This tutorial is designed as a practical guide to writing real world code in Haskell and hopes to intuitively motivate and introduce some of the advanced features of Haskell to the novice programmer. Our goal is to write a concise, robust and elegant IRC bot in Haskell.
Getting started
You’ll need a reasonably recent version of GHC or Hugs. Our first step is to get on the network. So let’s start by importing the Network package, and the standard IO library and defining a server to connect to.
import Network import System.IO server = "irc.freenode.org" port = 6667 main = do h <- connectTo server (PortNumber (fromIntegral port)) hSetBuffering h NoBuffering t <- hGetContents h print t
The key here is the main
function. This is the entry point to a Haskell program. We first connect to the server, then set the buffering on the socket off. Once we’ve got a socket, we can then just read and print any data we receive.
Put this code in the module 1.hs
and we can then run it. Use whichever system you like:
Using runhaskell:
$ runhaskell 1.hs "NOTICE AUTH :*** Looking up your hostname...rnNOTICE AUTH :*** Checking identrnNOTICE AUTH :*** Found your hostnamern ...
Or we can just compile it to an executable with GHC:
$ ghc --make 1.hs -o tutbot Chasing modules from: 1.hs Compiling Main ( 1.hs, 1.o ) Linking ... $ ./tutbot "NOTICE AUTH :*** Looking up your hostname...rnNOTICE AUTH :*** Checking identrnNOTICE AUTH :*** Found your hostnamern ...
Or using GHCi:
$ ghci 1.hs *Main> main "NOTICE AUTH :*** Looking up your hostname...rnNOTICE AUTH :*** Checking identrnNOTICE AUTH :*** Found your hostnamern ...
Or in Hugs:
$ runhugs 1.hs "NOTICE AUTH :*** Looking up your hostname...rnNOTICE AUTH :*** Checking identrnNOTICE AUTH :*** Found your hostnamern ...
Great! We’re on the network.
Talking IRC
Now we’re listening to the server, we better start sending some information back. Three details are important: the nick, the user name, and a channel to join. So let’s send those.
import Network import System.IO import Text.Printf server = "irc.freenode.org" port = 6667 chan = "#tutbot-testing" nick = "tutbot" main = do h <- connectTo server (PortNumber (fromIntegral port)) hSetBuffering h NoBuffering write h "NICK" nick write h "USER" (nick++" 0 * :tutorial bot") write h "JOIN" chan listen h write :: Handle -> String -> String -> IO () write h s t = do hPrintf h "%s %srn" s t printf "> %s %sn" s t listen :: Handle -> IO () listen h = forever $ do s <- hGetLine h putStrLn s where forever a = do a; forever a
Now, we’ve done quite a few things here. Firstly, we import Text.Printf
, which will be useful. We also set up a channel name and bot nickname. The main
function has been extended to send messages back to the IRC server using a write
function. Let’s look at that a bit more closely:
write :: Handle -> String -> String -> IO () write h s t = do hPrintf h "%s %srn" s t printf "> %s %sn" s t
We’ve given write
an explicit type to help document it, and we’ll use explicit types signatures from now on, as they’re just good practice (though of course not required, as Haskell uses type inference to work out the types anyway).
The write
function takes 3 arguments; a handle (our socket), and then two strings representing an IRC protocol action, and any arguments it takes. write
then uses hPrintf
to build an IRC message and write it over the wire to the server. For debugging purposes we also print to standard output the message we send.
Our second function, listen
, is as follows:
listen :: Handle -> IO () listen h = forever $ do s <- hGetLine h putStrLn s where forever a = do a; forever a
This function takes a Handle argument, and sits in an infinite loop reading lines of text from the network and printing them. We take advantage of two powerful features; lazy evaluation and higher order functions to roll our own loop control structure, forever
, as a normal function! forever
takes a chunk of code as an argument, evaluates it and recurses – an infinite loop function. It is very common to roll our own control structures in Haskell this way, using higher order functions. No need to add new syntax to the language, lisp-like macros or meta programming – you just write a normal function to implement whatever control flow you wish. We can also avoid do
-notation, and directly write: forever a = a >> forever a
.
