A procedural textures authoring and 3D model painting tool based on the Godot game engine
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Updated
Nov 27, 2024 - GDScript
A procedural textures authoring and 3D model painting tool based on the Godot game engine
🎨 Example-based texture synthesis written in Rust 🦀
Fast Example-based Image Synthesis and Style Transfer
Suite of gimp plugins for texture synthesis
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
Texture synthesis from examples
Bitmap generation from a single example with convolutions and MCMC
🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.
[CVPR 2024] Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models, a no lighting baked texture generative model
Official implementation of the paper Plan2Scene.
🌊💥 N-dimensional Wave Function Collapse with infinite canvas
Code for TileGAN: Synthesis of Large-Scale Non-Homogeneous Textures (SIGGRAPH 2019)
[SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields
TF implementation of our CVPR 2021 paper: OSTeC: One-Shot Texture Completion
Code for the paper "Two-Stream Convolutional Networks for Dynamic Texture Synthesis". Presented at CVPR '18.
Pytorch code for ECCV'22 paper. ShAPO: Implicit Representations for Multi-Object Shape, Appearance and Pose Optimization
MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3D
[SIGGRAPH 2024] "EASI-Tex: Edge-Aware Mesh Texturing from Single Image", ACM Transactions on Graphics.
This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron
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