JS1k 2012 demo â "Speech Synthesizer" by Mathieu 'p01' Henri 1K JavaScript Speech Synthesizer
JS1k 2012 demo â "Speech Synthesizer" by Mathieu 'p01' Henri 1K JavaScript Speech Synthesizer
é¢ç½ãããªã®ã§ã¤ãã£ã http://mohayonao.herokuapp.com/mimi 詳細 ç®grepå ¥é +解説 http://www.slideshare.net/murachue/grep-8132856 ç®grepãègrepãè³grep - Togetter http://togetter.com/li/266103 ãã£ãã㨠ãã©ãã°ï¼ãããããããã¡ã¤ã«ã File API ã§èªã File.slice ã使ãã°åå²èªã¿è¾¼ã¿ãã§ããï¼ãã ããwebkit, moz ãã¬ãã£ãã¯ã¹ãå¿ è¦ï¼ 128ãã¤ããã¤èªã¿è¾¼ãã§æ³¢å½¢ãã¼ãã«ã«å¤æããã®ãåç éä¸ã§ç²ãã ãã£ã¦ãªãã㨠grep
JavaScript Performance MythBusters⢠(via jsPerf) SXSW 2012
Particles morph - WebGL(html5) Played around with the data from the pixel particles with WebGL. Should be 85000 of them here. Done using three.js. Note. You need a modern browser that supports WebGL for this to run the way it is intended. For example. Google Chrome 9+ or Firefox 4+. (If you are already using one of those browsers and it's still not running, it's possible that you have old blacklis
http://wiki.ecmascript.org/doku.php?id=conventions:safe_meta_programming ã«ã¦å¤§å¤æç¨ãªæ¸ãæ¹ã身ã«çããã Function.prototype.bindã¨Function.prototype.callã®é»éè¡çãªãã®ã obj.hasOwnProperty("prop"); ã¨æ¸ãã¨ãããcallã§æ¸ã㨠var func = Object.prototype.hasOwnProperty; func.call(obj, "prop"); ã¨æ¸ãããããã«callãbindãã¦ã¿ã㨠var func2 = func.call.bind(func); func2(obj, "prop"); ã¨ãªããããã«ãbindãbindãã㨠var func3 = func.bind.bind(func.call)(func
digraph testgraph{ {node[shape=none, fontsize=23] "Welcome to Liviz.js!" } {node[shape=none] "Interactive GraphViz on your browser" } {edge[color=transparent] "Welcome to Liviz.js!" -> "Interactive GraphViz on your browser" } A -> B -> C -> D -> E; B -> D; {node[shape=box]; 1 -> 2 -> 3; } E -> 1;2 -> C; {rank=same; 1; A;} {rank=same; 3; D;} } Test
JavaScript Advent Calendar 2011 (ãªã¬æ¨æºã³ã¼ã¹)4æ¥ç®ã® id:oogatta ã§ããã©ããã©ãããããã©ããã æè¿ä¸åº¦ ES Wiki ãçºãã¦ãã¦ãé¢ç½ããã¨ã«ãªã£ã¦ããªããå¤æ çãªãã¨ã«ãªã£ã¦ããªããã¨æ¥½ããè¦ã¦ãã OOP ãã©ãã¤ã å¨ãã®ããã¤ãã®ææ³ï¼å®ç¾©ãç¶æ¿ã mixin ã trait ï¼ã«ã¤ãã¦ã ES.next ã¾ã㯠Harmony ã§è°è«ããã¦ãããã®ããä¸ç·ã«èª¿ã¹ãªãããç´¹ä»ãããã¨æãã¾ãã ECMAScript3 ãã¦ã復ç¿ã¨ãã¦ã¾ã㯠ES3 ã§ã® OOP ãã©ãã¤ã ã®å®è£ ã«ã¤ãã¦ã§ãããããã¯ãã Dmitry å çã® ECMA-262-3 in detail. Chapter 7.1. OOP: The general theory. ãèªãã§ãã ããã¨ããããæ°æã¡ãã丸æããããã¨ããã§ããã翻訳ããã¨è¨ã£ã¦ã¾ã
