Artificial intelligence of the Reversi / Othello
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Updated
Apr 26, 2018 - Java
Artificial intelligence of the Reversi / Othello
🎲 又是一个黑白棋,毕业设计(reinforcement learning)
A feature-rich Telegram bot for playing Othello (Reversi).
📜 A fully functional Othello (Reversi) game, with several AIs, made in prolog for swipl.
Reversi (Othello) game implemented as Swift Playground.
A graphical and an interesting Othello (Reversi) chess game environment ideal for Reinforcement Learning
Reversi (Othello) AI game in C#. Using Monte Carlo Tree Search algorithm AND BTMM algorithm.
First try to Othello/Reversi.
A Smart Agent using reinforcement learning with CNN + MCTS to learn to play Othello/Reversi
Othello Game Application Implemented with Alpha-Beta Algorithm in SWI-Prolog's Logic Programming Language ♟️
A java implementation of reversi / othello for two players/computers
Play Othello's game using Python Turtle module
Multi-player, browser-based, server-less Othello
Othello game framework made with JavaFX which can be use for testing Othello AI Agents.
Othello AI using Monte Carlo Tree Search Algorithm
A DOS-based Othello (Реверси) game, written using Borland C++ graphics driver. Supports PvP and PvC modes.
Reversi/Othello game logic, GUI, multiplayer server and AI players
A command-line Othello game and experiment using AWS API Gateway WebSocket APIs and AWS Lambda
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