The Game Awards 2024
The Game Awards 2024 | |
---|---|
Date | December 12, 2024 |
Venue | Peacock Theater, Los Angeles |
Country | United States |
Hosted by | Geoff Keighley |
Preshow host(s) | Sydnee Goodman |
Highlights | |
Most awards |
|
Most nominations |
|
Game of the Year | Astro Bot |
Website | thegameawards.com |
Online coverage | |
Runtime | 3 hours, 12 minutes |
Produced by |
|
Directed by | Richard Preuss |
The Game Awards 2024 was an award show dedicated to honoring the best video games of 2024. It was the eleventh show hosted by Geoff Keighley, creator and producer of the Game Awards, and held with a live audience at the Peacock Theater in Los Angeles on December 12, 2024, and live streamed across online platforms globally. It featured musical performances from d4vd, Royal & the Serpent, Snoop Dogg, and Twenty One Pilots, and presentations from celebrity guests including Harrison Ford, Hideo Kojima, and Aaron Paul.
Astro Bot and Final Fantasy VII Rebirth led the nominees with seven each, and the former led the show with four wins, including Game of the Year. The inaugural Game Changer award honored Amir Satvat for helping workers in the industry find jobs amid mass layoffs. Several new games were announced, including Elden Ring Nightreign, Intergalactic: The Heretic Prophet, and The Witcher IV. Journalists praised the game announcements, developer speeches, and deserving winners, though the eligibility of downloadable content led to mixed responses.
Background
[edit]As with previous iterations of the Game Awards, the 2024 show was hosted and produced by Canadian games journalist Geoff Keighley. He returned as an executive producer alongside Kimmie Kim,[1] while Richard Preuss returned as director and LeRoy Bennett as creative director and production designer.[2][3] The presentation, celebrating the show's tenth anniversary, took place at the Peacock Theater in Los Angeles on December 12, 2024,[4] and was live streamed across more than 30 online platforms,[2] including Facebook, Instagram, Steam, TikTok, Twitch, X, and YouTube.[5] Alternative live streams offering American Sign Language and audio descriptions were also available on YouTube.[2]
The 2024 stage featured more LED displays than its predecessors, an intentional choice by Bennett to change the show's look each year.[3] Sydnee Goodman returned as host of the 30-minute preshow, titled Opening Act.[6][7] Public tickets became available for purchase on November 1.[4] Future Class organizer Emily Bouchac indicated that the Future Class initiative—an annual list of 50 individuals from the industry who best represent its future, introduced in 2020—would not induct new members in 2024, instead focusing on valuing existing alumni.[8]
Announcements
[edit]Preceding the Game Awards, several announcements were made during broadcasts by Wholesome Games and the Latin American Games Showcase on December 10,[9][10] and Day of the Devs and the Women-Led Games Showcase on December 11.[10][11]
Fewer film and television announcements were made during the show, instead focusing almost primarily on games; a trailer for Squid Game's second season was aired, but considered secondary to the promotion of the game Squid Game: Unleashed.[12] Announcements on both released and upcoming games were made for:[13]
- Borderlands 4
- Crimson Desert
- Den of Wolves
- Dungeon & Fighter: Arad
- Dying Light: The Beast
- Final Fantasy VII Rebirth
- The First Berserker: Khazan
- Game of Thrones: Kingsroad
- Helldivers 2
- Honkai: Star Rail
- Hunt: Showdown
- Mafia: The Old Country
- Monster Hunter Now
- Palworld
- Slay the Spire 2
- Solo Leveling: Arise
- Squid Game: Unleashed
- Splitgate 2
- Tekken 8
- The Last of Us Part II Remastered
- The Outer Worlds 2
- Zenless Zone Zero
New games announced included:[13]
- Blackforest: The Long Dark 2
- Catly
- Dispatch
- Elden Ring Nightreign
- Intergalactic: The Heretic Prophet
- Kyora
- Ninja Gaiden: Ragebound
- Untitled Ōkami sequel
- One Move Away
- Onimusha: Way of the Sword
- Project Century
- Project Robot
- Rematch
- Shadow Labyrinth
- Solasta II
- Sonic Racing: CrossWorlds
- Split Fiction
- Stage Fright
- Steel Hunters
- Thick as Thieves
- Turok: Origins
- Untitled Virtua Fighter game
- The Witcher IV
Winners and nominees