Contracts.coffee is a dialect of CoffeeScript with built-in support for contracts. It is inspired by the contract system found in Racket. Contracts let you clearlyâeven beautifullyâexpress how your code behaves, and free you from writing tons of boilerplate, defensive code. You can think of contracts as assert on steroids. Basics Hereâs a simple example of a contract on a function: This says that
Audiolet is a JavaScript library for real-time audio synthesis and composition. Audiolet is awesome. It uses graph based routing and has lots of generators and effects and a sample-accurate scheduler and it supports sub-patches and pattern based composition and feedback routing and microtonal tunings and lots of other cool stuff. Audiolet is simple. This is all you need to start making noise: var
WebWorkersã§å¥ã¿ãé¸æä¸ããã£ã¡ãåãç¡æµã¿ã¤ãã¼ãã¤ãã - ã¤ã¾ã¿é£ã http://d.hatena.ne.jp/mohayonao/20111108/1320756534 å æ¥æ¸ãããã®ã¨ã³ããªã¼ã§ãå¥ã¿ããé¸æããã¨ãã精度ãè½ã¡ãªãã¿ã¤ãã¼ãä½ã£ãã ã§ããå¤é¨ãã¡ã¤ã«ãå¿ è¦ã ã£ãã®ã§ã©ã¤ãã©ãªçãªãã®ã«çµã¿è¾¼ãã¨ãã«ãã¹ãèªå·±è§£æ±ºã§ããªãã¨ããåé¡ããã£ãã // åé¡ç¹ï¼muteki-timer.js ã®è¨ç½®å ´æãå¶éããã // ãããã¯ã©ã¤ãã©ãªã®å¤ãã muteki-timer.js ã®å ´æãæãã¦ãããå¿ è¦ããã var url = "muteki-timer.js"; var timer = new Worker(url); ä»åã¯å¤é¨ãã¡ã¤ã«ã使ããªãç¡æµã¿ã¤ãã¼ã以ä¸æé BlobBuilderã£ã¦ããã®ã使ã£ã¦ã³ã¼ããçµã¿ç«ã¦ãã ãããã¨è©å¤*1
å ¥åãÃãã®ãã©ã¦ã¶ã§ã¯ããð ®·ãã2æåã¨ã¿ãªãããããã2æåç®ã¾ã§ãã¤ã¾ããð ®·éãã¾ã§ããå ¥åã§ãã¾ããã Mozillaã®ææ¸ã«ã¯ãUnicode code pointsã§æ°ããã¨æ¸ãã¦ããã®ã§ããã®ãã¡æ¹åãããã®ããããã¾ããããç¾æç¹ã§ã¯Twitterã®ããã«ãmaxlength="140"ãã使ããã¨ã¯ã§ãã¾ããã patternå±æ§ Firefox 21ã¨Chrome 27ãIE 10ãOpera 12.15ã¯ããpattern=".{0,3}"ãï¼ä»»æã®æåãããªã0ãã3æåï¼ã®ãããªæ£è¦è¡¨ç¾ã使ã£ãæ¤è¨¼ã«ã対å¿ãã¦ãã¾ããããã¯ããð ®·é家ãã¯4æåã¨ã¿ãªããã¦ãã¾ãã¾ãã JavaScript 追è¨ï¼javascript â ã§BMP以å¤ã®Unicodeæåããã¡ãã¨æ±ãï¼404 Blog Not Foundï¼ JavaScriptã§ã¯ãæååstrã®é·ããst
æ¬æ å æ¥ JavaScript ãé«éåããã«ã¯ã VM ãç¥ãå¿ è¦ããããã ããã¨æãã 以ä¸ã®ãããªçºè¨ããã¦ã¿ã¾ããã ã¨ã«ããä»ã¯ ãV8ã®æé©åã®æ©æµãåããããã® JS ã®æ¸ãæ¹ããããããã¹ãããã温ã㦠C ãããéã JS ãæ¸ãããã¨ããé£ãã£ã½ããã©é£ããããªãè¨äºã @Constellation ããã @bad_at_math ããã«æ¸ãã¦ããã ãå¿ è¦ãããã¨ãããã¨ã§ããï¼ 2011-10-23 21:53:44 via Echofon ããããé£ãéãå°ããã£ããããã誰ãé£ãããã èªåã§èª¿ã¹ãã£ã¦ãã¨ã§ããããããã¾ãããã ã¨æã£ã¦ããããå æ¥ä¸è¨ã®ã¨ã³ããªã話é¡ã«ãªãã¾ããã ãã®ãã®ãã°ããJavaScript ãæé©åãã話ã mraleph-The trap of the performance sweet spot å ã«ææ³ãè¨ãã¨ãããã¯ã
