Tutorials[]
- Fishing
If you should see ripples in a nearby water body, this means that it is a Fishing Point. Get close to this Fishing Point and interact with it to start fishing.
Fish are quite sensitive to their surroundings. If you stand too close or perform combat actions, the fish will be frightened and will scatter, and they will take a while to calm down and come closer to the water body again.
If you should see ripples in a nearby water body, this means that it is a Fishing Point. Get close to this Fishing Point and interact with it to start fishing.
Fish are quite sensitive to their surroundings. If you stand too close or perform combat actions, the fish will be frightened and will scatter, and they will take a while to calm down and come closer to the water body again.
Fish are quite sensitive to their surroundings. If you stand too close or perform combat actions, the fish will be frightened and will scatter, and they will take a while to calm down and come closer to the water body again.
If you should see ripples in a nearby water body, this means that it is a Fishing Point. Get close to this Fishing Point and interact with it to start fishing.
Fish are quite sensitive to their surroundings. If you stand too close or perform combat actions, the fish will be frightened and will scatter, and they will take a while to calm down and come closer to the water body again.
Different water bodies contain different species of fish. While preparing to fish, you can view the species that can be found here and select the appropriate rod and bait.
You can obtain blueprints for making bait from the Mondstadt Fishing Association. Learning them will allow you to make bait at any Crafting Bench.
Note that different fish are attracted to different kinds of bait~
Different water bodies contain different species of fish. While preparing to fish, you can view the species that can be found here and select the appropriate rod and bait.
You can obtain blueprints for making bait from the Mondstadt Fishing Association. Learning them will allow you to make bait at any Crafting Bench.
Note that different fish are attracted to different kinds of bait~
You can obtain blueprints for making bait from the Mondstadt Fishing Association. Learning them will allow you to make bait at any Crafting Bench.
Note that different fish are attracted to different kinds of bait~
Different water bodies contain different species of fish. While preparing to fish, you can view the species that can be found here and select the appropriate rod and bait.
You can obtain blueprints for making bait from the Mondstadt Fishing Association. Learning them will allow you to make bait at any Crafting Bench.
Note that different fish are attracted to different kinds of bait~
Hold the Cast Rod button to enter aiming mode: let go of said button to flick your bait and hook out.
If your hook lands too far from the fish, its ability to attract them will greatly decrease.
If it lands too close by, the fish will be startled and will flee the scene.
Hold the Cast Rod button to enter aiming mode: let go of said button to flick your bait and hook out.
If your hook lands too far from the fish, its ability to attract them will greatly decrease.
If it lands too close by, the fish will be startled and will flee the scene.
If your hook lands too far from the fish, its ability to attract them will greatly decrease.
If it lands too close by, the fish will be startled and will flee the scene.
Hold the Cast Rod button to enter aiming mode: let go of said button to flick your bait and hook out.
If your hook lands too far from the fish, its ability to attract them will greatly decrease.
If it lands too close by, the fish will be startled and will flee the scene.
When the fish are on the hook, (taptap/clickclick/presspress) the Raise Hook button, or the fish might finish eating the bait and flee.
Once you've successfully raised your hook, the fish will start to struggle.
When the fish are on the hook, (taptap/clickclick/presspress) the Raise Hook button, or the fish might finish eating the bait and flee.
Once you've successfully raised your hook, the fish will start to struggle.
Once you've successfully raised your hook, the fish will start to struggle.
When the fish are on the hook, (taptap/clickclick/presspress) the Raise Hook button, or the fish might finish eating the bait and flee.
Once you've successfully raised your hook, the fish will start to struggle.
When the fish enters a struggling state, you can hold and release the Fish button to adjust your fishing line tension and keep it in the yellow Ideal Tension Zone. Fishing progress will only increase if you stay in the Ideal Tension Zone. Otherwise, progress will drop.
Once progress is full, you will have successfully caught this fish.
When the fish enters a struggling state, you can hold and release the Fish button to adjust your fishing line tension and keep it in the yellow Ideal Tension Zone. Fishing progress will only increase if you stay in the Ideal Tension Zone. Otherwise, progress will drop.
Once progress is full, you will have successfully caught this fish.
Once progress is full, you will have successfully caught this fish.
