-
include_dir
Embed the contents of a directory in your binary
-
gltf
glTF 2.0 loader
-
bevy_asset_loader
Bevy plugin for asset loading
-
html-asset-hasher
Asset cache busting for your static HTML files, with optional Tailwind CSS bundling!
-
pallet-uniques
FRAME NFT asset management pallet
-
pallet-asset-tx-payment
pallet to manage transaction payments in assets
-
frontwork
The TypeScript Framework using Deno & Webassembly
-
astroport
Common Astroport types, queriers and other utils
-
tauri-plugin-localhost
Expose your apps assets through a localhost server instead of the default custom protocol
-
namada_sdk
The main Namada SDK crate
-
aws-sdk-dataexchange
AWS SDK for AWS Data Exchange
-
gltf-json
JSON parsing for the gltf crate
-
assets_manager
Conveniently load, cache, and reload external resources
-
optionstratlib
comprehensive Rust library for options trading and strategy development across multiple asset classes
-
chainx-org/chainx
Fully Decentralized Interchain Crypto Asset Management on Polkadot
-
mpl-core
A flexible digital asset standard for Solana
-
tauri-plugin-persisted-scope
Save filesystem and asset scopes and restore them when the app is reopened
-
three-d-asset
Load/save functionality for 3d applications
-
dae-parser
Parser for the Collada (DAE) format
-
namada_tx
Namada transaction construction types
-
yazi-macro
Yazi macros
-
i18n-embed-fl
Macro to perform compile time checks when using the i18n-embed crate and the fluent localization system
-
vach
archiving format, designed for storing assets in compact secure containers
-
bevy_common_assets
Bevy plugin adding support for loading your own asset types from common file formats such as json and yaml
-
actix-web-rust-embed-responder
An actix-web responder for rust-embed that implements cache revalidation and compressed responses
-
bevy_embedded_assets
A Bevy plugin to embed assets in your game
-
static-web-server
A cross-platform, high-performance and asynchronous web server for static files-serving
-
bevy_asset
asset functionality for Bevy Engine
-
tauri-dumper
dump assets from a Tauri app
-
manganis
Ergonomic, automatic, cross crate asset collection and optimization
-
keket
Database-like Asset management on top of ECS storage
-
atomicow
A
Cow
-like data structure where owned data is stored inside anArc
-
nineties
An app starter for traditional web apps
-
bevy_stl
STL loader for bevy, based on stl_io
-
typlite
Converts a subset of typst to markdown
-
pallet-asset-rate
Whitelist non-native assets for treasury spending and provide conversion to native balance
-
rbxcloud
CLI and SDK for the Roblox Open Cloud APIs
-
resource
Macros for statically including assets in release mode, but dynamically loading them in debug mode. This is primarily intended for games, allowing you to both avoid file IO in release…
-
pi_assets
assets manager, async load assets, The capacity of multiple managers is managed uniformly
-
typst-assets
Assets for the Typst compiler
-
collagen
The collage generator
-
tinymist-assets
assets for tinymist
-
stac
SpatioTemporal Asset Catalog (STAC) specification
-
easy-gltf
glTF 2.0 loader with an easy to use output
-
asphalt
Upload and reference Roblox assets in code
-
embed_it
A proc-macro library for to create rust structs from file system entries and include content as a reference to a byte array
-
limnus-assets-loader
loads assets
-
limnus-asset-registry
keeps track of asset lifetimes
-
twemoji-assets
A sophisticated crate that provides the assets from Twemoji
-
iyes_progress
Bevy plugin to help implement loading states
-
chuot
AGPL licensed and opinionated game engine for pixel-art games
-
ratatui-wgpu
A wgpu based backend for ratatui
-
leafwing_manifest
A flexible crate for managing game assets that share a common structure. Manifests are generated from on-disk data, and offer a straightforward way to quickly look-up and generate game objects.
