YaneSDK
yaneSDKã®readme.txtãã â ToDoã¡ã¢version 1.30(2006/6æ«)ã¾ã§ã«ãæª)Win98ç³»ã§ã®åä½ãã¹ãã ... ã¨ãããã¾ããã®ã§Win98SE+IE5.5SP2+.NET2.0ç°å¢ãæ§ç¯ãã¦ãã¹ããã¦ã¿ã¾ããã
VSTO2003ã使ãã¨Excelãã¤ã³ã¿ãã§ã¼ã¹ã¨ãã¦ã¢ããªã±ã¼ã·ã§ã³éçºãããã¨ãã§ãã¾ããããã¯ãExcelä¸ã§C#ã¨.NETã³ã³ããã¼ã«ã使ãããã¨ãæå³ãã¾ããã¤ã¾ãã»ã»ã»
http://d.hatena.ne.jp/Ozy/20060427#p1 id:Ozyããã®å°½åã«ãããMacã§ãåä½ããããã«ãªã£ãããã§ããåãï¼
ä»åã¯ã¿ã¹ã¯ã·ã¹ãã ã®ä½¿ãæ¹ã»ã»ã»ã¨è¨ãããã¨ããã§ãããç§èªèº«ã®åå¼·ã®çºã®ãµã³ãã«ã ã£ãããã¿ã¹ã¯ã·ã¹ãã ã®å ´åãå¼¾ä¸ã¤ä¸ã¤ãã¿ã¹ã¯ã«ããã®ã§è¯ãã®ãããããã¨ã移åå¦çã¨æç»ã¯åããæ¹ãããã¨æããã©ãä¸æãåå²æ¹æ³ãæãã¤ãã¾ããã§â¦
YaneSDKã«ã¯ãã¼ãã¼ãå ¥åã¯ã©ã¹ã¨ãã¦Key1ã4ãç¨æãããããIsPressã¯ãã¼ãæ¼ããã¦ããéã¯trueãè¿ãã¾ããä¸æ¹ãIsPushã¯ãã¼ãæ¼ãããã¿ã¤ãã³ã°ã§ã®ã¿trueãè¿ãã以éããã¨ããã¼ãæ¼ãã£ã±ãªãã«ãã¦ãfalseã«ãªãã¾ãã使ãåãã¨ãã¦ã¯ãIsPâ¦
ä»åã¯åãè¾¼ã¿ãªã½ã¼ã¹ãSDLWindowã®ã¢ã¤ã³ã³ã«è¨å®ãã¦ã¿ã¾ãã
GDI+ã使ã£ãæååæç»ã®ä¾ã§ãã
ä»åã¯CDDAã§ããCDDAãSoundåæ§ãã½ã¼ã¹ãè¦ãã¨ããåããã¨æãã¾ãã
ææ°ã®ãªãã¸ã§ã³ã®gmcsã§YaneSDKãã³ã³ãã¤ã«åºæ¥ãããã«ãªãã¾ãããããã§Monoã ãã§ãéçºå¯è½ã§ãããããç§ã®åéããã¾ã ãé§ç®ã§ããã(^^;nantã§ãã«ãããã¨ãã«-t:mono-2.0ãã¤ããä»ãå¿ãã¦ãã¾ãã¾ãã»ã»ã»
ä»åã¯ãµã¦ã³ãã«ã¤ãã¦ã§ããã»ã»ã»ããSoundã¯ã©ã¹ã®ã¤ã³ã¹ã¿ã³ã¹ãçæãã¦ãã¡ã¤ã«ããã¼ããã¦ãã¬ã¤ããã ããªã®ã§ã説æãããã¨ãã»ã¨ãã©ããã¾ããã(^^; ãµã³ãã«ã®ã³ã¼ããåèã«ãã¦ã¿ã¦ãã ããã
ä»åã¯ãã¬ã¼ã ã¬ã¼ãã«ã¤ãã¦ã§ãããã¬ã¼ã ã¬ã¼ãã¯ï¼ç§éã«ä½åç»é¢ãæ¸ãæãããã®ææ¨ã§30fpsã¨ã60fpsã¨ãè¨ã£ãããã¾ã(ã¢ããã³ãã£ã¼ç³»ãªããã¾ãé¢ä¿ãªããã)ãYaneSDKã¯åºæ¬çã«ã¡ã¤ã³ã«ã¼ããåãã¦ã»ã»ã»ã¨ããã¢ã¯ã·ã§ã³ã²ã¼ã ã¹ã¿ã¤ã«ãªã³â¦
ååã¯ãHello, Worldããé£ã³åã£ã¦ããã ãã§ããããæä½ãã§ããªãã¨ã²ã¼ã ã«ãªãã¾ãããä»åã¯ãã¼ãã¼ãå ¥åã«ã¤ãã¦ç´¹ä»ãã¾ãã
ä»åã¯æç»ã«ã¤ãã¦ã§ããååã¾ã§ã§ãåç´ãªéãåããã¯ãã£ã¦ãã¾ãããèæ¯ã®åã«ãã£ã©ã表示ãããç¨åº¦ã§ãããã«ã©ã¼ãã¼ãæå®ãã¦æç»ããã°è¯ãã®ã§ãããä¾ãã°ãåéæãªã¡ãã»ã¼ã¸ã¦ã£ã³ãã¦ã表示ãããªã©ã®å ´åãããå°ãé«åº¦ãªæç»ãå¿ è¦ã«â¦
