Tags: inclusive

43

sparkline

Tuesday, November 7th, 2023

To hell with the business case

I agree with everything that Matt says here. Evangelising accessibility by extolling the business benefits might be a good strategy for dealing with psychopaths, but it’s a lousy way to convince most humans.

The moment you frame the case for any kind of inclusion or equity around the money an organization stands to gain (or save), you have already lost. What you have done is turn a moral case, one where you have the high ground, into an economic one, where, unless you have an MBA in your pocket, you are hopelessly out of your depth.

If you win a business-case argument, the users you wanted to benefit are no longer your north star. It’s money.

Thursday, September 21st, 2023

Inclusive Design 24 (#id24) 21 September 2023 - YouTube

This free day-long online event all about accessibility and inclusive design is happening right now. You can join live, or catch up on the talks that have already happened, like the excellent talks from Russ Weakly and Manuel Matuzović.

Wednesday, August 9th, 2023

Saturday, August 5th, 2023

Just normal web things.

A plea to let users do web things on websites. In other words, stop over-complicating everything with buckets of JavaScript.

Honestly, this isn’t wishlist isn’t asking for much, and it’s a damning indictment of “modern” frontend development that we’ve come to this:

  • Let me copy text so I can paste it.
  • If something navigates like a link, let me do link things.

Tuesday, June 13th, 2023

Aaron Gustafson

Progressive enhancement begins with constructing a robust and universally accessible foundation, designed to cater to all users, regardless of individual or technological circumstances. From here, advanced features can be strategically layered to enhance the user experience wherever feasible. Even as these enhancements roll out, guided by the capacities of different devices, the quality of network connections, or the availability of specific APIs, the core functionalities should remain steadfast and accessible to all.

Monday, April 17th, 2023

Accessibility for designer: where do I start? by Stéphanie Walter - UX Researcher & Designer.

Stéphanie has gathered a goldmine of goodies:

Articles, resources, checklists, tools, plugins and books to design accessible products

Saturday, November 5th, 2022

Video Interview Series #10: Caring about the World Wide Web, with Jeremy Keith - Skip To Content

Here’s a short fifteen minute video (and transcript) of an interview I did about accessibility and inclusive design. I quite like how it turned out!

Tuesday, September 20th, 2022

Accessibility is systemic

I keep thinking about this blog post I linked to last week by Jacob Kaplan-Moss. It’s called Quality Is Systemic:

Software quality is more the result of a system designed to produce quality, and not so much the result of individual performance. That is: a group of mediocre programmers working with a structure designed to produce quality will produce better software than a group of fantastic programmers working in a system designed with other goals.

I think he’s on to something. I also think this applies to design just as much as development. Maybe more so. In design, there’s maybe too much emphasis placed on the talent and skill of individual designers and not enough emphasis placed on creating and nurturing a healthy environment where anyone can contribute to the design process.

Jacob also ties this into hiring:

Instead of spending tons of time and effort on hiring because you believe that you can “only hire the best”, direct some of that effort towards building a system that produces great results out of a wider spectrum of individual performance.

I couldn’t agree more! It just one of the reasons why the smart long-term strategy can be to concentrate on nurturing junior designers and developers rather than head-hunting rockstars.

As an aside, if you think that the process of nurturing junior designers and developers is trickier now that we’re working remotely, I highly recommend reading Mandy’s post, Official myths:

Supporting junior staff is work. It’s work whether you’re in an office some or all of the time, and it’s work if Slack is the only office you know. Hauling staff back to the office doesn’t make supporting junior staff easier or even more likely.

Hiring highly experienced designers and developers makes total sense, at least in the short term. But I think the better long-term solution—as outlined by Jacob—is to create (and care for) a system where even inexperienced practitioners will be able to do good work by having the support and access to knowledge that they need.

I was thinking about this last week when Irina very kindly agreed to present a lunch’n’learn for Clearleft all about inclusive design.

She answered a question that had been at the front of my mind: what’s the difference between inclusive design and accessibility?

The way Irina put it, accessibility is focused on implementation. To make a website accessible, you need people with the necessary skills, knowledge and experience.

But inclusive design is about the process and the system that leads to that implementation.

To use that cliché of the double diamond, maybe inclusive design is about “building the right thing” and accessibility is about “building the thing right.”

Or to put it another way, maybe accessibility is about outputs, whereas inclusive design is about inputs. You need both, but maybe we put too much emphasis on the outputs and not enough emphasis on the inputs.

This is what made me think of Jacob’s assertion that quality is systemic.

