!
https://twitter.com/emiratesfacup
Subscribe:
https://www.youtube.com/thefacup
To find out more about The FA Cup visit:
https://www.TheFA.com/EmiratesFACup
The FA Cup on Facebook:
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The FA Cup on Instagram:
http://www.instagram.com/emiratesfacup/
The FA Cup on Tiktok:
https://www.tiktok.com/@emiratesfacup
BM pasó por el ¡FA! #10, dedicado a Internet para tocar en vivo una versión de Mejores amigos.
Mira este ¡FA! completo acá https://youtu.be/Z7ZC7eUos-Y
Idea, dirección, guión y producción general:
Mex Urtizberea – Nicolás Tolcachier – Fabiana Segovia - Pedro Saborido
¡FA! son reuniones en lo de Mex Urtizberea.
¡FA! es conversación, pensamientos y música.
¡FA! es un saltito del espíritu ante lo que conmueve.
Músicos:
Hernán Segret (dirección musical / bajo)
Paco Leiva (guitarra)
Lulo Isod (batería)
Leonel De Francisco (trompeta)
Mex Urtizberea (teclados)
Lito Vitale (teclados)
Dirección audiovisual
Nicolás Tolcachier
Realización - cámara:
Ignacio Tabares – Sebastián Pianezzi - Diego Grillo – Martín Iamundo.
Edición:
Ignacio Tabares – Sebastián Pianezzi – Nicolás Tolcachier.
Coordina...
published: 30 May 2023
Shildon AFC 1-2 Knaresborough Town FC (FA Vase) 26-08-23 - The Goals
Shildon AFC 1-2 Knaresborough Town FC (FA Vase) 26-08-23 - The Goals
published: 27 Aug 2023
Brighton v Manchester United | Key Moments | Semi-Final | Emirates FA Cup 2022-23
Watch the key moments from Brighton & Hove Albion v Manchester United in the Semi-finals of the Emirates FA Cup.
Follow @EmiratesFACup on Twitter for in-game highlights and match updates!
https://twitter.com/emiratesfacup
Subscribe:
https://www.youtube.com/thefacup
To find out more about The FA Cup visit:
https://www.TheFA.com/EmiratesFACup
The FA Cup on Facebook:
http://www.facebook.com/TheFACup
The FA Cup on Instagram:
http://www.instagram.com/emiratesfacup/
The FA Cup on Tiktok:
https://www.tiktok.com/@emiratesfacup
Als je de video leuk vond, en hebt gelachen vergeet dan zeker niet te ABONNEREN en te LIKEN!❤️ @FemiAleje
KLIK OM TE ABBONEREN - https://rb.gy/wh6eql
-
Laten ...
Als je de video leuk vond, en hebt gelachen vergeet dan zeker niet te ABONNEREN en te LIKEN!❤️ @FemiAleje
KLIK OM TE ABBONEREN - https://rb.gy/wh6eql
-
Laten we samen groeien naar de 5000 abbonnees! 🔥
-
Volg mij ook op andere social media platformen!🔽
Instagram: https://www.instagram.com/femialeje/
Tiktok: https://www.tiktok.com/@femialeje_
Email: [email protected]
Als je de video leuk vond, en hebt gelachen vergeet dan zeker niet te ABONNEREN en te LIKEN!❤️ @FemiAleje
KLIK OM TE ABBONEREN - https://rb.gy/wh6eql
-
Laten we samen groeien naar de 5000 abbonnees! 🔥
-
Volg mij ook op andere social media platformen!🔽
Instagram: https://www.instagram.com/femialeje/
Tiktok: https://www.tiktok.com/@femialeje_
Email: [email protected]
Ilkay Gundogan scores twice to fire Manchester City to a 2-1 FA Cup final victory against Manchester United at Wembley.
=============
SUBSCRIBE so you never m...
Ilkay Gundogan scores twice to fire Manchester City to a 2-1 FA Cup final victory against Manchester United at Wembley.
=============
SUBSCRIBE so you never miss out on our best videos
➡️➡️http://bit.ly/1sFodyu
=============
Find us here:
BBC Sport: http://www.bbc.co.uk/sport
Facebook: https://www.facebook.com/BBCSport/
Twitter: https://twitter.com/BBCSport
Instagram: https://www.instagram.com/bbcsport/
TikTok: https://www.tiktok.com/@bbcsport
#bbcsport #facup #mancity
Gundogan double seals FA Cup victory for Man City | FA Cup highlights
Ilkay Gundogan scores twice to fire Manchester City to a 2-1 FA Cup final victory against Manchester United at Wembley.
