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Commit 2c225295 authored by Friedrich W. H. Kossebau's avatar Friedrich W. H. Kossebau
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KGamePropertyHandler: use direct connection with QDataStream signal arg

QDataStream (references) cannot be queued, as there is no copy constructor.
Also is it not really defined how a QDataStream instance should handle
calls from different threads.

Avoids the warning by the QObject::connect which otherwise for the auto
connection type also prepares the queued connection and checks for the
registration of the args as meta type.
parent f61d3629
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