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Bloodstained: Ritual of the Night is an action-adventure game on the Nintendo Switch developed by ArtPlay, DICO, and WayForward Technologies. The game is led by former Castlevania series producer Koji Igarashi, and is considered a spiritual successor to the series.
Gameplay[]
The game is expected to follow the Metroidvania-style gameplay of the post-Symphony of the Night and Order of Ecclesia games of the Castlevania series; by defeating enemies, Miriam will gain powers enabled by the crystals on her body, as well as items that can be used to craft new weapons and armor. The game will be presented in a 2.5D style, presenting the game in three-dimensional graphics but restricting movement to a 2D system. Igarashi stated the choice for 2.5D was that it follows in the style of his previous Castlevania games.
Development[]
Plot[]
Bloodstained follows the protagonist Miriam, an orphan who was taken in by an Alchemist guild and subjected to experiments that cause her to crystalize as the result of magi-crystals, crystalized demonic energy, being transplanted into her body. The ordeal placed her in a ten year coma, awakening to find her condition temporarily halted by an alchemist named Johannes who was against the guild's act to summon demons to their world, though his treatment can be averted should Miriam assimilate too many crystal shards from defeated demons.
Reception[]
External links[]
- Bloodstained: Ritual of the Night at Wikipedia, the free encyclopedia
- Bloodstained: Ritual of the Night at GameFAQs