[edit]Nominees for the show's 29 categories were announced on November 18, 2024.[14][15] Any game released for public consumption on or before November 22 was eligible for consideration,[16] including DLC, expansions, remakes, remasters, and seasonal content.[17] The nominees were compiled by a jury panel composed of members from over 130 media outlets globally;[18] ballots were due by November 12.[16] Winners are determined between the jury (90 percent) and public voting (10 percent); the latter was held via the official website and on Discord[a] until December 11.[1][19] The exception is the Players' Voice award, fully nominated and voted-on by the public, for which voting opened on December 2.[20] Specialized juries decide the nominees for categories such as accessibility, adaptation, and esports.[21]
As with the preceding year, the Game Awards partnered with map developer Studio 568 and artists Nighttimes and Spiral House to create an in-game hub world in Fortnite, available from November 25, allowing players to vote until December 11 for their favorite user-created islands among ten nominees selected by Keighley and his team; the winner will be announced during the ceremony.[22][23] The hub world opens with a photorealistic "MetaHuman" model of Keighley,[24] for which he was scanned in to Unreal Editor for Fortnite at 3Lateral in Manchester.[25] Several critics found the model strange and uncanny.[24][26][27] Keighley saw the event as "a prototype" for blending the Game Awards and in-game worlds.[28]
The winners were announced during the awards ceremony on December 12, 2024.[29] Astro Bot became the third game published by Sony Interactive Entertainment to win Game of the Year (after God of War in 2018 and The Last of Us Part II in 2020); its nomination marked Sony's ninth consecutive year and thirteenth nomination overall.[30] It was the second Best Family Game nominee to win the top prize (after It Takes Two in 2021).[31] Melina Juergens became the first two-time Best Performance winner, having won for the same role in 2017.[32] The 2024 ceremony introduced the Game Changer award, for those who have positively impacted the industry. The inaugural honor was awarded to Amir Satvat for helping an estimated 3,000 developers find jobs amid mass layoffs.[33][34][35] Faker's Best Esports Athlete win is his second consecutive and third overall.[36][37]
Awards
[edit]Winners are listed first, highlighted in boldface, and indicated with a double dagger (‡).[29]
Media
[edit]Esports and creators
[edit]Best Esports Game[d] | Best Esports Athlete |
---|---|
|
|
Best Esports Team | Content Creator of the Year |
|
|
Global Gaming Citizens | Game Changer |
|
|
Multiple nominations and awards
[edit]Multiple nominations
[edit]Astro Bot and Final Fantasy VII Rebirth led the show with seven nominations each, followed by Metaphor: ReFantazio with six. Sony Interactive Entertainment led the publishers with 15 nominations,[e] followed by Square Enix with 11[f] and Sega with 9.[g] In addition to video game publishers, Amazon MGM Studios and Netflix both received two nominations for their television series in Best Adaptation.[14][15][39]
Nominations | Publisher |
---|---|
15 | Sony Interactive Entertainment[e] |
11 | Square Enix[f] |
9 | Sega[g] |
8 | Bandai Namco Entertainment |
6 | Nintendo |
5 | Devolver Digital |
Game Science | |
Konami | |
Playstack | |
Ubisoft | |
Xbox Game Studios[h] | |
4 | Activision |
Capcom | |
Electronic Arts | |
3 | 2K |
MiHoYo | |
2 | 11 Bit Studios |
Bigmode | |
Blizzard Entertainment | |
Epic Games | |
Focus Entertainment | |
Hooded Horse | |
Kuro Games | |
Oculus Studios | |
Riot Games[i] | |
Valve |
Multiple awards
[edit]Astro Bot led the show with four wins (and its publisher Sony Interactive Entertainment with six), followed by Balatro (Playstack) and Metaphor: ReFantazio (Sega) with three.[40][41] The 2024 show was Sony's fourth time leading the Game Awards.[31]
Awards | Game |
---|---|
4 | Astro Bot |
3 | Balatro |
Metaphor: ReFantazio | |
2 | Black Myth: Wukong |
Helldivers II | |
Senua's Saga: Hellblade II |
Awards | Publisher |
---|---|
6 | Sony Interactive Entertainment |
3 | Playstack |
Sega | |
2 | Game Science |
Xbox Game Studios |
Presenters and performers
[edit]Presenters
[edit]The following individuals, listed in order of appearance, presented awards or introduced trailers. All other awards were presented by Keighley or Goodman. Statler and Waldorf (Performed by Peter Linz and Dave Goelz) also performed comedy skits throughout the show.[13][42][43] Keighley and his team monitored the ongoing SAG-AFTRA video game strike when booking celebrity guests and allowed them to choose how they would participate in the show.[3][44] SAG-AFTRA and the Game Workers of Southern California distributed leaflets outside the Peacock Theatre.[45]