=============
SUBSCRIBE so you never miss out on our best videos
➡️➡️http://bit.ly/1sFodyu
=============
Find us here:
BBC Sport: http://www.bbc.co.uk/sport
Facebook: https://www.facebook.com/BBCSport/
Twitter: https://twitter.com/BBCSport
Instagram: https://www.instagram.com/bbcsport/
TikTok: https://www.tiktok.com/@bbcsport
#bbcsport #facup #mancity
Gundogan double seals FA Cup victory for Man City | FA Cup highlights
Aidan Mackey
Sean Pablo
Kevin Bradley
Louie Lopez
Sage Elsesser
Elijah Berle
Vincent Touzery
Curren Caples
Jake Anderson
Filmed by:
Johnathan Flechas
Cody Gree...
Aidan Mackey
Sean Pablo
Kevin Bradley
Louie Lopez
Sage Elsesser
Elijah Berle
Vincent Touzery
Curren Caples
Jake Anderson
Filmed by:
Johnathan Flechas
Cody Green
Ryan Lee
Ant Travis
Benny Maglinao
Edit by:
Benny Maglinao
Aidan Mackey
Sean Pablo
Kevin Bradley
Louie Lopez
Sage Elsesser
Elijah Berle
Vincent Touzery
Curren Caples
Jake Anderson
Filmed by:
Johnathan Flechas
Cody Green
Ryan Lee
Ant Travis
Benny Maglinao
Edit by:
Benny Maglinao
Santiago Motorizado pasó por el ¡FA! #10, dedicado a Internet para tocar en vivo una versión de No podrás.
Mira este ¡FA! completo acá https://youtu.be/Z7ZC7e...
Santiago Motorizado pasó por el ¡FA! #10, dedicado a Internet para tocar en vivo una versión de No podrás.
Mira este ¡FA! completo acá https://youtu.be/Z7ZC7eUos-Y
Idea, dirección, guión y producción general:
Mex Urtizberea – Nicolás Tolcachier – Fabiana Segovia - Pedro Saborido
¡FA! son reuniones en lo de Mex Urtizberea.
¡FA! es conversación, pensamientos y música.
¡FA! es un saltito del espíritu ante lo que conmueve.
Músicos:
Hernán Segret (dirección musical / bajo)
Paco Leiva (guitarra)
Lulo Isod (batería)
Leonel De Francisco (trompeta)
Mex Urtizberea (teclados)
Lito Vitale (teclados)
Dirección audiovisual
Nicolás Tolcachier
Realización - cámara:
Ignacio Tabares – Sebastián Pianezzi - Diego Grillo – Martín Iamundo.
Edición:
Ignacio Tabares – Sebastián Pianezzi – Nicolás Tolcachier.
Coordinación de producción:
Giselle Repetto
Por Nacional Rock:
Mikki Lusardi
Dirección de fotografía:
Pablo Retamar
Producción de invitados:
Claudio Simoneti
Sonido:
Gustavo Segal – Diego Smolovich - Adrián Fuks –Guillermo Vega– Hernán Avella.
Prensa y difusión:
Marina Belinco
Redes:
Constanza Logares
Gestión de contenidos:
Tomás Sislian
Martín Valdés
Producción comercial:
Luciana Torres Schenkler
Juan Mierez
Arte:
Florencia Camiletti
Arte gráfico:
Sabrina Caruzo – Rodrigo Bolm
DJ-Percusión:
Pato Smink
Santiago Motorizado pasó por el ¡FA! #10, dedicado a Internet para tocar en vivo una versión de No podrás.
Mira este ¡FA! completo acá https://youtu.be/Z7ZC7eUos-Y
Idea, dirección, guión y producción general:
Mex Urtizberea – Nicolás Tolcachier – Fabiana Segovia - Pedro Saborido
¡FA! son reuniones en lo de Mex Urtizberea.
¡FA! es conversación, pensamientos y música.
¡FA! es un saltito del espíritu ante lo que conmueve.
Músicos:
Hernán Segret (dirección musical / bajo)
Paco Leiva (guitarra)
Lulo Isod (batería)
Leonel De Francisco (trompeta)
Mex Urtizberea (teclados)
Lito Vitale (teclados)
Dirección audiovisual
Nicolás Tolcachier
Realización - cámara:
Ignacio Tabares – Sebastián Pianezzi - Diego Grillo – Martín Iamundo.
Edición:
Ignacio Tabares – Sebastián Pianezzi – Nicolás Tolcachier.
Coordinación de producción:
Giselle Repetto
Por Nacional Rock:
Mikki Lusardi
Dirección de fotografía:
Pablo Retamar
Producción de invitados:
Claudio Simoneti
Sonido:
Gustavo Segal – Diego Smolovich - Adrián Fuks –Guillermo Vega– Hernán Avella.
Prensa y difusión:
Marina Belinco
Redes:
Constanza Logares
Gestión de contenidos:
Tomás Sislian
Martín Valdés
Producción comercial:
Luciana Torres Schenkler
Juan Mierez
Arte:
Florencia Camiletti
Arte gráfico:
Sabrina Caruzo – Rodrigo Bolm
DJ-Percusión:
Pato Smink
Follow @EmiratesFACup on Twitter for in-game highlights and match updates!
https://twitter.com/emiratesfacup
Subscribe:
https://www.youtube.com/thefacup
To fi...