-
test-assets-ureq
Download test assets with ureq, managing them outside of git
-
bevy_image_font
Render pixel fonts from PNGs in Bevy
-
assets-common
Assets common utilities
-
bevy-histrion-packer
A Bevy Plugin to pack all your game assets into a single common PAK like file format
-
playdate-build
Utils that help to build package for Playdate
-
griffin-wallet
Test wallet based on Tuxedo
-
keket-redb
REDB asset fetch for Keket toolkit
-
shrimple
Minimal CLI for static website generation, supercharged with Lua
-
pixel-game-lib
AGPL licensed and opinionated game engine for pixel-art games
-
farmfe_plugin_static_assets
Static assets plugin of farm
-
lindera-assets
A helper crate to fetch assets and build dictionary for lindera
-
bevy_trickfilm
Bevy plugin for spritesheet manifest loading
-
vapore
Vangaurd portfolio rebalancing algorithm
-
hyperdrive-wrappers
Generated Rust types for the Hyperdrive Solidity smart contracts
-
limnus-asset-id
ownership asset ids
-
bevy_cursor_kit
A Bevy plugin for working with cursors
-
vach-cli
A command-line tool to work with .vach files
-
mclr
run mc in rust
-
salvo-serve-static
Serve static assets for salvo web server framework
-
embin
Embed binary or text files into source code of a specific language
-
limnus-loader
Loads assets for limnus
-
bevy_mod_skinned_aabb
A Bevy plugin that automatically calculates AABBs for skinned meshes
-
bevy_gltf_components
Allows you to define Bevy components direclty inside gltf files and instanciate the components on the Bevy side
-
blenvy
Allows you to define Bevy components direclty inside gltf files and instanciate the components on the Bevy side
-
embed-bytes
embed assets
-
tf-asset-loader
loading assets from tf2 data files
-
bollard-buildkit-proto
Protobuf definitions to interact with buildkit using Bollard
-
rafx-base
Rendering framework built on an extensible asset pipeline
-
fast-assets
Easy to use Assets Manager
-
gta-img
reading IMG/DIR files from the 3D universe-era of Grand Theft Auto IMG/DIR games
-
statisk
opinionated static site generator
-
bevy_titan
Bevy plugin for spritesheet manifest loading
-
bevy_easy_localize
Lightweight localization in bevy
-
bevy_libgdx_atlas
Support loading
libgdx.atlas
files (used for sprite sheets and such) as Bevy assets -
cacheb
Compile time cache busting for static assets in web applications
-
ty_map_gen
A type projecting map generator
-
digifi
General purpose financial library and framework for financial modelling, portfolio optimization, and asset pricing
-
sycamore-template
Generates sycamore templates
-
limnus-assets
store assets in a slot map
-
godam
(Godot Asset Manager) is an unofficial minimal command-line tool to install and manage addons from the Godot Asset Library
-
stac-api
SpatioTemporal Asset Catalog (STAC) API specification
-
valorant-assets-api
API Wrapper for valorant-api.com
-
remodel
read, modify, and write Roblox objects
-
swamp-assets-loader
loads assets
-
swamp-asset-registry
keeps track of asset lifetimes
-
rafx-api
Rendering framework built on an extensible asset pipeline
-
manage
assets and other resources
-
wasmdev
web development server library
-
include-flate
A variant of include_bytes!/include_str! with compile-time deflation and runtime lazy inflation
-
vapore-gui
Vangaurd portfolio rebalancing algorithm
-
ex3-core-registry-client
Core registry canister client-rs/client-canister
-
rantz_proto
An opinionated rust library for transforming on-disk assets into Entities in Bevy
-
apollo-cw-asset
Helper library for interacting with Cosmos assets (SDK coins and CW20 tokens)
-
tauri-plugin-ota-updater
Over-the-air updates for the Web assets in a Tauri app
-
glace
A type-safe, user-friendly proc macro for embedding a file tree into your code
-
astroport-pair-xyk-sale-tax
The Astroport constant product pool contract implementation
-
seldom_singleton
Helper
SystemParam
for when you have a resource containing a handle -
rafx-framework
Rendering framework built on an extensible asset pipeline
-
hephae-locale
Hephae's localization module
-
rspack_plugin_asset
rspack asset plugin
-
reinda
Easily embed and manage your assets for your web application to build standalone-executables. Offers filename hashing, templating, compression and more.