ã¯ã¦ãªã°ã«ã¼ãã®çµäºæ¥ã2020å¹´1æ31æ¥(é)ã«æ±ºå®ãã¾ãã 以ä¸ã®ã¨ã³ããªã®éããä»å¹´æ«ãç®å¦ã«ã¯ã¦ãªã°ã«ã¼ããçµäºäºå®ã§ããæ¨ããç¥ãããã¦ããã¾ããã 2019å¹´æ«ãç®å¦ã«ãã¯ã¦ãªã°ã«ã¼ãã®æä¾ãçµäºããäºå®ã§ã - ã¯ã¦ãªã°ã«ã¼ãæ¥è¨ ãã®ãã³ãæ£å¼ã«çµäºæ¥ã決å®ãããã¾ããã®ã§ã以ä¸ã®éãã確èªãã ããã çµäºæ¥: 2020å¹´1æ31æ¥(é) ã¨ã¯ã¹ãã¼ãå¸æç³è«æé:2020å¹´1æ31æ¥(é) çµäºæ¥ä»¥éã¯ãã¯ã¦ãªã°ã«ã¼ãã®é²è¦§ããã³æ稿ã¯è¡ãã¾ãããæ¥è¨ã®ã¨ã¯ã¹ãã¼ããå¿ è¦ãªæ¹ã¯ä»¥ä¸ã®è¨äºã«ãããã£ã¦æç¶ãããã¦ãã ããã ã¯ã¦ãªã°ã«ã¼ãã«æ稿ãããæ¥è¨ãã¼ã¿ã®ã¨ã¯ã¹ãã¼ãã«ã¤ã㦠- ã¯ã¦ãªã°ã«ã¼ãæ¥è¨ ãå©ç¨ã®ã¿ãªãã¾ã«ã¯ãè¿·æãããããããã¾ãããã©ãããããããé¡ããããã¾ãã 2020-06-25 è¿½è¨ ã¯ã¦ãªã°ã«ã¼ãæ¥è¨ã®ã¨ã¯ã¹ãã¼ããã¼ã¿ã¯2020å¹´2æ28
http://tily.no.de/telephone ããããã¼ã¸ãé¨å±ã¨ããã¯ãã¼ã ã決ãã¦éå§ãã http://tily.no.de/telephone/sandbox æ軽ã«è©¦ãç¨ é»è©±ã¨ãããé³å£°ãã£ãããªãã ãã©ãFlash ã®ãã¤ã¯ã§ã¨ã£ãé³å£°ã WebSocket çµç±ã§éä¿¡ãã¦ãåãåã£ãå´ã§ã¯ Web Audio API ã¨ã Audio Data API ã¨ãã§åçããã¨ããã®ãä½ã£ããFirefox 㨠Chrome ã§åãã ã¯ããªãã ãã©ãno.de ã® SmartMachine ã®ã¹ããã¯ãä½ãããããé 延ã®ãããããç¸æå´ã®é³å£°ãããããåãã¦è´ããã¦ãã¾ãâ¦ããã¼ã«ã«ã§ã¯ã¡ããã¨é³å£°ãã£ããã£ã½ããã¨ãã§ãã¦ãããã ãã©ã ãªããè²ã ä»ã®äººã®ã³ã¼ãã使ã£ããåèã«ãããããã®ã§æ¸ãã¦ããã¾ãã socket.io ãµã³ãã«ã®ãã£ããããã°ã©ã ãã¶ã¤ã³ã¨
Hubot (note: it's prounounced hew-bot) A Customizable, Life Embetterment Robot Commissioned by GitHub View Hubot's Documentation (Learn about getting started, etc.) View Hubot's Source Code(via http://github.com/github/hubot/.) What is Hubot? Hubot is your friendly robot sidekick. Install him in your company to dramatically improve employee efficiency. No seriously, what is Hubot? GitHub, Inc., wr
High Performance JavaScript provides techniques for optimizing JavaScript performance. It discusses how JavaScript execution blocks the browser UI thread, preventing responsive user experiences. It recommends limiting individual JavaScript jobs to under 50ms to avoid unresponsiveness. The document then provides techniques to improve load time performance such as dynamically loading scripts, and ru