Follow @EmiratesFACup on Twitter for in-game highlights and match updates!
https://twitter.com/emiratesfacup
Subscribe:
https://www.youtube.com/thefacup
To find out more about The FA Cup visit:
https://www.TheFA.com/EmiratesFACup
The FA Cup on Facebook:
http://www.facebook.com/TheFACup
The FA Cup on Instagram:
http://www.instagram.com/emiratesfacup/
The FA Cup on Tiktok:
https://www.tiktok.com/@emiratesfacup
Follow @EmiratesFACup on Twitter for in-game highlights and match updates!
https://twitter.com/emiratesfacup
Subscribe:
https://www.youtube.com/thefacup
To find out more about The FA Cup visit:
https://www.TheFA.com/EmiratesFACup
The FA Cup on Facebook:
http://www.facebook.com/TheFACup
The FA Cup on Instagram:
http://www.instagram.com/emiratesfacup/
The FA Cup on Tiktok:
https://www.tiktok.com/@emiratesfacup
BM pasó por el ¡FA! #10, dedicado a Internet para tocar en vivo una versión de Mejores amigos.
Mira este ¡FA! completo acá https://youtu.be/Z7ZC7eUos-Y
Idea, ...
BM pasó por el ¡FA! #10, dedicado a Internet para tocar en vivo una versión de Mejores amigos.
Mira este ¡FA! completo acá https://youtu.be/Z7ZC7eUos-Y
Idea, dirección, guión y producción general:
Mex Urtizberea – Nicolás Tolcachier – Fabiana Segovia - Pedro Saborido
¡FA! son reuniones en lo de Mex Urtizberea.
¡FA! es conversación, pensamientos y música.
¡FA! es un saltito del espíritu ante lo que conmueve.
Músicos:
Hernán Segret (dirección musical / bajo)
Paco Leiva (guitarra)
Lulo Isod (batería)
Leonel De Francisco (trompeta)
Mex Urtizberea (teclados)
Lito Vitale (teclados)
Dirección audiovisual
Nicolás Tolcachier
Realización - cámara:
Ignacio Tabares – Sebastián Pianezzi - Diego Grillo – Martín Iamundo.
Edición:
Ignacio Tabares – Sebastián Pianezzi – Nicolás Tolcachier.
Coordinación de producción:
Giselle Repetto
Por Nacional Rock:
Mikki Lusardi
Dirección de fotografía:
Pablo Retamar
Producción de invitados:
Claudio Simoneti
Sonido:
Gustavo Segal – Diego Smolovich - Adrián Fuks –Guillermo Vega– Hernán Avella.
Prensa y difusión:
Marina Belinco
Redes:
Constanza Logares
Gestión de contenidos:
Tomás Sislian
Martín Valdés
Producción comercial:
Luciana Torres Schenkler
Juan Mierez
Arte:
Florencia Camiletti
Arte gráfico:
Sabrina Caruzo – Rodrigo Bolm
DJ-Percusión:
Pato Smink
BM pasó por el ¡FA! #10, dedicado a Internet para tocar en vivo una versión de Mejores amigos.
Mira este ¡FA! completo acá https://youtu.be/Z7ZC7eUos-Y
Idea, dirección, guión y producción general:
Mex Urtizberea – Nicolás Tolcachier – Fabiana Segovia - Pedro Saborido
¡FA! son reuniones en lo de Mex Urtizberea.
¡FA! es conversación, pensamientos y música.
¡FA! es un saltito del espíritu ante lo que conmueve.
Músicos:
Hernán Segret (dirección musical / bajo)
Paco Leiva (guitarra)
Lulo Isod (batería)
Leonel De Francisco (trompeta)
Mex Urtizberea (teclados)
Lito Vitale (teclados)
Dirección audiovisual
Nicolás Tolcachier
Realización - cámara:
Ignacio Tabares – Sebastián Pianezzi - Diego Grillo – Martín Iamundo.
Edición:
Ignacio Tabares – Sebastián Pianezzi – Nicolás Tolcachier.
Coordinación de producción:
Giselle Repetto
Por Nacional Rock:
Mikki Lusardi
Dirección de fotografía:
Pablo Retamar
Producción de invitados:
Claudio Simoneti
Sonido:
Gustavo Segal – Diego Smolovich - Adrián Fuks –Guillermo Vega– Hernán Avella.
Prensa y difusión:
Marina Belinco
Redes:
Constanza Logares
Gestión de contenidos:
Tomás Sislian
Martín Valdés
Producción comercial:
Luciana Torres Schenkler
Juan Mierez
Arte:
Florencia Camiletti
Arte gráfico:
Sabrina Caruzo – Rodrigo Bolm
DJ-Percusión:
Pato Smink
Watch the key moments from Brighton & Hove Albion v Manchester United in the Semi-finals of the Emirates FA Cup.
Follow @EmiratesFACup on Twitter for in-game ...
