æ±ã£ã¦ãå 容ã¯ä»¥ä¸ã Canvas SVG WebGL ç®æ¬¡ã¯ãã¡ãã Chapter 1. Introducing HTML5 K.Moving beyond Basic HTML Bridging the Divide Getting Things Done with Web Workers and Web Sockets Application Cache Database API Web Storage Geolocation Getting Usersâ Attention with Notifications Media Elements HTML5 Drawing APIs Conveying Information with Microdata Summary Chapter 2. Setting Up Your Development Environment Develo
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