Name | Role |
---|---|
Troy Baker | Presented the award for Best Performance |
Harrison Ford | |
Todd Howard | |
Abubakar Salim | Presented the award for Best Action Game |
Josef Fares | Presented the reveal trailer for Split Fiction |
Randy Pitchford | Presented the first look trailer for Borderlands 4 |
Hideo Kojima | Presented the award for Best Game Direction |
Craig Lee Thomas | Presented the reveal trailer for Helldivers 2: Omens of Tyranny |
Rebecca Ford | Presented the final trailer for Warframe: 1999 |
Celia Schilling | Presented the award for Best Debut Indie Game |
Sean Velasco | |
Cordell Broadus | Presented the award for Best Ongoing Game |
Snoop Dogg | |
Isabela Merced | Presented the award for Best Adaptation |
Shannon Woodward | |
Khalid | Presented the award for Best Score and Music |
Laura Bailey | Presented the reveal trailer for Dispatch |
Aaron Paul | |
Sam Lake | Presented the award for Best Narrative |
Swen Vincke | Presented the award for Game of the Year |
Performers
[edit]The Game Awards Orchestra, conducted by Lorne Balfe, performed during the ceremony,[46] including Pedro Eustache, dubbed "Flute Guy".[47] Balfe remained updated on new game releases throughout the year to ensure he was familiar with their music when the nominees were announced. He worked with David Campbell to arrange a performance of songs from the second season of Arcane.[46][48] Snoop Dogg debuted a new song during the show.[46]
The following individuals or groups performed musical numbers.[46][48][49]
Name | Song | Game(s) / show(s) |
---|---|---|
The Game Awards Orchestra[j] | Civilization VII Main Theme | Civilization VII |
d4vd | "Remember Me" | Arcane |
Royal & the Serpent | "Wasteland" | |
Twenty One Pilots | "The Line" | |
Snoop Dogg | "Thank You" | —[k] |
"Gin and Juice" | ||
The Game Awards Orchestra[j] | "Sunflower"[50] | Untitled Ōkami sequel |
Game of the Year medley | Astro Bot | |
Balatro | ||
Black Myth: Wukong | ||
Elden Ring: Shadow of the Erdtree | ||
Final Fantasy VII Rebirth | ||
Metaphor: ReFantazio |
Reception
[edit]Nominees
[edit]Several games saw increased weekly sales following their nominations, including Final Fantasy VII Rebirth by 268% and Metaphor: ReFantazio by 172%,[51] and Balatro had its second-highest-earning week on mobile and a 100% increase in concurrent players on Steam.[52][53][54] Balatro's nominations pleasantly surprised critics due to its genre,[55][56][57] though some felt other indie games remained overlooked outside of their dedicated categories.[57][58] TheGamer's Stacey Henley appreciated that Games for Impact "can finally feel like part of the show" as, unlike previous years, some of its nominees were also named in other categories,[59] though The Guardian's Keza MacDonald found its nominees incongruous and criteria confusing.[60] Some felt three of the five Players' Voice nominees being gacha games justified the lack of more audience-voted categories.[61][62]
The omission of Future Class was criticized; TheGamer's Tessa Kaur called it "a loss for the industry",[63] and Digital Trends's Giovanni Colantonio considered it a troubling indication that Keighley was attempting to avoid controversy and placate the audience in light of an open letter written by Future Class inductees before the 2023 ceremony.[61] Some critics were puzzled by Silent Hill 2's Best Narrative nomination as it is a remake of a 2001 game.[57][64] Dragon Age: The Veilguard, EA Sports College Football 25, and The Legend of Zelda: Echoes of Wisdom were considered among the biggest snubs by some critics and viewers.[56][65][66]
Many journalists and viewers criticized Elden Ring: Shadow of the Erdtree's Game of the Year nomination—the first for a DLC expansion—as it overshadowed other games,[55][67][68] though some felt its high quality and significant size justified the nomination.[56][64][69] The Game Awards's website was updated before nominees were announced to clarify that DLC was eligible, which many predicted was specifically in preparation for Shadow of the Erdtree's divisive nominations;[17][68][70] some viewers erroneously accused Keighley of changing the rules to make Shadow of the Erdtree eligible.[71] Others also felt its eligibility meant DLC was snubbed at previous shows, like Cyberpunk 2077: Phantom Liberty in 2023,[72][73] and suggested a new category dedicated to DLC would be more appropriate,[56][74][75] though TheGamer's Henley argued there are too few annual releases to justify it.[76]