Watch the key moments from Brighton & Hove Albion v Manchester United in the Semi-finals of the Emirates FA Cup.
Follow @EmiratesFACup on Twitter for in-game highlights and match updates!
https://twitter.com/emiratesfacup
Subscribe:
https://www.youtube.com/thefacup
To find out more about The FA Cup visit:
https://www.TheFA.com/EmiratesFACup
The FA Cup on Facebook:
http://www.facebook.com/TheFACup
The FA Cup on Instagram:
http://www.instagram.com/emiratesfacup/
The FA Cup on Tiktok:
https://www.tiktok.com/@emiratesfacup
Watch the key moments from Brighton & Hove Albion v Manchester United in the Semi-finals of the Emirates FA Cup.
Follow @EmiratesFACup on Twitter for in-game highlights and match updates!
https://twitter.com/emiratesfacup
Subscribe:
https://www.youtube.com/thefacup
To find out more about The FA Cup visit:
https://www.TheFA.com/EmiratesFACup
The FA Cup on Facebook:
http://www.facebook.com/TheFACup
The FA Cup on Instagram:
http://www.instagram.com/emiratesfacup/
The FA Cup on Tiktok:
https://www.tiktok.com/@emiratesfacup
Fighter & Attacker (Arcade) All Bosses (No Damage)
Fighter & Attacker (Arcade) All Bosses (No Damage). It is a 1992 vertical-scrolling shooter arcade game developed and published by Namco.
00:00 Intro
00:08 01 Aircraft Carrier
01:09 02 A-50
01:48 03 Desert Aircraft
03:25 04 Small Fortress
03:45 05 The Base
04:14 06 Destroyer
04:44 07 Eagle Eye
06:12 Final Boss - Fighter Aircraft
published: 26 May 2024
F/A (Fighter & Attacker) 1.7 mil JA-37 ALL
This was done on the US romset (Fighter & Attacker). As far as I can recall, there are no differences between the Japanese & American romsets.
This game is super interesting from a design perspective. While first impressions may get someone to say that its a generic military shmup playing off of Xevious gameplay mechanics ( a primary shot for foreground targets and a secondary shot for ground targets), there is quite a bit of strategy to figuring out optimal routing since killing ground-based targets can yield prisoners which each have a 2k score bonus as a end of stage bonus, bosses with multiple parts/ additional enemies that you can milk for a limited time, and positioning to take out enemies before they become a threat.
Popcorn enemies in this game can be somewhat predicable if left...
published: 17 Aug 2018
Fighter & Attacker (Arcade) Playthrough longplay video game
Fighter & Attacker[a] is a 1992 vertical-scrolling shooter arcade game developed and published by Namco.
Arcade video game title intro sequence for Fighter & Attacker (Namco 1992)
Genre: Shooter / Flying Vertical
MAME: fghtatck
To find out more about this game and other games visit http://gamesdbase.com
The Arcade 60fps Attract Mode channel features the title attract mode sequences for all video arcade games at 60 frames per second.
Brought to you by the GameEx front end team. http://www.gameex.com
=[ Shiryu Games @ WWW ]=
YOUTUBE
https://www.youtube.com/ShiryuGL
TWITCH
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NINTENDO LIFE
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published: 17 May 2024
How to Defend against a Larger Attacker
Learn Self-Defense:
► https://www.codereddefense.com/newsletter/
Learn How to Fight a Bigger Guy:
► https://www.codereddefense.com/how-to-defeat-a-larger-attacker/
This is the biggest fear most people have, facing a larger attacker. Size will always be important...It plays a huge role in a fight. There's a lot of energy coming from a larger attacker so you need to be prepared and know how to defend yourself effectively.
If ever you are faced with a larger attacker, a great way to survive is to strike first! If you don't get the opportunity to do so, you will be at a disadvantage. You can't afford to wait for your opponent to make a move and then wait for a chance to strike back at him, because just with the energy and force behind his attacks, you'll be lucky if you'll be able to defend...
Fighter & Attacker (Arcade) All Bosses (No Damage). It is a 1992 vertical-scrolling shooter arcade game developed and published by Namco.
00:00 Intro
00:08 01 A...
Fighter & Attacker (Arcade) All Bosses (No Damage). It is a 1992 vertical-scrolling shooter arcade game developed and published by Namco.
00:00 Intro
00:08 01 Aircraft Carrier
01:09 02 A-50
01:48 03 Desert Aircraft
03:25 04 Small Fortress
03:45 05 The Base
04:14 06 Destroyer
04:44 07 Eagle Eye
06:12 Final Boss - Fighter Aircraft
Fighter & Attacker (Arcade) All Bosses (No Damage). It is a 1992 vertical-scrolling shooter arcade game developed and published by Namco.
00:00 Intro
00:08 01 Aircraft Carrier
01:09 02 A-50
01:48 03 Desert Aircraft
03:25 04 Small Fortress
03:45 05 The Base
04:14 06 Destroyer
04:44 07 Eagle Eye
06:12 Final Boss - Fighter Aircraft
This was done on the US romset (Fighter & Attacker). As far as I can recall, there are no differences between the Japanese & American romsets.
