The Rockford Hills Police Station is a police station of the Los Santos Police Department in Grand Theft Auto V and Grand Theft Auto Online, located in Rockford Hills, Los Santos.
Description[]
Situated on the corner of Eastbourne Way and Abe Milton Parkway, the building appears to be connected to the Rockford Hills City Hall and part of a large complex also home to the Rockford Hills Fire Station. It connects to the main City Hall building via a walkway over Eastbourne Way.
Like other police stations in the game, the Rockford Hills Police Station serves as a respawn point if the player is busted in and around the area. To the left of the front door is a garage for police vehicles only. The Rockford Hills Police Station is a modern two-story building which is based on the real life Beverly Hills Police Station. The station is adjacent to the Rockford Hills City Hall.
Unlike other police stations, the Rockford Hills Police Station doesn't bear any "LSPD" markings or indications, likely a reference to the fact that the real-life Beverly Hills area is served by its own police force. Despite this, LSPD Officers are often found outside the main doors, a Police Cruiser can sometimes be found parked at one of the bays, and in the enhanced version, a Police Bike can sometimes be found parked outside.
Signage also indicates that this police station serves as a headquarters, presumably to the LSPD given their presence.
Between 11:00 am and 18:00 pm, a Police Cruiser may be seen pulling up to the station on Eastbourne Way.[1] The officer will then step out and walk up to the main entrance and use his cell phone.[2] In the enhanced version of the game, at any time of day, a Police Bike may also be found parked in one of the bays just outside the garage entrance.[3]
Gallery[]
Trivia[]
- In the game files, many more spawn positions for Police Cruisers are found around the police station, particularly along the parking spaces at the front, as well as space opposite the station facade. Despite this, no police cars will spawn in these positions. The spawn points appear to use an unknown vehicle population group, "
veh_police_cars
", despite the final game appearing to use "veh_cop_cars
", resulting in their absence.[4][5]
References[]
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