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Nightly build and old script mods #1456

Answered by kagikn
MK77P asked this question in Q&A
Jun 30, 2024 · 1 comments · 13 replies
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Well in that case, did you add .2 to the script file name right before the extension name .cs? You need to add it so the script continues to run under the v2 API, which is the same behavior as how SHVDN runs raw scripts without a version notation in v3.6.0.

If you still have some issues even after adding the version notation, let me know more, such as error logs or how the game behaves.

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