This game is sup...
This was done on the US romset (Fighter & Attacker). As far as I can recall, there are no differences between the Japanese & American romsets.
This game is super interesting from a design perspective. While first impressions may get someone to say that its a generic military shmup playing off of Xevious gameplay mechanics ( a primary shot for foreground targets and a secondary shot for ground targets), there is quite a bit of strategy to figuring out optimal routing since killing ground-based targets can yield prisoners which each have a 2k score bonus as a end of stage bonus, bosses with multiple parts/ additional enemies that you can milk for a limited time, and positioning to take out enemies before they become a threat.
Popcorn enemies in this game can be somewhat predicable if left alive, especially from stage 3 onwards. To deal with their patterns, you'll find that diagonal maneuvers are a big key to avoiding damage, since I think the hitbox is a bit more lenient, and it becomes integral especially in the last two stages.
This game also has a ton of ships to choose from. I picked the JA-37, since it is the easiest to use w/ autofire due to its 6-way spread shot and straight-forward secondary shot with good range and can hit ground based targets directly beneath you.
You also get a end game bonus after killing the final boss. The first bonus is up to 80k for completing each mission ( basically killing the boss of each stage) along with a life stock ( armor) bonus of up to 500k depending on how many you have left, making it important to take minimal damage if you want a high score.
Music in this game is fantastic, and is done by Shinji Hosoe and Takayuki Aihara. It was Namco's first techno arcade ost ( aggressive techno) per request of the company president, and ended up becoming the basis of iconic Namco soundtracks in the mid-late 90s such as Ridge Racer, Cyber Sled & Xevious Arrangement.
I felt this run was fairly decent, a no-miss till the final boss, with 2 hits afterwards. It can definitely be improved w/ additional boss milking, prisoner collection, and practicing the final boss ( although you have to be careful if you move too far up on the left or right side as the spread will overlap and force you to take a hit.) Hopefully, I'll get a chance to upload clears with other ships in the near future.
This was done on the US romset (Fighter & Attacker). As far as I can recall, there are no differences between the Japanese & American romsets.
This game is super interesting from a design perspective. While first impressions may get someone to say that its a generic military shmup playing off of Xevious gameplay mechanics ( a primary shot for foreground targets and a secondary shot for ground targets), there is quite a bit of strategy to figuring out optimal routing since killing ground-based targets can yield prisoners which each have a 2k score bonus as a end of stage bonus, bosses with multiple parts/ additional enemies that you can milk for a limited time, and positioning to take out enemies before they become a threat.
Popcorn enemies in this game can be somewhat predicable if left alive, especially from stage 3 onwards. To deal with their patterns, you'll find that diagonal maneuvers are a big key to avoiding damage, since I think the hitbox is a bit more lenient, and it becomes integral especially in the last two stages.
This game also has a ton of ships to choose from. I picked the JA-37, since it is the easiest to use w/ autofire due to its 6-way spread shot and straight-forward secondary shot with good range and can hit ground based targets directly beneath you.
You also get a end game bonus after killing the final boss. The first bonus is up to 80k for completing each mission ( basically killing the boss of each stage) along with a life stock ( armor) bonus of up to 500k depending on how many you have left, making it important to take minimal damage if you want a high score.
Music in this game is fantastic, and is done by Shinji Hosoe and Takayuki Aihara. It was Namco's first techno arcade ost ( aggressive techno) per request of the company president, and ended up becoming the basis of iconic Namco soundtracks in the mid-late 90s such as Ridge Racer, Cyber Sled & Xevious Arrangement.
I felt this run was fairly decent, a no-miss till the final boss, with 2 hits afterwards. It can definitely be improved w/ additional boss milking, prisoner collection, and practicing the final boss ( although you have to be careful if you move too far up on the left or right side as the spread will overlap and force you to take a hit.) Hopefully, I'll get a chance to upload clears with other ships in the near future.
Arcade video game title intro sequence for Fighter & Attacker (Namco 1992)
Genre: Shooter / Flying Vertical
MAME: fghtatck
To find out more about this ...
Arcade video game title intro sequence for Fighter & Attacker (Namco 1992)
Genre: Shooter / Flying Vertical
MAME: fghtatck
To find out more about this game and other games visit http://gamesdbase.com
The Arcade 60fps Attract Mode channel features the title attract mode sequences for all video arcade games at 60 frames per second.
Brought to you by the GameEx front end team. http://www.gameex.com
Arcade video game title intro sequence for Fighter & Attacker (Namco 1992)
Genre: Shooter / Flying Vertical
MAME: fghtatck
To find out more about this game and other games visit http://gamesdbase.com
The Arcade 60fps Attract Mode channel features the title attract mode sequences for all video arcade games at 60 frames per second.