jQueryã®ã¤ãã³ãè¨è¿°æ¹æ³ã¯ããã¤ãããã大éæã«ããããããã®ã以ä¸ã®3ãã¿ã¼ã³ã§ãã ã¾ãä¸çªåºæ¬çãªã®ã $("a").click(fn) ã $("a").bind('click', fn) ã§ããclick(fn)ã¯bind('click', fn)ã®çç¥å½¢ã§ãã 次ã«jQuery1.3㧠$("a").live("click", fn) ã¨ããæ©è½ãåºæ¥ã¾ãããliveã®è¯ãã¨ããã¯DOMæä½ã§åºããæ¶ãããããã¨ã¬ã¡ã³ãã«å¯¾ãã¦åãã¤ã³ãç¡ãã§ã¤ãã³ãå®ç¾©ãã§ããå©ä¾¿æ§ã¨ãå é¨çã«ã¯bindåæãdocumentã®1ãæã«ãªãè¤æ°åæã¸ã®bindãç¡ããªããã¨ã«ããã¡ã¢ãªå¹çã¨å®å¹é度ã®åä¸ã§ãã æ´ã«jQuery1.4.2㧠$("#foo").delegate("a", "click", fn) ã¨ããæ¸ãæ¹ãåºæ¥ãããã«ãªãã¾ãããããã¯ç¹å®è¦ç´ 以ä¸ã«éå®ããliv
ES.nextã¨ãã¦å ¥ã£ã¦ãã¦, ECMAScript 6ã«ãå ¥ããããªæ°é ãããWeakMap. ã¨ãã訳ã§. WeakMapã¨ã¯ WeakMapã¨ã¯, harmony:weak_maps [ES Wiki] keyã¸ã®åç §ãå¼±åç § keyãä»»æã®Object valueã¯ãªãã§ããã ã¨ãããã®ã§ã. å¼±åç §ã§ãããã, WeakMapã®keyã«æå®ãããObjectã, weakãªreferenceããããåç §ããã¦ããªãã£ãå ´å, GCã«ååããã¾ã. ã¾ã, WeakMapã¨ããååãé ããã¡ã§ãã, ã©ã¡ããã¨è¨ãã¨ä¸»æ©è½ã¯ä»»æã®Objectãkeyã¨ãã¦åããã¨ãããã¨ã§ããã. var map = new WeakMap(); var obj = {}; map[obj] = "OK"; // ãã®ã¨ã, toString()ããããããªã. Objectãã¨ãã å¾æ¥ã®O
Windows 8 éçºè ãã¬ãã¥ã¼ã§ã®éçºã試ãã¦ããã¨ãããéåæããã°ã©ãã³ã°ãç°¡åã«æ¸ãã await ãã¼ã¯ã¼ããé¢ç½ãã£ãã®ã§ç´¹ä»ãã¾ããWindows 8 ç¨ã« Metro ã¢ããªãéçºããå ´åãWinRT(Windows Runtime)ã¨ãããã¬ã¼ã ã¯ã¼ã¯ã使ã£ã¦ããã°ã©ãã³ã°ãã¾ããWinRT ã§ã¯ãUI å¿çé度ãä¸ããããã®å·¥å¤«ã¨ãã¦ãå°ãã§ãæéããããå¯è½æ§ã®ããå¦çã¯ãéåæã® API ã®ã¿ãæä¾ããã¦ãã¾ãããªããããã©ããããã§ããããããããããããªãã¨ã¯ããã¾ããã.NET 5 ããå°å ¥ããã async/await ãã¼ã¯ã¼ãã§ã¨ã¦ãç°¡åã«æ¸ãã¦ãã¾ãã¾ããHelloWorld ã¢ããªã±ã¼ã·ã§ã³ã®ãµã³ãã«ãã¨ãã°ãHelloWorld ã¢ããªã±ã¼ã·ã§ã³ã§ã¯æ¬¡ã®ãããªãµã³ãã«ãç´¹ä»ããã¦ãã¾ãã // UI ã表示ãããã¼ã¸ã®ã³ã³ã¹ãã©ã¯ã¿ // UI
http://dl.dropbox.com/u/511116/noime/noime.html ãããããå¤æåè£ã表示ããã¦ããããé¸ã¶ãã¨ããã®ãããã©ãããããããã㶠Google æ¥æ¬èªå ¥å API ã«ä»»ãããã©ããªããã試ãã¦ã¿ããæå¾ã®å ¥åãã 0.5 ç§çµã£ããèªåã§å¤æå¦çãéå§ãããIME ã OFF ã«ã㦠"toukyoutokkyokyokakyoku" ã¨ãããã¼ãã¼ãããå ¥åããã¨ã©ããããã¨ãåãããJavaScript ã§ããã¹ãã¨ãªã¢ã®æååã管çããã®ããããããã¦ããããã¡ããã¨åãã¦ãªããã©ãã ãããæãã¯æ´ãããéããã®ãä½ã£ã¦ãã¤ãããªã®ã«çµå±ãã (å¤ææä½ãçãã¦èªåçã«å¤æã»ç¢ºå®ããï¼IMEå³å¹ãã¯ããã¯) ã®å£åçã¿ãããªæãã«ãªã£ããããªâ¦ã ãã¨å¯ç£ç©ã¨ã㦠GlitchIME ã® JavaScript çã¨ããä½ã£ãã
ã©ã³ãã³ã°
ã©ã³ãã³ã°
ã©ã³ãã³ã°
ãªãªã¼ã¹ãé害æ å ±ãªã©ã®ãµã¼ãã¹ã®ãç¥ãã
ææ°ã®äººæ°ã¨ã³ããªã¼ã®é ä¿¡
å¦çãå®è¡ä¸ã§ã
j次ã®ããã¯ãã¼ã¯
kåã®ããã¯ãã¼ã¯
lãã¨ã§èªã
eã³ã¡ã³ãä¸è¦§ãéã
oãã¼ã¸ãéã
{{#tags}}- {{label}}
{{/tags}}