YaneSDK.NETã使ã£ãç°¡åãªãµã³ãã«ãç´¹ä»ãã¾ããYaneSDKãããã³ã¼ããæ¸ããªãTaskã·ã¹ãã ããã£ãã·ã¥ããã¼ã¸ã£ã¼ã使ãã¹ãã§ãããåã£ããããªã®ã§ããã¦ã·ã³ãã«ã«ãã¦ãã¾ãã(^^;
YaneSDK.NETã§ã¯WinFormsã¸ã®æç»ããµãã¼ãããããã«ãªã£ãã®ã§ãã¡ãã£ã¨å®é¨ãã¦ã¿ã¾ãããSDLWindowã§ä½ã£ãã¢ããªã移æ¤ããå ´åã¯ããã¯ã¹ãã£ã®èªã¿è¾¼ã¿ãScreen.SelectãScreen.Updateã§æããã¨ãå¿ããªãããã«ãã£ã¦ç§ãåµã£ãã ããªãã§ããã(â¦
http://d.hatena.ne.jp/yaneurao/20060401#p1 ã¤ãã«æ£å¼ãªãªã¼ã¹ï¼æè¿ãä»äºãå¿ããã¦ãªãªã¼ã¹ã«ã¯å ¨ç¶è²¢ç®åºæ¥ãªãã£ãã®ã§YaneSDKç¨NAntããã¸ã§ã¯ããç¨æãã¦ã¿ã¾ããã使ãæ¹ã¯Yanesdk.NETã®ã«ã¼ãã«ãªã³ã¯å ã®ãã¡ã¤ã«ã転ããã¦ã $ nant [target]â¦
ã»yaneuraoGameSDK 4th for C# é ãã¦ããè¦æãåãè¾¼ã¿ã¾ããããã¼ã¸ã§ã³çªå·ãä»ããã«æ¥ä»ç®¡çãã¦ããã®ã¯ä½ã¨ããããã¨ããã§ãã(^^;
ä½ã£ãã¯ãããã©ä½¿ã£ãçµé¨ããªãã®ã§ããã§ãã¾ãè¡ããåãã£ã¦ãªãã®ã§ãç°¡åãªã²ã¼ã ã®ãããã¿ã¤ãã§ããããã¦è²ã 試ãã¦ã¿ããã¨ã«ã class MyShip { public float x; public float y; public float width; public float height; public float speedâ¦
è¦ããè¦ã¾ãã§ã¿ã¹ã¯ã·ã¹ãã ãå®è£ ããã¼ãã¼ããã'O'ãæ¼ãã¦30ãã¬ã¼ã 以å ã«'K'ãæ¼ãããç»é¢ãéããªããæéåããããã¯ç°ãªããã¼ãæ¼ãããç»é¢ã赤ããªãã¾ããã§ã60ãã¬ã¼ã å¾ã«é»ã«æ»ãã¾ãã using System; using y4cs.timer; using y4cs.aâ¦
æ«å®çã§ããããªã³ã¯ãå®è£ ãã¦ã¿ã¾ããã using System; using y4cs.timer; using y4cs.aux; using y4cs.draw; using y4cs.input; class Sample { public static void Main(string[] args) { // ç¥ ScenarioTextDraw view = new ScenarioTextDraw(); view.â¦
ãã¦ã¹ã¤ãã³ãã®ç¶ãããã¦ã¹ã«mouseDownãmouseMoveã¨ãã£ãã¤ãã³ãã追å ãã¦ã¿ãã using System; using y4cs.timer; using y4cs.aux; using y4cs.draw; using y4cs.input; class Sample01 { static bool bEnd; static void Quit(MouseEventArgs args) â¦
æè§ããæ°ãã§ãã®ã«å¸°å® ã0æè¿ãã ã¨ã»ã¨ãã©ä½æ¥ãåºæ¥ã¾ãããã¨ãããããæç»ã¯ã©ã¹ã«è¡ã®æ¦å¿µã追å ãããã§ï¼¡ï¼¤ï¼¶ã§ãããããã¡ãªãã¯ãªãã¯ã§ï¼è¡ã¹ããã表示ãåºæ¥ãããã«ã次ã¯<a href=...>ã§ãªã³ã¯å¯¾å¿ããããåºæ¥ãã°ãã¥ã³ã½ããã®è¡ã¿ãããªãã¨ãåº</a>â¦