Let’s run this thing:
$ runhaskell 2.hs > NICK tutbot > USER tutbot 0 * :tutorial bot > JOIN #tutbot-testing NOTICE AUTH :*** Looking up your hostname... NOTICE AUTH :*** Found your hostname, welcome back NOTICE AUTH :*** Checking ident NOTICE AUTH :*** No identd (auth) response :orwell.freenode.net 001 tutbot :Welcome to the freenode IRC Network tutbot :orwell.freenode.net 002 tutbot :Your host is orwell.freenode.net ... :[email protected] JOIN :#tutbot-testing :orwell.freenode.net MODE #tutbot-testing +ns :orwell.freenode.net 353 tutbot @ #tutbot-testing :@tutbot :orwell.freenode.net 366 tutbot #tutbot-testing :End of /NAMES list.
And we’re in business! From an IRC client, we can watch the bot connect:
15:02 -- tutbot [[email protected]] has joined #tutbot-testing 15:02 dons> hello
And the bot logs to standard output:
:[email protected] PRIVMSG #tutbot-testing :hello
We can now implement some commands.
A simple interpreter
Add these additional imports before changing the listen
function.
import Data.List import System.Exit
listen :: Handle -> IO () listen h = forever $ do t <- hGetLine h let s = init t if ping s then pong s else eval h (clean s) putStrLn s where forever a = a >> forever a clean = drop 1 . dropWhile (/= ':') . drop 1 ping x = "PING :" `isPrefixOf` x pong x = write h "PONG" (':' : drop 6 x)
We add 3 features to the bot here by modifying listen
. Firstly, it responds to PING
messages: if ping s then pong s ...
. This is useful for servers that require pings to keep clients connected. Before we can process a command, remember the IRC protocol generates input lines of the form:
:[email protected] PRIVMSG #tutbot-testing :!id foo
so we need a clean
function to simply drop the leading ‘:’ character, and then everything up to the next ‘:’, leaving just the actual command content. We then pass this cleaned up string to eval
, which then dispatches bot commands.
eval :: Handle -> String -> IO () eval h "!quit" = write h "QUIT" ":Exiting" >> exitWith ExitSuccess eval h x | "!id " `isPrefixOf` x = privmsg h (drop 4 x) eval _ _ = return () -- ignore everything else
So, if the single string “!quit” is received, we inform the server and exit the program. If a string beginning with “!id” appears, we echo any argument string back to the server (id
is the Haskell identity function, which just returns its argument). Finally, if no other matches occur, we do nothing.
We add the privmsg
function – a useful wrapper over write
for sending PRIVMSG
lines to the server.
privmsg :: Handle -> String -> IO () privmsg h s = write h "PRIVMSG" (chan ++ " :" ++ s)
Here’s a transcript from our minimal bot running in channel:
15:12 -- tutbot [[email protected]] has joined #tutbot-testing 15:13 dons> !id hello, world! 15:13 tutbot> hello, world! 15:13 dons> !id very pleased to meet you. 15:13 tutbot> very pleased to meet you. 15:13 dons> !quit 15:13 -- tutbot [[email protected]] has quit [Client Quit]
Now, before we go further, let’s refactor the code a bit.
Roll your own monad
A small annoyance so far has been that we’ve had to thread around our socket to every function that needs to talk to the network. The socket is essentially immutable state, that could be treated as a global read only value in other languages. In Haskell, we can implement such a structure using a state monad. Monads are a very powerful abstraction, and we’ll only touch on them here. The interested reader is referred to All About Monads. We’ll be using a custom monad specifically to implement a read-only global state for our bot.
The key requirement is that we wish to be able to perform IO actions, as well as thread a small state value transparently through the program. As this is Haskell, we can take the extra step of partitioning our stateful code from all other program code, using a new type.
