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A jam submission

we are billionsView game page

Submitted by Tarask-lab, Anais_LP, Tr3a, Popote — 2 hours, 3 minutes before the deadline
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we are billions's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#7213.5963.596
Overall#12413.5383.538
Presentation#12643.6673.667
Creativity#21763.3513.351

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as the zombies who ravage the city

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 32 to 13 of 32 · Next page · Last page
Submitted

is fun and satisfying gameplay, had fun playing it.

idk if this only happed with us but after finishing the first level the second level was still locked.

Submitted

I very much like the idea of a zombie rts. It would be interesting to control sub groups of zombies. Overall cool usage of concept and the zombie voices creeped me out lol

Submitted

Good concept, it was very fun to control the zombies around! Zombies were so cute! I love the art style

Submitted (1 edit)

Its very fun, i like it. (I performed braindead gameplay)

Submitted

Very cute game! It was fun even if i've some graphics glitches. Love the smoothness of zombies movements! Great Job!

Submitted

I like it, art style is nice and cute. Tighten up the controlling of the horde a bit and would be perfect!

Submitted

Super cute and fun game! Its very satisfying to watch the zombies wreck the city and grow the horde. Really great work!

Submitted

Whoah! That is a wildly POLISHED and FUN take on horde controlling games!

Loved the cute Zombi model, especially when there were over 100 of them on screen all bobbin around!

Excellent work guys. Very fun.

Would love to see a full version where the camera keeps zooming out as your zombie horde actually reached preposterous numbers.

Submitted

Really cool and funny, love the art, also doing a 3D game is not something you usually see in such a short Game Jam, completely outstanding work.

I couldn't get to load the second level, I do not know if it is a bug or that there's no more levels because of the lack of time, but either way the game was great and with some polish could be a completely real game. 

Great job and congratulations!

Submitted

Cool game, like it

Submitted

I loved it. really good take on the zombie horde idea. great job!!!!

Submitted

That was fun, a shame its so short

Submitted

that was very fun! would love to see some more mechanics like special zombies or more puzzley sections. But all around great result for 2 days or work, well done!

Submitted

Yeah, I thought the same. It's great for the time, and is a lot of fun. Also looks and plays great!
Has potential to rival the original.

Submitted

I love itXD Getting more and more zombies is satisfying

Submitted

This reminds me of the great game that was Overlord

Submitted (1 edit) (+1)

Fun game, I just wish there were even more zombies :D love the funny sounds btw

Submitted

It's nice to play the zombies for once

Submitted

Great Idea! Love that. But it lacks a little bit better control of the horde.

Submitted

The game has solid base idea, now it could be fun if there was a timer because now when I'm playing the game it's not that fun to play, you just control waves of zombie without a main goal. But the art was really for 48h and the idea could be extended. Can you play my game and give feedbacks!

Submitted

Not too much strategy involved other than "Get more zombies". I would suggest adding different zombie types and allowing for selections of units in order to only get a handful away from the horde so splitting up to take down houses is easier. The strategy of the game could be how you use and organize your zombie unit types to win. Maybe optional enemies that give good rewards as well.

Viewing comments 32 to 13 of 32 · Next page · Last page