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A jam submission

Coconut IslandView game page

Be everyone's worst enemy by throwing coconuts at them
Submitted by Fluburbio — 1 day, 18 hours before the deadline
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Play coconut thingy

Coconut Island's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#33.6253.625
Gameplay#53.6253.625
How do you rate the game overall (you can consider fun, dev time, etc.)?#83.6253.625
How well does the game fit the themes?#93.8753.875
Visuals#123.2503.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
About 2 hours 50 minutes

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Comments

Submitted

image.png I managed to 100% the game after a couple of tries! It was an interesting challenge trying to plan where to go and who to hit first to avoid the crowds. I think it would be nice to have a pointer for the last few as I was struggling to find the last people for a while. The map is well designed with many looping paths to run around so the player doesn’t get stuck. The sound effects were hilarious and I like the little animation of their stompy feet. Overall a very charming game! Good job!

Submitted(+1)

I had a great time playing, but I'm unsure if mine was the intended experience - with 49/50 victims, I was sprinting through what felt like a zombie apocalypse of my own creation. All the npcs, previously static and neutral, were now relentlessly pursuing me. Occasionally I would stumble into a large group, maybe 15 or so who had been offscreen (but on their way to me) and with only 1 heart eft would frantically dodge through them, hurling coconuts to stun a couple of them. Just fantastic!

Submitted(+1)

This has a really funny concept that works well. It took me about 3 minutes to find the last tourist though. I like how satisfying throwing the coconuts is.

Submitted(+1)

What an atmosphere! I loved it :D

I was just a little surprised that the game continued once I'd thrown a coconut at every tourist, but that's just a detail. Bravo !

Developer

Oops! Between all the stuff I had to do this weekend and the limited time I had, I actually forgot to implement a win screen 😅

But thanks for your kind words, I'm glad I managed to convey the game's atmosphere to you!