So let’s define a small state monad:
data Bot = Bot { socket :: Handle } type Net = ReaderT Bot IO
Firstly, we define a data type for the global state. In this case, it is the Bot
type, a simple struct storing our network socket. We then layer this data type over our existing IO code, with a monad transformer. This isn’t as scary as it sounds and the effect is that we can just treat the socket as a global read-only value anywhere we need it. We’ll call this new io + state structure the Net
monad. ReaderT
is a type constructor, essentially a type function, that takes 2 types as arguments, building a result type: the Net
monad type.
We can now throw out all that socket threading and just grab the socket when we need it. The key steps are connecting to the server, followed by the initialisation of our new state monad and then to run the main bot loop with that state. We add a small function, which takes the intial bot state and evaluates the bot’s run
loop “in” the Net monad, using the Reader monad’s runReaderT
function:
loop st = runReaderT run st
where run
is a small function to register the bot’s nick, join a channel, and start listening for commands.
While we’re here, we can tidy up the main function a little by using Control.Exception.bracket
to explicitly delimit the connection, shutdown and main loop phases of the program – a useful technique. We can also make the code a bit more robust by wrapping the main loop in an exception handler using catch
:
main :: IO () main = bracket connect disconnect loop where disconnect = hClose . socket loop st = catch (runReaderT run st) (const $ return ())
That is, the higher order function bracket
takes 3 arguments: a function to connect to the server, a function to disconnect and a main loop to run in between. We can use bracket
whenever we wish to run some code before and after a particular action – like forever
, this is another control structure implemented as a normal Haskell function.
Rather than threading the socket around, we can now simply ask for it when needed. Note that the type of write
changes – it is in the Net monad, which tells us that the bot must already by connected to a server (and thus it is ok to use the socket, as it is initialised).
-- -- Send a message out to the server we're currently connected to -- write :: String -> String -> Net () write s t = do h <- asks socket io $ hPrintf h "%s %srn" s t io $ printf "> %s %sn" s t
In order to use both state and IO, we use the small io
function to lift an IO expression into the Net monad making that IO function available to code in the Net
monad.
io :: IO a -> Net a io = liftIO
Similarly, we can combine IO actions with pure functions by lifting them into the IO monad. We can therefore simplify our hGetLine
call:
do t <- io (hGetLine h) let s = init t
by lifting init
over IO:
do s <- init `fmap` io (hGetLine h)
The monadic, stateful, exception-handling bot in all its glory:
import Data.List import Network import System.IO import System.Exit import Control.Monad.Reader import Control.Exception import Text.Printf import Prelude hiding (catch) server = "irc.freenode.org" port = 6667 chan = "#tutbot-testing" nick = "tutbot" -- The 'Net' monad, a wrapper over IO, carrying the bot's immutable state. type Net = ReaderT Bot IO data Bot = Bot { socket :: Handle } -- Set up actions to run on start and end, and run the main loop main :: IO () main = bracket connect disconnect loop where disconnect = hClose . socket loop st = catch (runReaderT run st) (const $ return ()) -- Connect to the server and return the initial bot state connect :: IO Bot connect = notify $ do h <- connectTo server (PortNumber (fromIntegral port)) hSetBuffering h NoBuffering return (Bot h) where notify a = bracket_ (printf "Connecting to %s ... " server >> hFlush stdout) (putStrLn "done.") a -- We're in the Net monad now, so we've connected successfully -- Join a channel, and start processing commands run :: Net () run = do write "NICK" nick write "USER" (nick++" 0 * :tutorial bot") write "JOIN" chan asks socket >>= listen -- Process each line from the server listen :: Handle -> Net () listen h = forever $ do s <- init `fmap` io (hGetLine h) io (putStrLn s) if ping s then pong s else eval (clean s) where forever a = a >> forever a clean = drop 1 . dropWhile (/= ':') . drop 1 ping x = "PING :" `isPrefixOf` x pong x = write "PONG" (':' : drop 6 x) -- Dispatch a command eval :: String -> Net () eval "!quit" = write "QUIT" ":Exiting" >> io (exitWith ExitSuccess) eval x | "!id " `isPrefixOf` x = privmsg (drop 4 x) eval _ = return () -- ignore everything else -- Send a privmsg to the current chan + server privmsg :: String -> Net () privmsg s = write "PRIVMSG" (chan ++ " :" ++ s) -- Send a message out to the server we're currently connected to write :: String -> String -> Net () write s t = do h <- asks socket io $ hPrintf h "%s %srn" s t io $ printf "> %s %sn" s t -- Convenience. io :: IO a -> Net a io = liftIO
Note that we threw in a new control structure, notify
, for fun. Now we’re almost done! Let’s run this bot. Using runhaskell:
$ runhaskell 4.hs
or using GHC:
$ ghc --make 4.hs -o tutbot Chasing modules from: 4.hs Compiling Main ( 4.hs, 4.o ) Linking ... $ ./tutbot
If you’re using Hugs, you’ll have to use the -98
flag:
$ runhugs -98 4.hs
And from an IRC client we can watch it connect:
15:26 -- tutbot [[email protected]] has joined #tutbot-testing 15:28 dons> !id all good? 15:28 tutbot> all good? 15:28 dons> !quit 15:28 -- tutbot [[email protected]] has quit [Client Quit]
So we now have a bot with explicit read-only monadic state, error handling, and some basic IRC operations. If we wished to add read-write state, we need only change the ReaderT
transformer to StateT
.
Extending the bot
Let’s implement a basic new command: uptime tracking. Conceptually, we need to remember the time the bot starts. Then, if a user requests, we work out the total running time and print it as a string. A nice way to do this is to extend the bot’s state with a start time field:
import System.Time
data Bot = Bot { socket :: Handle, starttime :: ClockTime }
We can then modify the initial connect
function to also set the start time.
connect :: IO Bot connect = notify $ do t <- getClockTime h <- connectTo server (PortNumber (fromIntegral port)) hSetBuffering h NoBuffering return (Bot h t)
We then add a new case to the eval
function, to handle uptime requests:
eval "!uptime" = uptime >>= privmsg
This will just run the uptime
function and send it back to the server. uptime
itself is:
uptime :: Net String uptime = do now <- io getClockTime zero <- asks starttime return . pretty $ diffClockTimes now zero
That is, in the Net monad, find the current time and the start time, and then calculate the difference, returning that number as a string. Rather than use the normal representation for dates, we’ll write our own custom formatter for dates:
-- -- Pretty print the date in '1d 9h 9m 17s' format -- pretty :: TimeDiff -> String pretty td = join . intersperse " " . filter (not . null) . map f $ [(years ,"y") ,(months `mod` 12,"m") ,(days `mod` 28,"d") ,(hours `mod` 24,"h") ,(mins `mod` 60,"m") ,(secs `mod` 60,"s")] where secs = abs $ tdSec td ; mins = secs `div` 60 hours = mins `div` 60 ; days = hours `div` 24 months = days `div` 28 ; years = months `div` 12 f (i,s) | i == 0 = [] | otherwise = show i ++ s
And that’s it. Running the bot with this new command:
16:03 -- tutbot [[email protected]] has joined #tutbot-testing 16:03 dons> !uptime 16:03 tutbot> 51s 16:03 dons> !uptime 16:03 tutbot> 1m 1s 16:12 dons> !uptime 16:12 tutbot> 9m 46s
Where to now?
This is just a flavour of application programming in Haskell, and only hints at the power of Haskell’s lazy evaluation, static typing, monadic effects and higher order functions. There is much, much more to be said on these topics. Some places to start:
- The complete bot source (also mirrored here)
- A full transcript.
- Haskell.org
- More Haskell code
- Learning Haskell
- A gallery of network apps in Haskell
Or take the bot home and hack! Some suggestions:
- Use
forkIO
to add a command line interface, and you’ve got yourself an irc client with 4 more lines of code. - Port some commands from Lambdabot.