yaneSDK4Csã®ãã°ä¿®æ£ããã£ã¦ãããã¡ãã£ã¨ã²ã¼ã ããã°ã©ãã³ã°ã£ã½ããã¨ããããªã£ãã®ã§ãã©ã¤ãã©ãªæ¡å¼µãã¦ããã¹ã表示ã§HTMLã£ã½ãã¿ã°ã使ããããã«ãã¦ã¿ã¾ããããããªæãã§ä½¿ãã¾ãã using System; using y4cs.timer; using y4cs.math; usiâ¦
yaneSDK4Csã«ã¤ãã¦ã®ãã°ã¬ãã¼ããããã ããã®ã§èª¿æ»ã [ DllImport(DLL_SDL) ] public static extern Uint8 SDL_GetMouseState(/* int * */out int x, /* int * */out int y); SDL_GetMouseStateãæå¾ éãã®å¤ãè¿ãã¦ãããªãã®ãåå ã§ããããã¦ã¹ãâ¦
yaneSDK4Csã«ã¤ãã¦ã®ä¸å ·åã¡ã¼ã«ãé ãã¦èª¿æ»ãã¦ããã以åã解決ã§ããªãã¦ä¿çã«ãã¦ããé¨åã§ãããOpenGLã®ãã¯ã¹ãã£ãæ±ãããªãã¸ã§ã¯ããGCã«ååãããã¨ãã«glDeleteTexturesãå¼ã³åºãã¦ããã®ã§ãããããã§ä¾å¤ãé£ãã§ãã¾ãã¾ããglGetErâ¦
http://d.hatena.ne.jp/akiramei/20040520#p1 âªã²ã¼ããä¾å¤ãçºç : Overlongãã§æ¢ã¾ã£ã¦ãã¾ãã®ã¯ç§ãæªãã£ãããã§ããBinaryReaderã®PeekCharã-1ãè¿ããã©ããã§ãªãã¬ã¤ãã¼ã¿ã®çµäºå¤å®ãã¦ããã®ã§ããã if (br.BaseStream.Position >= br.Baseâ¦
Windowsç¨ã®æ°ããã¤ã³ã¹ãã¼ã©ãåºã¦ãã®ã§å ¥ãã¦ã¿ã¾ããã This fixes some issues with configuration files and includes latest Boehm GC dll. ææ°ã®GCã«ãªã£ã¦ãããããã®ã§ãã¡ãã£ã¨æå¾ ã§ããã§ããã§ããã§ãâªã²ã¼ãåããã¦ã¿ãã»ã»ã»ãããã£â¦
yaneSDK.NETã«åãã¦yaneSDK4Csã3ã¤ã«å解ãã¾ããã yaneSDK.sdl yaneSDK.opengl yaneSDK.CSharp yaneSDK.CSharp(yaneSDK4Csäºæ)ã¯åä½æ¤è¨¼ã¨ãã¦.NETä¸ã§åããµã³ãã«ã欲ããã£ãã®ã§ç¨æãã¾ããããyaneSDK.NETã«ã¯çµã¿è¾¼ã¾ããªãã§ããæ©éVS2005ã§â¦
YaneuraoGameSDK.NETãGWæãããæ¬æ ¼çã«éçºãå§ã¾ããããªã®ã§ãåºæ¥ãããªã¨ãããããã£ã¦ãããã¨ã¡ã¾ã¡ã¾ä½æ¥ãSDLã¨OpenGLã®ã©ããã¼ã¯yaneSDK4Csã®ã¢ãããã®ã¾ãã¾ä½¿ããã®ã§æãåºãã¦ç¬ç«ããã¢ã»ã³ããªã«ãããã¨ã«ããã¦ãã¢ã»ã³ããªåã§ããâ¦
ãããããããã®YaneuraoGameSDK.NETãããããæ´»åéå§ã¿ãããç§ãã¡ãã£ã¨ãæä¼ãã§ããã¨ã¯è¨ããæè¡é¢ã§ãå½¹ã«ç«ã¦ããã¼ãªãã¨ã¯ç¡ãæ°ããã¾ãã(^^; ããã¥ã¡ã³ãã¨ããã¹ãã§ããã°ãã»ã»ã»ã¢ãããã¼ãä½æ¥ã«æéåã£ã¦ãã¾ããä»å¤ã¯ããã°ã©â¦