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In this post Iâm going to explain some of my findings when playing around with Adobeâs Stage3D and particles. I have pushed the current version of particle engine called evoSpicyParticleEngine into GitHub, will show some examples how to play with it and explain tricks used in it. ⦠but first I want to joyously announcing that I do not owe you shit. Nor does anyone else that open source stuff or re
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