When the fish enters a struggling state, you can hold and release the Fish button to adjust your fishing line tension and keep it in the yellow Ideal Tension Zone. Fishing progress will only increase if you stay in the Ideal Tension Zone. Otherwise, progress will drop.
Once progress is full, you will have successfully caught this fish.
Fish on the hook will sometimes enter periods of intense struggle. At this time, the speed at which line tension may change will be affected, and the Ideal Tension Zone will turn orange and start to fluctuate slightly.
If your fishing progress hits 0, the fish will try to escape. The Tension Zone will then turn red and start to fluctuate.
Fish on the hook will sometimes enter periods of intense struggle. At this time, the speed at which line tension may change will be affected, and the Ideal Tension Zone will turn orange and start to fluctuate slightly.
If your fishing progress hits 0, the fish will try to escape. The Tension Zone will then turn red and start to fluctuate.
If your fishing progress hits 0, the fish will try to escape. The Tension Zone will then turn red and start to fluctuate.
Fish on the hook will sometimes enter periods of intense struggle. At this time, the speed at which line tension may change will be affected, and the Ideal Tension Zone will turn orange and start to fluctuate slightly.
If your fishing progress hits 0, the fish will try to escape. The Tension Zone will then turn red and start to fluctuate.
- Ornamental Fish
There are certain lively and more valuable specimens of each fish species known as Ornamental Fish, and Fishing Areas with such fish at them will have more obvious ripples effects.
There are certain lively and more valuable specimens of each fish species known as Ornamental Fish, and Fishing Areas with such fish at them will have more obvious ripples effects.
There are certain lively and more valuable specimens of each fish species known as Ornamental Fish, and Fishing Areas with such fish at them will have more obvious ripples effects.
Ornamental Fish can be raised in a Pool of Sapphire Grace within your Serenitea Pot. You can obtain the blueprint for building the Pool at the Fishing Association in Liyue.
Ornamental Fish can be raised in a Pool of Sapphire Grace within your Serenitea Pot. You can obtain the blueprint for building the Pool at the Fishing Association in Liyue.
Ornamental Fish can be raised in a Pool of Sapphire Grace within your Serenitea Pot. You can obtain the blueprint for building the Pool at the Fishing Association in Liyue.
- Capacities of the Catch
- Fishing Line Stabilizer
When you obtain the Fishing Line Stabilizer from the various Fishing Associations around the world, you can use it to assist in fishing.
The Fishing Line Stabilizer will be activated by default. You can actively choose to activate or deactivate the assistance of the Stabilizer.
When you obtain the Fishing Line Stabilizer from the various Fishing Associations around the world, you can use it to assist in fishing.
The Fishing Line Stabilizer will be activated by default. You can actively choose to activate or deactivate the assistance of the Stabilizer.
The Fishing Line Stabilizer will be activated by default. You can actively choose to activate or deactivate the assistance of the Stabilizer.
When you obtain the Fishing Line Stabilizer from the various Fishing Associations around the world, you can use it to assist in fishing.
The Fishing Line Stabilizer will be activated by default. You can actively choose to activate or deactivate the assistance of the Stabilizer.
While you are capturing certain fish, you will obtain certain buffs based on the number of the fish of this species that you have caught in the past. For example, when you are within the Ideal Tension Zone, your fishing will progress faster. A Stabilizer at full power can even allow fishing to progress when you are not within the Ideal Tension Zone.
If you would like to check the fish species that you have caught, you may visit Archive > Living Beings.
While you are capturing certain fish, you will obtain certain buffs based on the number of the fish of this species that you have caught in the past. For example, when you are within the Ideal Tension Zone, your fishing will progress faster. A Stabilizer at full power can even allow fishing to progress when you are not within the Ideal Tension Zone.
If you would like to check the fish species that you have caught, you may visit Archive > Living Beings.
If you would like to check the fish species that you have caught, you may visit Archive > Living Beings.
While you are capturing certain fish, you will obtain certain buffs based on the number of the fish of this species that you have caught in the past. For example, when you are within the Ideal Tension Zone, your fishing will progress faster. A Stabilizer at full power can even allow fishing to progress when you are not within the Ideal Tension Zone.
If you would like to check the fish species that you have caught, you may visit Archive > Living Beings.