Brought to you by the GameEx front end team. http://www.gameex.com
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Play hard, PLAY LOUD! ᕦ(ò_óˇ)ᕤ
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DAMNATION! NO DONATION? NO SALVATION!
https://www.paypal.me/ShiryuGL
Thank you for visiting Shiryu @ YouTube! Hope you find me video gaming memories a useful resource and/or enjoy my music producing hobby. It has always been my belief that both music and video games are universal languages, meaning they can be enjoyed by everyone, everywhere around the globe. Your support and feedback is greatly appreciated and I will do my best to reply to every comment on my videos. - Shiryu
Play hard, PLAY LOUD! ᕦ(ò_óˇ)ᕤ
Learn Self-Defense:
► https://www.codereddefense.com/newsletter/
Learn How to Fight a Bigger Guy:
► https://www.codereddefense.com/how-to-defeat-a-larger-attac...
Learn Self-Defense:
► https://www.codereddefense.com/newsletter/
Learn How to Fight a Bigger Guy:
► https://www.codereddefense.com/how-to-defeat-a-larger-attacker/
This is the biggest fear most people have, facing a larger attacker. Size will always be important...It plays a huge role in a fight. There's a lot of energy coming from a larger attacker so you need to be prepared and know how to defend yourself effectively.
If ever you are faced with a larger attacker, a great way to survive is to strike first! If you don't get the opportunity to do so, you will be at a disadvantage. You can't afford to wait for your opponent to make a move and then wait for a chance to strike back at him, because just with the energy and force behind his attacks, you'll be lucky if you'll be able to defend yourself against him.
With that said, if you're faced with a larger attacker, you must start and finish the fight, by striking quickly. In a lot of cases, larger attackers have a tendency of lowering their heads towards you and talking down at you. This gives you the perfect opportunity to head butt your opponent.
Whatever you do, you should never try to wrestle with an attacker who is bigger than you because you will waste so much energy and most likely won't accomplish anything due to your opponent being much larger than you, hence having more strength than you.
You can't wrestle, you need to strike first whether it's with your head, your palms, your elbows, etc. They need to be big blows, and most importantly they should be performed as quickly as possible.
One last thing to keep in mind, as long as your attacker is standing up high, this places you in a vulnerable position. You need to bring him down to your level to finish him off and strike him first. As long as he is up, it's more difficult to perform a solid strike. Bringing him down can lead to you having more of an advantage.
Purchase our complete video on How to defeat a larger attacker and learn everything you need to know to stay safe:
Self-Defense against a Larger Attacker:
► https://www.codereddefense.com/how-to-defeat-a-larger-attacker/
Check out our self-defense blog:
https://www.codereddefense.com/how-to-defend-yourself-against-a-larger-attacker/
Stay tuned by subscribing to the channel:
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Take action today by learning how to defend yourself!
Nick Drossos and Patrick Viana
Code Red Defense
► https://www.codereddefense.com
#selfdefense
#largerattacker
#selfdefensetips
Learn Self-Defense:
► https://www.codereddefense.com/newsletter/
Learn How to Fight a Bigger Guy:
► https://www.codereddefense.com/how-to-defeat-a-larger-attacker/
This is the biggest fear most people have, facing a larger attacker. Size will always be important...It plays a huge role in a fight. There's a lot of energy coming from a larger attacker so you need to be prepared and know how to defend yourself effectively.
If ever you are faced with a larger attacker, a great way to survive is to strike first! If you don't get the opportunity to do so, you will be at a disadvantage. You can't afford to wait for your opponent to make a move and then wait for a chance to strike back at him, because just with the energy and force behind his attacks, you'll be lucky if you'll be able to defend yourself against him.
With that said, if you're faced with a larger attacker, you must start and finish the fight, by striking quickly. In a lot of cases, larger attackers have a tendency of lowering their heads towards you and talking down at you. This gives you the perfect opportunity to head butt your opponent.
Whatever you do, you should never try to wrestle with an attacker who is bigger than you because you will waste so much energy and most likely won't accomplish anything due to your opponent being much larger than you, hence having more strength than you.
You can't wrestle, you need to strike first whether it's with your head, your palms, your elbows, etc. They need to be big blows, and most importantly they should be performed as quickly as possible.
One last thing to keep in mind, as long as your attacker is standing up high, this places you in a vulnerable position. You need to bring him down to your level to finish him off and strike him first. As long as he is up, it's more difficult to perform a solid strike. Bringing him down can lead to you having more of an advantage.
Purchase our complete video on How to defeat a larger attacker and learn everything you need to know to stay safe:
Self-Defense against a Larger Attacker:
► https://www.codereddefense.com/how-to-defeat-a-larger-attacker/
Check out our self-defense blog:
https://www.codereddefense.com/how-to-defend-yourself-against-a-larger-attacker/
Stay tuned by subscribing to the channel:
https://www.youtube.com/CodeRedDefenseTV?sub_confirmation=1
Take action today by learning how to defend yourself!
