This Mod overhauls the Standard Origins from the Origins Mod.
- Arachnid (Complete)
- Avian (Complete)
- Blazeborn (Complete)
- Elytrian (needs Rework)
- Enderian (Complete)
- Feline (Complete)
- Merling (Complete)
- Phantom (Complete)
- Shulk (Complete)
Arachnid
- Arachnid has a Cobweb Grapple built-in to power Master of Webs.
- Hitting an entity with the cobweb grapple will catch it in a web instead of grappling. (Grapple cooldown x10).
- Arachnids are shorter (can fit into 1-block gaps when sneaking) and do not take falldamage from a fall less than 30 Blocks.
- Arrows shot by Arachnids inflict poison and other debuffs on a cooldown.
Avian
- Feather Falling is Toggleable.
- Spectral Arrows shot by the Avian deal increased damage.
- Avians can use a second sword of the same material in their offhand.
Blazeborn
- Blazeborns can shoot 3 Fireballs on a Cooldown.
- Blazeborns have a toggleable ability that puts their hands on fire.
- Catches entites on fire when hit.
- Ability to hover while hands are on fire.
- Consuming a Firecharge will strengthen the abilities for a short amount of time.
Elytrian
- Can wear any armor, but restricts the ability to fly when above chainmail.
- Small rocket boost (placeholder).
Enderian
- height, eye height and reach are changed.
- can dodge Arrows on a cooldown.
- Enderians are able to set an AoE Cloud as teleportation point for a short amount of time.
Feline
- Feline can break Stone 50% slower when not under the effect of strength. Some stone blocks can't be broken without strength.
- Claws deal stone-sword-level damage when sharp, needs to be resharpened using logs, wool or carpet.
- Huntable animals can be sensed by felines, and are more nourishing.
Merling
- Merlings can craft tridents.
- Projectile and Melee attacks with Tridents deal more damage if the Merling is underwater.
- Merlings can dash underwater while swimming on a cooldown.
Phantom
- Golden items and blocks have negative effects on phantoms.
- Can't eat golden food.
- Can't wear golden Armor.
- Golden weapons deal more damage.
- Golden blocks inflict negative effects.
- Can't phase through pure golden blocks.
- Phantoms can highlight any entity in a 32 block radius.
Shulk
- Shulks can throw a shulker bullet on a cooldown.
- Shulks can receive resistance by closing their shells (sneaking for a while).
- Closed shells will be destroyed upon taking damage.