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Link's Crossbow Training(JP) is a Wii video game and the first to use the Wii Zapper. The game came bundled with the accessory. Link's Crossbow Training takes place in the same time as that of The Legend of Zelda: Twilight Princess - featuring similar locations, enemies, and the same design for the protagonist Link. As the game title suggests, you can aim the Wii Zapper as if it were a crossbow.
Plot[]
Gameplay[]
Link's Crossbow Training features 9 playable levels, and the goal in each is to achieve the highest score possible within the time limit. The levels are divided into three gameplay styles.
- In Target Training levels, players fire their crossbow at targets, which start stationary, but move as the difficulty increases in later levels. Hitting the center of the bullseye earns more points, and the points earned multiplies if the player hits subsequent targets without missing.
- In Defender levels, players remain stationary, while retaining the ability to shoot and aim through 360°. Here, Link must fight off hordes of enemies, including Stalfos in a desert-themed level, and defending a wagon from boar-riding Bokoblins.
- In Ranger levels, the player assumes complete control over Link, in levels including a siege on an enemy encampment, and fighting through a forest.
In some levels, Link battles bosses, most of them having weak spots that the player must hit. Link's Crossbow Traning has a multiplayer mode, where players take turns competing for the highest score.
Development[]
Reception[]
External links[]
- Link's Crossbow Training at Wikipedia at Wikipedia, the free encyclopedia
- Link's Crossbow Training at GameFAQs
- Link's Crossbow Training at MobyGames