Imagine someone who’s an expert at accessibility: they know all the details of WCAG and ARIA. Now put that person into an organisation that doesn’t prioritise accessibility. They’re going to have a hard time and they probably won’t be able to be very effective despite all their skills.

Now imagine an organisation that priorities inclusivity. Even if their staff don’t (yet) have the skills and knowledge of an accessibility expert, just having the processes and priorities in place from the start will make it easier for everyone to contribute to a more accessible experience.

It’s possible to make something accessible in the absence of a system that prioritises inclusive design but it will be hard work. Whereas making sure inclusive design is prioritised at an organisational level makes it much more likely that the outputs will be accessible.

Tuesday, June 7th, 2022

Patterns | APG | WAI | W3C

This is a terrific resource! A pattern library of interactive components: tabs, switches, dialogs, carousels …all the usual suspects.

Each component has an example implementation along with advice and a checklist for ensuring its accessible.

It’s so great to have these all gathered together in one place!

Monday, September 6th, 2021

Schedule / Inclusive Design 24 (#id24) 23 September 2021

The annual day-long online accessibility event is back on September 23rd.

No sign-up. No registration. All sessions are streamed live and publicly on the Inclusive Design 24 YouTube channel.

Thursday, October 8th, 2020

Top 5 things to review in an Accessible Design Review - Hassell Inclusion

Considering how much accessibility work happens “under the hood”, it’s interesting that all five of these considerations are visibly testable.

  1. Think about accessible copy
  2. Don’t forget about the focus indicator
  3. Check your colour contrast
  4. Don’t just use colour to convey meaning
  5. Design in anticipation of text resizing

Wednesday, September 16th, 2020

Schedule / Inclusive Design 24 (#id24) 17 September 2020

No matter what time zone you’re in, you can tune in to some excellent-sounding talks tomorrow.

No sign-up. No registration. All sessions are streamed live and publicly on the Inclusive Design 24 YouTube channel.

Sunday, August 16th, 2020

Solid Start

A four-point checklist for inclusive design:

Are you a person that makes digital things for other people? Awesome—because this page is all about making things for people. There are four ways you can improve your creation for everybody. All four are testable, fixable and they improve usability for everybody.

Tuesday, July 7th, 2020

We need more inclusive web performance metrics | Filament Group, Inc.

Good point. When we talk about perceived performance, the perception in question is almost always visual. We should think more inclusively than that.

Monday, March 23rd, 2020

Accessible HTML Elements | Amber’s Website

Amber runs through some HTML elements that help you provide semantic information—and accessibility—for your website: headings, paragraphs, lists, and more:

You may be aware that ARIA roles are often used with HTML elements. I haven’t written about them here, as it’s good to see how HTML written without ARIA can still be accessible.

Inclusive Inputs « Texte | ovl – code & design

This is a great walkthough of making a common form pattern accessible. No complex code here: some HTML is all that’s needed.

Saturday, February 15th, 2020

Link Targets and 3.2.5 | Adrian Roselli

Here are the many, many reasons why you should not open links in a new window (or tab).

Regardless of what accessibility conformance level you target, do not arbitrarily open links in a new window or tab. If you are required to do so anyway, inform users in text.

Wednesday, May 15th, 2019

Columbia & Elm; Fairfield & Gloucester. — Ethan Marcotte

Coffee talk with Ethan Marcotte. Today’s special: inclusivity.

I want to get there: to have nuanced discussions about text descriptions; I want to read poetry in alt text; to have our work’s success measured by how broadly it can be accessed; to create moving, beautiful experiences for people who may not use the web like I do.

Sunday, January 27th, 2019

Exclusive Design

Vasilis has published his magnificent thesis online. It’s quite lovely:

You can read this thesis in a logical order, which is the way that I wrote it. It starts with a few articles that explore the context of my research. It then continues with four chapters in which I describe the things I did. I end the thesis with four posts with findings, conclusions and recommendations.

  1. Everybody’s paradox
  2. The defaults suck
  3. Flipping things
  4. Fuckup’s mama
  5. More death to more bullshit
  6. Design like it’s 1999
  7. Invisible Animations
  8. Semantics schmemantics
  9. Stress cases
  10. Coders should learn how to design
  11. Add nonsense
  12. Conclusion

Thursday, December 6th, 2018

Drupal’s commitment to accessibility | Dries Buytaert

Shots fired!

I’ve come to believe that accessibility is not something you do for a small group of people. Accessibility is about promoting inclusion. When the product you use daily is accessible, it means that we all get to work with a greater number and a greater variety of colleagues. Accessibility benefits everyone.