The typical use case for this high speed Node-API module is to convert large images in common formats to smaller, web-friendly JPEG, PNG, WebP, GIF and AVIF images of varying dimensions. It can be used with all JavaScript runtimes that provide support for Node-API v9, including Node.js (^18.17.0 or >= 20.3.0), Deno and Bun. Resizing an image is typically 4x-5x faster than using the quickest ImageM
plai[email protected]: Final Release The plaiceholder project is feature complete and will now be kept in maintenance mode. Read the migration guide for further information. If this project has been useful to you, please consider sponsoring my work (opens in a new tab). Overview "Plaiceholder" is a suite of server-side functions for creating low quality image placeholders (LQIP). There is no "one-size-
date-fns provides the most comprehensive yet simple and consistent toolset for manipulating JavaScript dates in a browser & Node.js.
regl simplifies WebGL programming by removing as much shared state as it can get away with. To do this, it replaces the WebGL API with two fundamental abstractions, resources and commands: A resource is a handle to a GPU resident object, like a texture, FBO or buffer. A command is a complete representation of the WebGL state required to perform some draw call. To define a command you specify a mix
amagiã§ããå æ¥Reactç¨ã³ã³ãã¼ãã³ãã©ã¤ãã©ãªã®REACT-VFXããªãªã¼ã¹ãã¾ããã REACT-VFXã使ãã¨ãç»åãåç»ãããã¹ãã«WebGLã§ã¨ãã§ã¯ããããããã¨ãåºæ¥ã¾ãã â¡ððð¼ð¾ð-ððð releasedï¼â¡ I created React components to add WebGL effects to images, videos and plain texts in your app. It also supports animated GIFs...ð Visit website for details:https://t.co/mlnmExpUVZ#REACTVFX #WebGL #React #Threejs #GLSL pic.twitter.com/uDUQ8MKNcKâ ð¼ðð¼ðð (@amagitakayos
With naturally fluid animations you will elevate your UI & interactions. Bringing your apps to life has never been simpler. Why Springs?We think of animation in terms of time and curves, but that causes most of the struggle we face when trying to make elements on the screen move naturally, because nothing in the real world moves like that. Springs donât have a defined curve or a set duration. As A
ã©ã³ãã³ã°
ã©ã³ãã³ã°
ã©ã³ãã³ã°
ãªãªã¼ã¹ãé害æ å ±ãªã©ã®ãµã¼ãã¹ã®ãç¥ãã
ææ°ã®äººæ°ã¨ã³ããªã¼ã®é ä¿¡
å¦çãå®è¡ä¸ã§ã
j次ã®ããã¯ãã¼ã¯
kåã®ããã¯ãã¼ã¯
lãã¨ã§èªã
eã³ã¡ã³ãä¸è¦§ãéã
oãã¼ã¸ãéã
{{#tags}}- {{label}}
{{/tags}}