Some journalists considered Black Myth: Wukong an outlier in the Game of the Year nominees and were surprised by its success;[65][67] it is the lowest-scoring Game of the Year nominee in the show's history, with 81 out of 100 on review aggregator website Metacritic.[77][78] TheGamer's Tessa Kaur felt the game's biggest accomplishment was its popularity, comparing it to Barbie's Best Picture nomination at the Academy Awards.[79] Conversely, Vice's Dwayne Jenkins criticized journalists who questioned its deservedness based solely on its critical reception, despite the positive player response; he argued that such discussions are more appropriate for audiences rather than journalists, who should serve as neutral intermediaries, since the awards have no objective criteria.[80]
Ceremony
[edit]The Washington Post's Gene Park called the 2024 ceremony "the best show put on by the Game Awards so far this decade", though he felt the categories required better curation,[81] and Engadget's Mat Smith wrote that "the Game Awards delivered".[82] Digital Trends's Colantonio called it "the best possible version" of the show, though he criticized the relegation of important awards to the preshow.[61] Rolling Stone's Issy van der Velde similarly criticized that the esports winners were announced in quick succession during the preshow without acceptance speeches,[83] and TheGamer's Kaur felt the show remained too long and padded with boring advertisements, though found the reveals surprising "for the first time in a long time".[84]
Journalists deemed the winners deserving, including Astro Bot's Game of the Year award considering its polished and joyful gameplay,[31][81][82] and many considered the game announcements surprising and among the best to date.[61][82][83] Viewers responded negatively to Catly's reveal trailer; many suspected it was AI-generated and some doubted the game's existence.[83][85][86] The musical performances were praised;[61][87] NME's Surej Singh called the Arcane performance an "emotional and stirring medley".[87] Several commentators appreciated the additional time for acceptance speeches, following criticism at the previous ceremony.[61][83] Kotaku's Zack Zwiezen considered Statler and Waldorf the highlight for their humorous interjections and heckles directed at Keighley,[88] though TheGamer's Kaur felt their appearance acknowledged the show's issues without addressing them.[89]
The introduction of the Game Changer award and Amir Satvat's emotional acceptance speech were considered by many the night's highlight,[45][61][81] and Rolling Stone's Van der Velde thought the award meant Keighley was taking previous criticism seriously,[83] though TheGamer's Kaur and Henley felt the award's introduction in the same year as Future Class's removal gives the appearance of awarding individuals to reduce the voice of a collective group.[89][90] Some Future Class members were concerned the award had replaced the program as "it's easier to control one person's message than the message of multiple years Future Class members".[91] Swen Vincke received similar praise for his criticism of publishers who chase "arbitrary sales targets" instead of making games "they want to play themselves".[45][61][89] In fact, the Chinese broadcast dodge most of his speeches in results of mistranslations, causing minor outrage in China as they triggered small wave of review bombs on last year winner Baldur's Gate 3.[92]
Notes
[edit]- ^ In China, fan voting is held via Bilibili.[19]
- ^ Awarded to media based on video games
- ^ 100 percent public-voted award with a three-round nomination process that began with 30 games[38]
- ^ Presented in conjunction with Old Spice
- ^ a b Some outlets counted Sony Interactive Entertainment's nominations at 16 as it is the parent company of Destiny 2 publisher Bungie.[1][15]
- ^ a b Several outlets counted Square Enix's nominations at 12,[1][14][15] based on official material from the Game Awards.[39]
- ^ a b Sega received two additional nominations as co-producer of Knuckles and Like a Dragon: Yakuza for Best Adaptation.[14]
- ^ Some outlets counted Xbox Game Studios's nominations at 12 as it is a sister company of Activision, Bethesda Game Studios, and Blizzard Entertainment.[1][15]
- ^ Riot Games received an additional nomination as co-producer of Arcane for Best Adaptation.[14]
- ^ a b Conducted by Lorne Balfe[15]
- ^ Snoop Dogg's performance followed his appearance in Fortnite and preceded his album Missionary, which was released the following day.[44][35]
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