Nick Drossos and Patrick Viana
Code Red Defense
► https://www.codereddefense.com
#selfdefense
#largerattacker
#selfdefensetips
Als je de video leuk vond, en hebt gelachen vergeet dan zeker niet te ABONNEREN en te LIKEN!❤️ @FemiAleje
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Ilkay Gundogan scores twice to fire Manchester City to a 2-1 FA Cup final victory against Manchester United at Wembley.
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Gundogan double seals FA Cup victory for Man City | FA Cup highlights
Aidan Mackey
Sean Pablo
Kevin Bradley
Louie Lopez
Sage Elsesser
Elijah Berle
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Curren Caples
Jake Anderson
Filmed by:
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Edit by:
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Santiago Motorizado pasó por el ¡FA! #10, dedicado a Internet para tocar en vivo una versión de No podrás.
Mira este ¡FA! completo acá https://youtu.be/Z7ZC7eUos-Y
Idea, dirección, guión y producción general:
Mex Urtizberea – Nicolás Tolcachier – Fabiana Segovia - Pedro Saborido
¡FA! son reuniones en lo de Mex Urtizberea.
¡FA! es conversación, pensamientos y música.
¡FA! es un saltito del espíritu ante lo que conmueve.
Músicos:
Hernán Segret (dirección musical / bajo)
Paco Leiva (guitarra)
Lulo Isod (batería)
Leonel De Francisco (trompeta)
Mex Urtizberea (teclados)
Lito Vitale (teclados)
Dirección audiovisual
Nicolás Tolcachier
Realización - cámara:
Ignacio Tabares – Sebastián Pianezzi - Diego Grillo – Martín Iamundo.
Edición:
Ignacio Tabares – Sebastián Pianezzi – Nicolás Tolcachier.
Coordinación de producción:
Giselle Repetto
Por Nacional Rock:
Mikki Lusardi
Dirección de fotografía:
Pablo Retamar
Producción de invitados:
Claudio Simoneti
Sonido:
Gustavo Segal – Diego Smolovich - Adrián Fuks –Guillermo Vega– Hernán Avella.
Prensa y difusión:
Marina Belinco
Redes:
Constanza Logares
Gestión de contenidos:
Tomás Sislian
Martín Valdés
Producción comercial:
Luciana Torres Schenkler
Juan Mierez
Arte:
Florencia Camiletti
Arte gráfico:
Sabrina Caruzo – Rodrigo Bolm
DJ-Percusión:
Pato Smink
Follow @EmiratesFACup on Twitter for in-game highlights and match updates!
https://twitter.com/emiratesfacup
Subscribe:
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To find out more about The FA Cup visit:
https://www.TheFA.com/EmiratesFACup
The FA Cup on Facebook:
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BM pasó por el ¡FA! #10, dedicado a Internet para tocar en vivo una versión de Mejores amigos.
Mira este ¡FA! completo acá https://youtu.be/Z7ZC7eUos-Y
Idea, dirección, guión y producción general:
Mex Urtizberea – Nicolás Tolcachier – Fabiana Segovia - Pedro Saborido
¡FA! son reuniones en lo de Mex Urtizberea.
¡FA! es conversación, pensamientos y música.
¡FA! es un saltito del espíritu ante lo que conmueve.
Músicos:
Hernán Segret (dirección musical / bajo)
Paco Leiva (guitarra)
Lulo Isod (batería)
Leonel De Francisco (trompeta)
Mex Urtizberea (teclados)
Lito Vitale (teclados)
Dirección audiovisual
Nicolás Tolcachier
Realización - cámara:
Ignacio Tabares – Sebastián Pianezzi - Diego Grillo – Martín Iamundo.
Edición:
Ignacio Tabares – Sebastián Pianezzi – Nicolás Tolcachier.
Coordinación de producción:
Giselle Repetto
Por Nacional Rock:
Mikki Lusardi
Dirección de fotografía:
Pablo Retamar
Producción de invitados:
Claudio Simoneti
Sonido:
Gustavo Segal – Diego Smolovich - Adrián Fuks –Guillermo Vega– Hernán Avella.
Prensa y difusión:
Marina Belinco
Redes:
Constanza Logares
Gestión de contenidos:
Tomás Sislian
Martín Valdés
Producción comercial:
Luciana Torres Schenkler
Juan Mierez
Arte:
Florencia Camiletti
Arte gráfico:
Sabrina Caruzo – Rodrigo Bolm
DJ-Percusión:
Pato Smink
Watch the key moments from Brighton & Hove Albion v Manchester United in the Semi-finals of the Emirates FA Cup.
Follow @EmiratesFACup on Twitter for in-game highlights and match updates!
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Subscribe:
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The FA Cup on Facebook:
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Fighter & Attacker (Arcade) All Bosses (No Damage). It is a 1992 vertical-scrolling shooter arcade game developed and published by Namco.