-
bevy_tiled_loader
Asset loader for the Tiled data parsed
-
hephae-atlas
Hephae's texture atlas rendering and asset module
-
treasury-import
FFI for treasury importers
-
rafx-renderer
Rendering framework built on an extensible asset pipeline
-
keket-http
HTTP asset fetch engine for Keket toolkit
-
bevy_file_asset
bevy file asset plugin
-
celesteloader
Code for working with Maps, Assets, and Mods for the game Celeste
-
ron_asset_manager
A dead simple crate to manage Ron based assets which depend on other assets
-
micro_games_macros
macros to make it easier to build complex systems with Bevy
-
trillium-static-compiled
compile-time static assets for trillium.rs
-
embed_it_utils
The utils for [
embed_it
] -
rafx-visibility
Rendering framework built on an extensible asset pipeline
-
rpgm-asset-decrypter-lib
decrypting/encrypting RPG Maker MV/MZ audio and image assets
-
minetest-gltf
glTF 2.0 loader with an easy to use output. Modified extensively for the minetest-rust engine.
-
rafx-shader-processor
Rendering framework built on an extensible asset pipeline
-
abstract-core
Abstract contract interfaces and storage layouts
-
keket-client
Asset server client fetch engine for Keket toolkit
-
rafx-assets
Rendering framework built on an extensible asset pipeline
-
ira_cli
Command line interface for preparing assets for Ira
-
bva_cli
Bevy Vach Assets CLI
-
swamp-assets
store assets in a slot map
-
treasury-api
API for treasury server
-
assetinfo
watch for versions of assets and their end-of-life date
-
treasury-server
Treasury server
-
bevy_registry_export
Allows you to create a Json export of all your components/ registered types of your Bevy app/game
-
trillium-static
filesystem-backed static assets for trillium.rs
-
load_file
Macros to help conveniently load the contents of files during development
-
pallet-proxy-bonding
A FRAME pallet that facilitates token bonding operations with fee management capabilities
-
pagetop-build
Facilita la integración de recursos directamente en los binarios de las aplicaciones desarrolladas con PageTop
-
yazi-prebuilt
Used to place the pre-built assets of yazi (https://github.com/sxyazi/yazi)
-
manganis-common
Ergonomic, automatic, cross crate asset collection and optimization
-
gate
A specialized 2D game library
-
configure-semantic-release-assets
CLI to configure GitHub release assets in your semantic-release manifest
-
wg-toolkit-cli
Command line utility for interacting with codecs distributed by Wargaming.net
-
distill
Asset framework for game engines & editor suites
-
treasury-cli
Command Line Interface for treasury client
-
precompress
directory of assets
-
syntect-assets
syntect syntax and theme assets from bat
-
swamp-loader
Loads assets for swamp
-
urex
wip UnityRustExtractor and patcher
-
treasury-id
ID generator for treasury
-
rgraph
A task graph library
-
uasset
Parsing of Unreal Engine asset files (uassets)
-
libretro-rs
High-level abstractions for the libretro API
-
repak
asset library format support
-
manganis-cli-support
Ergonomic, automatic, cross crate asset collection and optimization
-
bevy_tileset_map
An extension to bevy_ecs_tilemap, allowing for configurable tilesets, auto tiling, and more using the bevy_tileset crate
-
treasury-store
Treasury storage
-
airline
No dependancy web server
-
daikokucli
A CLI to create and build WASM binaries
-
bevy_vach_assets
Bevy Vach Assets is a plugin for Bevy Engine that allows you to load assets from Vach archives
-
wasmdev_server
wasmdev server implementation
-
assets_manager-kira
kira
support forassets_manager
-
minecraft-assets
Parsing Minecraft asset files and resource packs in Rust
-
bothan-core
Core library for Bothan
-
bevy_assets_bundler
Assets Bundler for bevy, with content encryption support
-
nifty-asset-interface
Interface for Nifty Asset program
-
tarmac
Resource compiler and asset manager for Roblox projects
-
traduki
Integrate translated assets into your application or library
-
bones_framework
The Bones game development framework
-
wasset
Embed external assets into WASM modules
-
invariants
Assertions for normal and invariant based development
-
libparted
Rust wrappers for libparted
-
rabex
wip UnityRustExtractor and patcher
-
moc3
reading models from binary .moc3 files
-
fenpix
that converts FEN strings into pixel chess boards
-
bevy_serialization_assemble
assembling assets from entities and components
-
bevy_dev
Dev tools for Bevy Engine
-
goods
Async assets system
-
xwt-test-assets
Static test assets for xwt
-
axum-embed
Serve embedded files with axum
-
xwt-test-assets-build
A static assets generation utility
-
assets_manager-rodio
rodio
support forassets_manager
-
immich-tools
Small command-line utilities to work with an Immich server
-
yew_assets
Assets Icon components for yew
-
thousand_birds_bevy_embedded_assets
A Bevy plugin to embed assets in your game
-
ggez-assets_manager
assets_manager
integration forggez
-
unreal_asset
Unreal Engine 4/5 game asset serialization library
-
runway-rbx
Asset manager for Roblox projects
-
dexter-stable-pool
A Dexter DEX pool implementing the stableswap and metastable AMM models
-
treasury-client
Client for treasury
-
bbox-asset-server
Serving static and templated files
-
ars-server
Asset RS - Package with Zero-copy deserialization
-
mugltf
Minimal glTF 2.0 asset loader for Rust
-
include_directory
Embed the contents of a directory in your binary
-
dedust_api_client
API client for Dedust
-
basyx-rs
work with Asset Administration Shells
-
stac-async
Asynchronous I/O for stac-rs
-
stac-validate
Validate STAC objects with jsonschema
-
nifty-asset-types
Types for Nifty Asset program
-
webpacker
wrapper for using Webpacker to manage assets
-
bevy_blob_loader
Bevy plugin for loading assets from JavaScript blob URLs
-
tower-serve-static
Tower service that serves static files
-
cosmos-cli
CLI tool to get information about resources in the Cosmos network
-
comfy_include_dir
Embed the contents of a directory in your binary
-
bevy_assetio_zip_bundler
An asset bundler for the bevy_assetio_zip crate
-
manganis-core
core for manganis
-
figma-asset-downloader
Small utility to help you download Figma assets directly to your computer
-
hpl-asset-manager
Honeycomb protocol library asset manager program
-
gltf-importer
Reference importer for the gltf crate
-
hyperscale
bundler
-
bevy_tmx
Scene loader for .tmx files created by the Tiled map editor
-
yazi-prebuild
Used to place the pre-built assets of yazi (https://github.com/sxyazi/yazi)
-
rafx-resources
Rendering framework built on an extensible asset pipeline
-
bevy_blender_utils
Bevy companion plugin for bevy_blender_utils Blender addon
-
bones_render
Core rendering types for bones_lib
-
goods-fs
File source for 'goods' asset manager
-
orphism
interacting with a certain format sometimes used for VTuber model assets
-
tenable
API abstraction for rust
-
mytiki-core-trail-storage
Generic storage libaray for interacting with the raw mytiki.com trail assets
-
static_dir
embedding static assets into warp webservers
-
mpl-core-candy-machine-core
NFT Candy Machine Core: programmatic and trustless NFT drops
-
blade-asset
Asset manager for Blade
-
dotent
handling Entry File(.ent)
-
pallet-asset-conversion
FRAME asset conversion pallet
-
reactor_proto
An opinionated rust library for transforming on-disk assets into Entities in Bevy
-
memory-serve-core
Shared code for memory-serve and memory-serve-macros
-
bevy_u8_assets
Allows one to write u8 bytes of an asset with a fake file path to bevy
-
ryot
MMORPG library based on the concepts of open tibia written in rust and bevy
-
goods-reqwest
'reqwest' based source for 'goods' asset manager
-
mpl-candy-machine-core
NFT Candy Machine Core: programmatic and trustless NFT drops
-
asset-derive
asset handling derive macro for enums, and a proc-macro learning resource!
-
goods-json
JSON format for 'goods' asset manager
-
inline_assets
inlining Javascript, CSS, and font files into your html files for easy distribution
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