00:00 Intro
00:08 01 Aircraft Carrier
01:09 02 A-50
01:48 03 Desert Aircraft
03:25 04 Small Fortress
03:45 05 The Base
04:14 06 Destroyer
04:44 07 Eagle Eye
06:12 Final Boss - Fighter Aircraft
This was done on the US romset (Fighter & Attacker). As far as I can recall, there are no differences between the Japanese & American romsets.
This game is super interesting from a design perspective. While first impressions may get someone to say that its a generic military shmup playing off of Xevious gameplay mechanics ( a primary shot for foreground targets and a secondary shot for ground targets), there is quite a bit of strategy to figuring out optimal routing since killing ground-based targets can yield prisoners which each have a 2k score bonus as a end of stage bonus, bosses with multiple parts/ additional enemies that you can milk for a limited time, and positioning to take out enemies before they become a threat.
Popcorn enemies in this game can be somewhat predicable if left alive, especially from stage 3 onwards. To deal with their patterns, you'll find that diagonal maneuvers are a big key to avoiding damage, since I think the hitbox is a bit more lenient, and it becomes integral especially in the last two stages.
This game also has a ton of ships to choose from. I picked the JA-37, since it is the easiest to use w/ autofire due to its 6-way spread shot and straight-forward secondary shot with good range and can hit ground based targets directly beneath you.
You also get a end game bonus after killing the final boss. The first bonus is up to 80k for completing each mission ( basically killing the boss of each stage) along with a life stock ( armor) bonus of up to 500k depending on how many you have left, making it important to take minimal damage if you want a high score.
Music in this game is fantastic, and is done by Shinji Hosoe and Takayuki Aihara. It was Namco's first techno arcade ost ( aggressive techno) per request of the company president, and ended up becoming the basis of iconic Namco soundtracks in the mid-late 90s such as Ridge Racer, Cyber Sled & Xevious Arrangement.
I felt this run was fairly decent, a no-miss till the final boss, with 2 hits afterwards. It can definitely be improved w/ additional boss milking, prisoner collection, and practicing the final boss ( although you have to be careful if you move too far up on the left or right side as the spread will overlap and force you to take a hit.) Hopefully, I'll get a chance to upload clears with other ships in the near future.
Arcade video game title intro sequence for Fighter & Attacker (Namco 1992)
Genre: Shooter / Flying Vertical
MAME: fghtatck
To find out more about this game and other games visit http://gamesdbase.com
The Arcade 60fps Attract Mode channel features the title attract mode sequences for all video arcade games at 60 frames per second.
Brought to you by the GameEx front end team. http://www.gameex.com
=[ Shiryu Games @ WWW ]=
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FULL ALBUM AUDIO STREAMS
https://www.youtube.com/playlist?list=PL-Wb6XCSaUvR1gBJcu5AKLXuJJP6ODDcN
SHIRYU MUSIC @ FACEBOOK
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SECRET FREE MP3 REPOSITORY
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SECRET FREE MP3 REPOSITORY MIRROR
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=[ Shiryu Social @ WWW ]=
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DAMNATION! NO DONATION? NO SALVATION!
https://www.paypal.me/ShiryuGL
Thank you for visiting Shiryu @ YouTube! Hope you find me video gaming memories a useful resource and/or enjoy my music producing hobby. It has always been my belief that both music and video games are universal languages, meaning they can be enjoyed by everyone, everywhere around the globe. Your support and feedback is greatly appreciated and I will do my best to reply to every comment on my videos. - Shiryu
Play hard, PLAY LOUD! ᕦ(ò_óˇ)ᕤ
Learn Self-Defense:
► https://www.codereddefense.com/newsletter/
Learn How to Fight a Bigger Guy:
► https://www.codereddefense.com/how-to-defeat-a-larger-attacker/
This is the biggest fear most people have, facing a larger attacker. Size will always be important...It plays a huge role in a fight. There's a lot of energy coming from a larger attacker so you need to be prepared and know how to defend yourself effectively.
If ever you are faced with a larger attacker, a great way to survive is to strike first! If you don't get the opportunity to do so, you will be at a disadvantage. You can't afford to wait for your opponent to make a move and then wait for a chance to strike back at him, because just with the energy and force behind his attacks, you'll be lucky if you'll be able to defend yourself against him.
With that said, if you're faced with a larger attacker, you must start and finish the fight, by striking quickly. In a lot of cases, larger attackers have a tendency of lowering their heads towards you and talking down at you. This gives you the perfect opportunity to head butt your opponent.
Whatever you do, you should never try to wrestle with an attacker who is bigger than you because you will waste so much energy and most likely won't accomplish anything due to your opponent being much larger than you, hence having more strength than you.
You can't wrestle, you need to strike first whether it's with your head, your palms, your elbows, etc. They need to be big blows, and most importantly they should be performed as quickly as possible.
One last thing to keep in mind, as long as your attacker is standing up high, this places you in a vulnerable position. You need to bring him down to your level to finish him off and strike him first. As long as he is up, it's more difficult to perform a solid strike. Bringing him down can lead to you having more of an advantage.
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Nick Drossos and Patrick Viana
Code Red Defense
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